7 Commits (LineClear)

Author SHA1 Message Date
Gleb Mazovetskiy 1181cc68ac 🎉 Remove buffer padding 5 years ago
Gleb Mazovetskiy 59dd42692f 🚚 Move render.cpp to engine/render/dun_render.cpp 5 years ago
Anders Jenbo cc164985a3 🎨 Correct type checks in src sub-folder 5 years ago
Anders Jenbo 191d98207b 🎨 readability-identifier-naming on DiabloUI 5 years ago
Anders Jenbo d024f79b0e 🧹 performance-unnecessary-value-param 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Gleb Mazovetskiy d966a1380e Migrate DiabloUI/art to SDLSurfaceUniquePtr 5 years ago
Gleb Mazovetskiy 5059ce4085 Fix narrowing conversion warnings on SDL1 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Gleb Mazovetskiy a6019f4e55 DiabloUI: Render to DiabloUiSurface() 5 years ago
Anders Jenbo 699e451611 💄 Adjust visual style of new UI elements 5 years ago
Anders Jenbo e280432b92 🚨 Fix all SDL1 warnings 5 years ago
BDC 62de5f1600 Refactor DiabloUI to dynamic C++03 compatible code 6 years ago
Anders Jenbo c32f33f19f Use safe ranges instead of decltype() for C++03 compatability 6 years ago
Anders Jenbo ca82f81582 Move menu elements to the center of the screen 6 years ago
Anders Jenbo 69ad34f58f Consistently use NULL instead of nullptr 6 years ago
Gleb Mazovetskiy 1f129de0c3 DiabloUI: Scale surfaces at load/creation time 6 years ago
Anders Jenbo 32d91cb446 Render menu directly to the output surface 6 years ago
Mathieu Maret 90e60654fe fix rest on the GUI 6 years ago
Anders Jenbo a8e4db538f Display SDL error messages in UI dialog 7 years ago
Gleb Mazovetskiy 426c246535 Simplify SDL1/2 palette handling 7 years ago
Gleb Mazovetskiy 850d09b0a5 Minor cleanup of internal error handling 7 years ago
Gleb Mazovetskiy 17b5011916 DiabloUI: Move art and text code out of diablo.cpp 7 years ago