diff --git a/Source/setmaps.cpp b/Source/setmaps.cpp index 1a1cdefb9..81b0eb224 100644 --- a/Source/setmaps.cpp +++ b/Source/setmaps.cpp @@ -113,11 +113,6 @@ void LoadSetMap() InitSChambTriggers(); break; case SL_MAZE: - LoadPreL1Dungeon("Levels\\L1Data\\Lv1MazeA.DUN"); - LoadL1Dungeon("Levels\\L1Data\\Lv1MazeB.DUN", 20, 50); - LoadPalette("Levels\\L1Data\\L1_5.pal"); - AddL1Objs(0, 0, MAXDUNX, MAXDUNY); - SetMapTransparency("Levels\\L1Data\\Lv1MazeA.DUN"); break; case SL_POISONWATER: if (Quests[Q_PWATER]._qactive == QUEST_INIT)