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/**
* @file debug.h
*
* Interface of debug functions.
*/
#pragma once
#include "miniwin/miniwin.h"
namespace devilution {
extern BYTE *pSquareCel;
void FreeDebugGFX();
void CheckDungeonClear();
void LoadDebugGFX();
void GiveGoldCheat();
void TakeGoldCheat();
void MaxSpellsCheat();
void SetAllSpellsCheat();
void PrintDebugPlayer(bool bNextPlayer);
void PrintDebugQuest();
void GetDebugMonster();
void NextDebugMonster();
}