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#pragma once
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <Aulib/Stream.h>
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#include "engine/sound_defs.hpp"
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#include "utils/stdcompat/shared_ptr_array.hpp"
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namespace devilution {
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class SoundSample final {
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public:
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SoundSample() = default;
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SoundSample(SoundSample &&) noexcept = default;
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SoundSample &operator=(SoundSample &&) noexcept = default;
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[[nodiscard]] bool IsLoaded() const
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{
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return stream_ != nullptr;
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}
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void Release();
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bool IsPlaying();
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// Returns 0 on success.
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int SetChunkStream(std::string filePath, bool isMp3, bool logErrors = true);
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void SetFinishCallback(Aulib::Stream::Callback &&callback)
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{
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stream_->setFinishCallback(std::forward<Aulib::Stream::Callback>(callback));
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}
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#ifndef STREAM_ALL_AUDIO
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/**
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* @brief Sets the sample's WAV, FLAC, or Ogg/Vorbis data.
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* @param fileData Buffer containing the data
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* @param dwBytes Length of buffer
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* @return 0 on success, -1 otherwise
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*/
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int SetChunk(ArraySharedPtr<std::uint8_t> fileData, std::size_t dwBytes, bool isMp3);
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#endif
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#ifndef STREAM_ALL_AUDIO
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[[nodiscard]] bool IsStreaming() const
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{
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return file_data_ == nullptr;
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}
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#endif
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int DuplicateFrom(const SoundSample &other)
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{
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#ifdef STREAM_ALL_AUDIO
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return SetChunkStream(other.file_path_, other.isMp3_);
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#else
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if (other.IsStreaming())
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return SetChunkStream(other.file_path_, other.isMp3_);
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return SetChunk(other.file_data_, other.file_data_size_, other.isMp3_);
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#endif
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}
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/**
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* @brief Start playing the sound for a given number of iterations (0 means loop).
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*/
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bool Play(int numIterations = 1);
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/**
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* @brief Start playing the sound with the given sound and user volume, and a stereo position.
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*/
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bool PlayWithVolumeAndPan(int logSoundVolume, int logUserVolume, int logPan)
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{
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SetVolume(logSoundVolume + logUserVolume * (ATTENUATION_MIN / VOLUME_MIN), ATTENUATION_MIN, 0);
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SetStereoPosition(logPan);
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return Play();
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}
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/**
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* @brief Stop playing the sound
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*/
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void Stop()
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{
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stream_->stop();
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}
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void SetVolume(int logVolume, int logMin, int logMax);
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void SetStereoPosition(int logPan);
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void Mute()
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{
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stream_->mute();
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}
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void Unmute()
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{
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stream_->unmute();
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}
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/**
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* @return Audio duration in ms
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*/
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int GetLength() const;
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private:
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#ifndef STREAM_ALL_AUDIO
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// Non-streaming audio fields:
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ArraySharedPtr<std::uint8_t> file_data_;
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std::size_t file_data_size_;
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#endif
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// Set for streaming audio to allow for duplicating it:
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std::string file_path_;
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bool isMp3_;
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std::unique_ptr<Aulib::Stream> stream_;
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};
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} // namespace devilution
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