You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
|
|
/**
|
|
|
|
|
* @file sync.h
|
|
|
|
|
*
|
|
|
|
|
* Interface of functionality for syncing game state with other players.
|
|
|
|
|
*/
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
#include <cstddef>
|
|
|
|
|
#include <cstdint>
|
|
|
|
|
|
|
|
|
|
#include "msg.h"
|
|
|
|
|
#include "player.h"
|
|
|
|
|
|
|
|
|
|
namespace devilution {
|
|
|
|
|
|
|
|
|
|
size_t sync_all_monsters(std::byte *pbBuf, size_t dwMaxLen);
|
|
|
|
|
size_t OnSyncData(const TSyncHeader &header, size_t maxCmdSize, const Player &player);
|
|
|
|
|
void sync_init();
|
|
|
|
|
|
|
|
|
|
} // namespace devilution
|