|
|
|
|
cmake_minimum_required(VERSION 3.13)
|
|
|
|
|
|
|
|
|
|
if(POLICY CMP0092)
|
|
|
|
|
cmake_policy(SET CMP0092 NEW)
|
|
|
|
|
endif()
|
|
|
|
|
if(POLICY CMP0083)
|
|
|
|
|
cmake_policy(SET CMP0083 NEW)
|
|
|
|
|
endif()
|
|
|
|
|
if(POLICY CMP0111)
|
|
|
|
|
cmake_policy(SET CMP0111 NEW)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
# Projects added via `add_subdirectory` or `FetchContent` may have a lower
|
|
|
|
|
# `cmake_minimum_required` than we set here. Set policies that we require
|
|
|
|
|
# to their new value so that they still apply.
|
|
|
|
|
set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
|
|
|
|
|
set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
|
|
|
|
|
|
|
|
|
|
if(IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/dist")
|
|
|
|
|
message("-- Detected a source distribution with the required FetchContent dependencies and devilutionx.mpq included")
|
|
|
|
|
set(SRC_DIST ON)
|
|
|
|
|
add_subdirectory(dist)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
|
|
|
|
|
message(WARNING [[In-source build detected, please eg. create a new directory and use `cmake ..`]])
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
include(CMakeDependentOption)
|
|
|
|
|
|
|
|
|
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake")
|
|
|
|
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake/finders")
|
|
|
|
|
include(functions/genex)
|
|
|
|
|
|
|
|
|
|
DEBUG_OPTION(ASAN "Enable address sanitizer")
|
|
|
|
|
DEBUG_OPTION(UBSAN "Enable undefined behaviour sanitizer")
|
|
|
|
|
option(TSAN "Enable thread sanitizer (not compatible with ASAN=ON)" OFF)
|
|
|
|
|
DEBUG_OPTION(DEBUG "Enable debug mode in engine")
|
|
|
|
|
option(GPERF "Build with GPerfTools profiler" OFF)
|
|
|
|
|
cmake_dependent_option(GPERF_HEAP_FIRST_GAME_ITERATION "Save heap profile of the first game iteration" OFF "GPERF" OFF)
|
|
|
|
|
option(BUILD_TESTING "Build tests." ON)
|
|
|
|
|
option(DISABLE_LTO "Disable link-time optimization (by default enabled in release mode)" OFF)
|
|
|
|
|
cmake_dependent_option(PIE "Generate position-independent code" OFF "BUILD_TESTING" ON)
|
|
|
|
|
option(MACOSX_STANDALONE_APP_BUNDLE "Generate a portable app bundle to use on other devices (requires sudo)" OFF)
|
|
|
|
|
option(USE_SDL1 "Use SDL1.2 instead of SDL2" OFF)
|
|
|
|
|
option(NONET "Disable network support" OFF)
|
|
|
|
|
RELEASE_OPTION(DEVILUTIONX_STATIC_CXX_STDLIB "Link C++ standard library statically (if available)")
|
|
|
|
|
cmake_dependent_option(DISABLE_TCP "Disable TCP multiplayer option" OFF "NOT NONET" ON)
|
|
|
|
|
cmake_dependent_option(DISABLE_ZERO_TIER "Disable ZeroTier multiplayer option" OFF "NOT NONET" ON)
|
|
|
|
|
cmake_dependent_option(PACKET_ENCRYPTION "Encrypt network packets" ON "NOT NONET" OFF)
|
|
|
|
|
option(NOSOUND "Disable sound support" OFF)
|
|
|
|
|
option(ENABLE_CODECOVERAGE "Instrument code for code coverage (only enabled with BUILD_TESTING)" OFF)
|
|
|
|
|
option(DISCORD_INTEGRATION "Build with Discord SDK for rich presence support" OFF)
|
|
|
|
|
|
|
|
|
|
option(DISABLE_STREAMING_MUSIC "Disable streaming music (to work around broken platform implementations)" OFF)
|
|
|
|
|
mark_as_advanced(DISABLE_STREAMING_MUSIC)
|
|
|
|
|
option(DISABLE_STREAMING_SOUNDS "Disable streaming sounds (to work around broken platform implementations)" OFF)
|
|
|
|
|
mark_as_advanced(DISABLE_STREAMING_SOUNDS)
|
|
|
|
|
option(STREAM_ALL_AUDIO "Stream all the audio. For extremely RAM-constrained platforms.")
|
|
|
|
|
mark_as_advanced(STREAM_ALL_AUDIO)
|
|
|
|
|
|
|
|
|
|
option(DEVILUTIONX_MASKED_ART_RLE "RLE-compress masked art in memory (e.g. fonts). Slightly lower RAM usage at a significant performance cost." OFF)
|
|
|
|
|
|
|
|
|
|
if(TSAN)
|
|
|
|
|
set(ASAN OFF)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
# By default, devilutionx.mpq is built only if smpq is installed.
|
|
|
|
|
if(NOT DEFINED BUILD_ASSETS_MPQ AND NOT SRC_DIST)
|
|
|
|
|
find_program(SMPQ smpq)
|
|
|
|
|
elseif(BUILD_ASSETS_MPQ)
|
|
|
|
|
find_program(SMPQ smpq REQUIRED)
|
|
|
|
|
endif()
|
|
|
|
|
if(SMPQ)
|
|
|
|
|
set(_has_smpq ON)
|
|
|
|
|
else()
|
|
|
|
|
set(_has_smpq OFF)
|
|
|
|
|
endif()
|
|
|
|
|
option(BUILD_ASSETS_MPQ "If true, assets are packaged into devilutionx.mpq." ${_has_smpq})
|
|
|
|
|
|
|
|
|
|
# The gettext[tools] package takes a very long time to install
|
|
|
|
|
if(CMAKE_TOOLCHAIN_FILE MATCHES "vcpkg.cmake$")
|
|
|
|
|
option(USE_GETTEXT_FROM_VCPKG "Add vcpkg dependency for gettext[tools] for compiling translations" OFF)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
RELEASE_OPTION(CPACK "Configure CPack")
|
|
|
|
|
|
|
|
|
|
# These must be included after the options above but before the `project` call.
|
|
|
|
|
include(VcPkgManifestFeatures)
|
|
|
|
|
|
|
|
|
|
# Set up the `project` early so that properties such as `TARGET_SUPPORTS_SHARED_LIBS` are defined.
|
|
|
|
|
if(NOT VERSION_NUM)
|
|
|
|
|
include(functions/git)
|
|
|
|
|
get_git_tag(VERSION_NUM)
|
|
|
|
|
if(NOT "${VERSION_NUM}" STREQUAL "")
|
|
|
|
|
string(REGEX MATCH "([0-9]+\\.[0-9]+\\.[0-9]+)" VERSION_NUM ${VERSION_NUM} )
|
|
|
|
|
endif()
|
|
|
|
|
if(NOT VERSION_SUFFIX)
|
|
|
|
|
get_git_commit_hash(GIT_COMMIT_HASH)
|
|
|
|
|
set(VERSION_SUFFIX "${GIT_COMMIT_HASH}")
|
|
|
|
|
endif()
|
|
|
|
|
endif()
|
|
|
|
|
if(NOT VERSION_SUFFIX)
|
|
|
|
|
set(VERSION_SUFFIX "debug")
|
|
|
|
|
endif()
|
|
|
|
|
if(VERSION_NUM MATCHES untagged)
|
|
|
|
|
project(DevilutionX LANGUAGES C CXX)
|
|
|
|
|
else()
|
|
|
|
|
project(DevilutionX
|
|
|
|
|
VERSION ${VERSION_NUM}
|
|
|
|
|
LANGUAGES C CXX)
|
|
|
|
|
endif()
|
|
|
|
|
set(PROJECT_VERSION_WITH_SUFFIX "${PROJECT_VERSION}$<$<CONFIG:Debug>:-${VERSION_SUFFIX}>")
|
|
|
|
|
|
|
|
|
|
if(MSVC AND NOT CMAKE_BUILD_TYPE STREQUAL "Debug" AND NOT DISABLE_LTO)
|
|
|
|
|
# Work around MSVC + CMake bug when LTO is enabled.
|
|
|
|
|
# See https://github.com/diasurgical/devilutionX/issues/3778
|
|
|
|
|
# and https://gitlab.kitware.com/cmake/cmake/-/issues/23035
|
|
|
|
|
set(BUILD_TESTING OFF)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
# This built-in CMake module adds a BUILD_TESTING option (ON by default).
|
|
|
|
|
# Must be included in the top-level `CMakeLists.txt` after calling `project`.
|
|
|
|
|
# Because we must include `VcPkgManifestFeatures` before the `project` call,
|
|
|
|
|
# we add a BUILD_TESTING option ourselves above as well.
|
|
|
|
|
include(CTest)
|
|
|
|
|
|
|
|
|
|
# Platform definitions can override options and we want `cmake_dependent_option` to see the effects,
|
|
|
|
|
# so ideally we would include Platforms.cmake before definining the options.
|
|
|
|
|
#
|
|
|
|
|
# However, `Platforms` require `project` to have been called (to get access to toolchain defs),
|
|
|
|
|
# but `project` must be called after `VcPkgManifestFeatures`, and `VcPkgManifestFeatures` need
|
|
|
|
|
# to be after the options.
|
|
|
|
|
include(Platforms)
|
|
|
|
|
|
|
|
|
|
# Note: `CMAKE_CROSSCOMPILING` is only available after the `project` call.
|
|
|
|
|
if(CMAKE_CROSSCOMPILING)
|
|
|
|
|
set(BUILD_TESTING OFF)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
# Recalculate the dependent options after including the Platforms:
|
|
|
|
|
if(BUILD_TESTING)
|
|
|
|
|
# For tests, we build a libdevilutionx.so shared library.
|
|
|
|
|
# When this libdevilutionx.so is linked against certain static libraries,
|
|
|
|
|
# they must be compiled with `-fPIC`.
|
|
|
|
|
set(PIE ON)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(PIE)
|
|
|
|
|
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(NONET)
|
|
|
|
|
set(DISABLE_TCP ON)
|
|
|
|
|
set(DISABLE_ZERO_TIER ON)
|
|
|
|
|
set(PACKET_ENCRYPTION OFF)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
find_program(CCACHE_PROGRAM ccache)
|
|
|
|
|
if(CCACHE_PROGRAM)
|
|
|
|
|
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE "${CCACHE_PROGRAM}")
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
# Not a genexp because CMake doesn't support it
|
|
|
|
|
# https://gitlab.kitware.com/cmake/cmake/-/issues/20546
|
|
|
|
|
if(NOT DISABLE_LTO)
|
|
|
|
|
# LTO if supported:
|
|
|
|
|
include(CheckIPOSupported)
|
|
|
|
|
check_ipo_supported(RESULT is_ipo_supported OUTPUT lto_error)
|
|
|
|
|
if(is_ipo_supported)
|
|
|
|
|
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE ON)
|
|
|
|
|
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELWITHDEBINFO ON)
|
|
|
|
|
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL ON)
|
|
|
|
|
endif()
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(GPERF)
|
|
|
|
|
set(DEVILUTIONX_STATIC_CXX_STDLIB OFF)
|
|
|
|
|
|
|
|
|
|
if(GPERF_HEAP_FIRST_GAME_ITERATION)
|
|
|
|
|
set(GPERF_HEAP_MAIN ON)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
# Compile with information about file and line numbers for everything
|
|
|
|
|
# even in non-Debug build types.
|
|
|
|
|
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
|
|
|
|
|
add_compile_options("$<$<NOT:$<CONFIG:Debug>>:-g2>")
|
|
|
|
|
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
|
|
|
|
|
# Use the more size-efficient `-gmlt` option on clang.
|
|
|
|
|
add_compile_options("$<$<NOT:$<CONFIG:Debug>>:-gmlt>")
|
|
|
|
|
endif()
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
set(CMAKE_CXX_STANDARD 17)
|
|
|
|
|
set(CMAKE_CXX_EXTENSIONS OFF)
|
|
|
|
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
|
|
|
|
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # for clang-tidy
|
|
|
|
|
set(CMAKE_THREAD_PREFER_PTHREAD ON)
|
|
|
|
|
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
|
|
|
|
find_package(Threads REQUIRED)
|
|
|
|
|
|
|
|
|
|
# Dependencies must be included after Platforms.
|
|
|
|
|
include(Dependencies)
|
|
|
|
|
|
|
|
|
|
add_subdirectory(Source)
|
|
|
|
|
|
|
|
|
|
set(BIN_TARGET devilutionx)
|
|
|
|
|
if(NINTENDO_3DS)
|
|
|
|
|
set(BIN_TARGET ${BIN_TARGET}.elf)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(ANDROID)
|
|
|
|
|
add_library(${BIN_TARGET} SHARED Source/main.cpp)
|
|
|
|
|
elseif(UWP_LIB)
|
|
|
|
|
add_custom_target(${BIN_TARGET}) # we only need libdevilutionx
|
|
|
|
|
else()
|
|
|
|
|
add_executable(${BIN_TARGET}
|
|
|
|
|
WIN32
|
|
|
|
|
MACOSX_BUNDLE
|
|
|
|
|
Source/main.cpp
|
|
|
|
|
Packaging/windows/devilutionx.exe.manifest
|
|
|
|
|
Packaging/windows/devilutionx.rc
|
|
|
|
|
Packaging/apple/AppIcon.icns
|
|
|
|
|
Packaging/apple/LaunchScreen.storyboard)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(NOT UWP_LIB)
|
|
|
|
|
target_link_libraries(${BIN_TARGET} PRIVATE libdevilutionx)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(GPERF)
|
|
|
|
|
target_link_libraries(${BIN_TARGET} PUBLIC ${GPERFTOOLS_LIBRARIES})
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
# Must be included after `BIN_TARGET` and `libdevilutionx` are defined.
|
|
|
|
|
include(Assets)
|
|
|
|
|
|
|
|
|
|
if(EMSCRIPTEN)
|
|
|
|
|
target_link_options(${BIN_TARGET} PRIVATE --preload-file assets)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(NOT USE_SDL1 AND NOT UWP_LIB)
|
|
|
|
|
target_link_libraries(${BIN_TARGET} PUBLIC ${SDL2_MAIN})
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(BUILD_TESTING)
|
|
|
|
|
add_subdirectory(test)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
include(functions/set_relative_file_macro)
|
|
|
|
|
set_relative_file_macro(${BIN_TARGET})
|
|
|
|
|
|
|
|
|
|
if(APPLE)
|
|
|
|
|
set_source_files_properties("./Packaging/apple/AppIcon.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
|
|
|
|
|
set(MACOSX_BUNDLE_GUI_IDENTIFIER com.diasurgical.devilutionx)
|
|
|
|
|
set(MACOSX_BUNDLE_COPYRIGHT Unlicense)
|
|
|
|
|
set(MACOSX_BUNDLE_BUNDLE_NAME devilutionx)
|
|
|
|
|
set(MACOSX_BUNDLE_DISPLAY_NAME DevilutionX)
|
|
|
|
|
set(MACOSX_BUNDLE_INFO_STRING ${PROJECT_VERSION})
|
|
|
|
|
set(MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION})
|
|
|
|
|
set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION})
|
|
|
|
|
set(MACOSX_BUNDLE_LONG_VERSION_STRING "Version ${PROJECT_VERSION}")
|
|
|
|
|
if(IOS)
|
|
|
|
|
set(MACOSX_BUNDLE_REQUIRED_PLATFORM IPhoneOS)
|
|
|
|
|
set_target_properties(${BIN_TARGET} PROPERTIES XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2")
|
|
|
|
|
set(CMAKE_OSX_DEPLOYMENT_TARGET "9.0")
|
|
|
|
|
else()
|
|
|
|
|
set(MACOSX_BUNDLE_REQUIRED_PLATFORM Carbon)
|
|
|
|
|
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.12.0")
|
|
|
|
|
endif()
|
|
|
|
|
set_target_properties(${BIN_TARGET} PROPERTIES MACOSX_BUNDLE_ICON_FILE "AppIcon.icns")
|
|
|
|
|
set_target_properties(${BIN_TARGET} PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/Packaging/apple/Info.plist")
|
|
|
|
|
|
|
|
|
|
install (TARGETS ${BIN_TARGET} DESTINATION ./)
|
|
|
|
|
|
|
|
|
|
if(MACOSX_STANDALONE_APP_BUNDLE)
|
|
|
|
|
install(CODE "
|
|
|
|
|
include(BundleUtilities)
|
|
|
|
|
fixup_bundle(${CMAKE_BINARY_DIR}/${MACOSX_BUNDLE_BUNDLE_NAME}.app \"\" \"\")
|
|
|
|
|
"
|
|
|
|
|
COMPONENT Runtime)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
|
|
|
|
|
if(COREFOUNDATION_LIBRARY)
|
|
|
|
|
target_link_libraries(libdevilutionx PUBLIC "${COREFOUNDATION_LIBRARY}")
|
|
|
|
|
target_compile_definitions(libdevilutionx PRIVATE USE_COREFOUNDATION)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
set(MACOSX_BUNDLE_LONG_VERSION_STRING "Version ${PROJECT_VERSION}")
|
|
|
|
|
set(CPACK On)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(NINTENDO_SWITCH)
|
|
|
|
|
set(APP_ROMFS "${CMAKE_BINARY_DIR}/romfs")
|
|
|
|
|
|
|
|
|
|
add_custom_target(romfs_directory
|
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E make_directory ${APP_ROMFS})
|
|
|
|
|
|
|
|
|
|
add_custom_target(romfs_files
|
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${DEVILUTIONX_MPQ} ${APP_ROMFS}
|
|
|
|
|
DEPENDS ${DEVILUTIONX_MPQ})
|
|
|
|
|
|
|
|
|
|
# the romfs_directory target will create this directory at build time,
|
|
|
|
|
# but the nx_create_nro function requires it to also exist at configure time
|
|
|
|
|
file(MAKE_DIRECTORY ${APP_ROMFS})
|
|
|
|
|
|
|
|
|
|
add_dependencies(romfs_files romfs_directory devilutionx_mpq)
|
|
|
|
|
|
|
|
|
|
nx_generate_nacp (${BIN_TARGET}.nacp
|
|
|
|
|
NAME "DevilutionX"
|
|
|
|
|
AUTHOR "Devilution Team"
|
|
|
|
|
VERSION "${PROJECT_VERSION}"
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
nx_create_nro(${BIN_TARGET}
|
|
|
|
|
NACP ${BIN_TARGET}.nacp
|
|
|
|
|
ICON "${PROJECT_SOURCE_DIR}/Packaging/switch/icon.jpg"
|
|
|
|
|
ROMFS ${APP_ROMFS}
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
add_dependencies(${BIN_TARGET}_nro romfs_files)
|
|
|
|
|
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(VITA)
|
|
|
|
|
set(VITA_APP_NAME "devilutionX")
|
|
|
|
|
set(VITA_TITLEID "DVLX00001")
|
|
|
|
|
set(VITA_VERSION "01.00")
|
|
|
|
|
set(VITA_MKSFOEX_FLAGS "${VITA_MKSFOEX_FLAGS} -d PARENTAL_LEVEL=1")
|
|
|
|
|
set(VITA_MKSFOEX_FLAGS "${VITA_MKSFOEX_FLAGS} -d ATTRIBUTE2=12")
|
|
|
|
|
vita_create_self(devilutionx.self devilutionx UNSAFE)
|
|
|
|
|
if(BUILD_ASSETS_MPQ OR SRC_DIST)
|
|
|
|
|
vita_create_vpk(devilutionx.vpk ${VITA_TITLEID} devilutionx.self
|
|
|
|
|
VERSION ${VITA_VERSION}
|
|
|
|
|
NAME ${VITA_APP_NAME}
|
|
|
|
|
FILE Packaging/vita/sce_sys sce_sys
|
|
|
|
|
FILE ${DEVILUTIONX_MPQ} devilutionx.mpq
|
|
|
|
|
)
|
|
|
|
|
else()
|
|
|
|
|
vita_create_vpk(devilutionx.vpk ${VITA_TITLEID} devilutionx.self
|
|
|
|
|
VERSION ${VITA_VERSION}
|
|
|
|
|
NAME ${VITA_APP_NAME}
|
|
|
|
|
FILE Packaging/vita/sce_sys sce_sys
|
|
|
|
|
FILE Packaging/resources/assets assets
|
|
|
|
|
${VITA_TRANSLATIONS_LIST}
|
|
|
|
|
)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(PS4)
|
|
|
|
|
add_custom_command(
|
|
|
|
|
TARGET devilutionx_mpq POST_BUILD
|
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${DEVILUTIONX_MPQ} "${PROJECT_SOURCE_DIR}/Packaging/ps4/")
|
|
|
|
|
add_self(${BIN_TARGET})
|
|
|
|
|
add_pkg(${BIN_TARGET} "${PROJECT_SOURCE_DIR}/Packaging/ps4"
|
|
|
|
|
"DVLX00001" "DevilutionX" "${PROJECT_VERSION}")
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(NINTENDO_3DS)
|
|
|
|
|
set(APP_TITLE "DevilutionX")
|
|
|
|
|
set(APP_DESCRIPTION "DevilutionX port for 3DS")
|
|
|
|
|
set(APP_AUTHOR "Diasurgical Team")
|
|
|
|
|
set(APP_ICON "${PROJECT_SOURCE_DIR}/Packaging/ctr/icon.png")
|
|
|
|
|
set(APP_BANNER "${PROJECT_SOURCE_DIR}/Packaging/ctr/banner.png")
|
|
|
|
|
set(APP_AUDIO "${CMAKE_BINARY_DIR}/banner_audio.wav")
|
|
|
|
|
set(APP_RSF "${PROJECT_SOURCE_DIR}/Packaging/ctr/template.rsf")
|
|
|
|
|
set(APP_ROMFS "${CMAKE_BINARY_DIR}/romfs")
|
|
|
|
|
list(APPEND APP_ROMFS_FILES ${DEVILUTIONX_MPQ})
|
|
|
|
|
set(APP_VERSION ${PROJECT_VERSION})
|
|
|
|
|
|
|
|
|
|
find_program(FFMPEG ffmpeg)
|
|
|
|
|
if(FFMPEG)
|
|
|
|
|
add_custom_command(OUTPUT ${APP_AUDIO}
|
|
|
|
|
COMMAND ${FFMPEG} -y -ss 3.3 -t 3 -i "${PROJECT_SOURCE_DIR}/Packaging/resources/shareware-startup.wav" -af "afade=t=in:st=0:d=0.1,afade=t=out:st=2.9:d=0.1" ${APP_AUDIO}
|
|
|
|
|
DEPENDS ${PROJECT_SOURCE_DIR}/Packaging/resources/shareware-startup.wav
|
|
|
|
|
VERBATIM)
|
|
|
|
|
else()
|
|
|
|
|
add_custom_command(OUTPUT ${APP_AUDIO}
|
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/Packaging/ctr/audio_silent.wav ${APP_AUDIO}
|
|
|
|
|
DEPENDS ${PROJECT_SOURCE_DIR}/Packaging/ctr/audio_silent.wav
|
|
|
|
|
VERBATIM)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
add_custom_target(romfs_directory
|
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E make_directory ${APP_ROMFS})
|
|
|
|
|
|
|
|
|
|
add_custom_target(romfs_files
|
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${APP_ROMFS_FILES} ${APP_ROMFS}
|
|
|
|
|
DEPENDS ${APP_ROMFS_FILES})
|
|
|
|
|
|
|
|
|
|
add_dependencies(romfs_files romfs_directory devilutionx_mpq)
|
|
|
|
|
|
|
|
|
|
include(Tools3DS)
|
|
|
|
|
add_3dsx_target(${BIN_TARGET})
|
|
|
|
|
add_cia_target(${BIN_TARGET} ${APP_RSF} ${APP_BANNER} ${APP_AUDIO})
|
|
|
|
|
|
|
|
|
|
get_filename_component(APP_TARGET_PREFIX ${BIN_TARGET} NAME_WE)
|
|
|
|
|
add_dependencies(${APP_TARGET_PREFIX}_3dsx romfs_files)
|
|
|
|
|
add_dependencies(${APP_TARGET_PREFIX}_cia romfs_files)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(UWP_LIB)
|
|
|
|
|
target_compile_definitions(libdevilutionx PRIVATE __UWP__=1)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(CPACK AND (APPLE OR BUILD_ASSETS_MPQ OR SRC_DIST))
|
|
|
|
|
if(WIN32)
|
|
|
|
|
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
|
|
|
|
|
set(SDL2_WIN32_DLLS_DIR "${CMAKE_BINARY_DIR}")
|
|
|
|
|
else()
|
|
|
|
|
set(SDL2_WIN32_DLLS_DIR "${SDL2_EXEC_PREFIX}/bin")
|
|
|
|
|
endif()
|
|
|
|
|
set(SDL2_WIN32_LICENSES_DIR "${PROJECT_SOURCE_DIR}/Packaging/resources")
|
|
|
|
|
|
|
|
|
|
file(GLOB SDL2_WIN32_ALL_DLLS
|
|
|
|
|
LIST_DIRECTORIES false
|
|
|
|
|
"${SDL2_WIN32_DLLS_DIR}/*.dll")
|
|
|
|
|
file(GLOB SDL2_WIN32_ALL_LICENSES
|
|
|
|
|
LIST_DIRECTORIES false
|
|
|
|
|
"${SDL2_WIN32_LICENSES_DIR}/LICENSE*.txt"
|
|
|
|
|
"${SDL2_WIN32_LICENSES_DIR}/README*.txt")
|
|
|
|
|
|
|
|
|
|
set(CPACK_PACKAGE_FILE_NAME "devilutionx")
|
|
|
|
|
set(CPACK_PACKAGE_NAME ${project_name})
|
|
|
|
|
set(CPACK_GENERATOR "ZIP")
|
|
|
|
|
set(CPACK_STRIP_FILES TRUE)
|
|
|
|
|
install(TARGETS ${BIN_TARGET} DESTINATION .)
|
|
|
|
|
install(FILES "${PROJECT_SOURCE_DIR}/Packaging/windows/README.txt"
|
|
|
|
|
DESTINATION "."
|
|
|
|
|
)
|
|
|
|
|
install(FILES "${DEVILUTIONX_MPQ}"
|
|
|
|
|
DESTINATION "."
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
foreach(_SDL2_WIN32_DLL_PATH ${SDL2_WIN32_ALL_DLLS})
|
|
|
|
|
install(FILES "${_SDL2_WIN32_DLL_PATH}"
|
|
|
|
|
DESTINATION "."
|
|
|
|
|
)
|
|
|
|
|
endforeach()
|
|
|
|
|
|
|
|
|
|
foreach(_SDL2_WIN32_LICENSE_PATH ${SDL2_WIN32_ALL_LICENSES})
|
|
|
|
|
install(FILES "${_SDL2_WIN32_LICENSE_PATH}"
|
|
|
|
|
DESTINATION "LICENSE"
|
|
|
|
|
)
|
|
|
|
|
endforeach()
|
|
|
|
|
|
|
|
|
|
if(DISCORD_SHARED_LIB)
|
|
|
|
|
install(FILES "${DISCORD_SHARED_LIB}"
|
|
|
|
|
DESTINATION "."
|
|
|
|
|
)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
|
|
|
|
string(TOLOWER ${PROJECT_NAME} project_name)
|
|
|
|
|
set(CPACK_PACKAGE_NAME ${project_name})
|
|
|
|
|
set(CPACK_GENERATOR "7Z")
|
|
|
|
|
# Common *nix files
|
|
|
|
|
set(CPACK_STRIP_FILES TRUE)
|
|
|
|
|
install(TARGETS ${BIN_TARGET} DESTINATION bin)
|
|
|
|
|
set(desktop_file "${PROJECT_SOURCE_DIR}/Packaging/nix/${project_name}.desktop")
|
|
|
|
|
set(desktop_file_hellfire "${PROJECT_SOURCE_DIR}/Packaging/nix/${project_name}-hellfire.desktop")
|
|
|
|
|
|
|
|
|
|
find_program(DFI desktop-file-install)
|
|
|
|
|
if(DFI)
|
|
|
|
|
execute_process(COMMAND ${DFI} --dir=${CMAKE_BINARY_DIR} ${desktop_file})
|
|
|
|
|
set(desktop_file "${CMAKE_BINARY_DIR}/${project_name}.desktop")
|
|
|
|
|
execute_process(COMMAND ${DFI} --dir=${CMAKE_BINARY_DIR} ${desktop_file_hellfire})
|
|
|
|
|
set(desktop_file_hellfire "${CMAKE_BINARY_DIR}/${project_name}-hellfire.desktop")
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
install(FILES "${desktop_file}"
|
|
|
|
|
DESTINATION "share/applications"
|
|
|
|
|
)
|
|
|
|
|
install(FILES "${desktop_file_hellfire}"
|
|
|
|
|
DESTINATION "share/applications"
|
|
|
|
|
)
|
|
|
|
|
install(FILES "${PROJECT_SOURCE_DIR}/Packaging/nix/README.txt"
|
|
|
|
|
DESTINATION "share/diasurgical/${project_name}"
|
|
|
|
|
)
|
|
|
|
|
install(FILES "${DEVILUTIONX_MPQ}"
|
|
|
|
|
DESTINATION "share/diasurgical/${project_name}"
|
|
|
|
|
)
|
|
|
|
|
install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/icon.png"
|
|
|
|
|
DESTINATION "share/icons/hicolor/512x512/apps"
|
|
|
|
|
RENAME "${project_name}.png"
|
|
|
|
|
)
|
|
|
|
|
install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/hellfire.png"
|
|
|
|
|
DESTINATION "share/icons/hicolor/512x512/apps"
|
|
|
|
|
RENAME "${project_name}-hellfire.png"
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
# -G DEB
|
|
|
|
|
set(CPACK_PACKAGE_CONTACT "anders@jenbo.dk")
|
|
|
|
|
if(USE_SDL1)
|
|
|
|
|
set(CPACK_DEBIAN_PACKAGE_DEPENDS "libsdl1.2debian")
|
|
|
|
|
else()
|
|
|
|
|
set(CPACK_DEBIAN_PACKAGE_DEPENDS "libsdl2-2.0-0")
|
|
|
|
|
endif()
|
|
|
|
|
set(CPACK_DEBIAN_FILE_NAME DEB-DEFAULT)
|
|
|
|
|
|
|
|
|
|
# -G RPM
|
|
|
|
|
set(CPACK_RPM_FILE_NAME RPM-DEFAULT)
|
|
|
|
|
|
|
|
|
|
find_program(RPMBUILD rpmbuild)
|
|
|
|
|
if(RPMBUILD)
|
|
|
|
|
list(APPEND CPACK_GENERATOR "RPM")
|
|
|
|
|
endif()
|
|
|
|
|
find_program(DPKG dpkg)
|
|
|
|
|
if(DPKG)
|
|
|
|
|
list(APPEND CPACK_GENERATOR "DEB")
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
elseif(APPLE)
|
|
|
|
|
set(CPACK_PACKAGE_FILE_NAME "devilutionx")
|
|
|
|
|
set(CPACK_DMG_DISABLE_APPLICATIONS_SYMLINK "ON")
|
|
|
|
|
set(CPACK_STRIP_FILES TRUE)
|
|
|
|
|
set(CPACK_GENERATOR "DragNDrop")
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
|
|
|
|
|
set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
|
|
|
|
|
set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
|
|
|
|
|
include(CPack)
|
|
|
|
|
endif()
|