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Add audio to 3DS banner

pull/2470/head
staphen 5 years ago committed by Anders Jenbo
parent
commit
61e2e0dc0a
  1. 11
      CMakeLists.txt
  2. 0
      Packaging/ctr/banner_audio.wav

11
CMakeLists.txt

@ -917,16 +917,23 @@ if(NINTENDO_3DS)
set(APP_AUTHOR "Diasurgical Team")
set(APP_ICON "${PROJECT_SOURCE_DIR}/Packaging/ctr/icon.png")
set(APP_BANNER "${PROJECT_SOURCE_DIR}/Packaging/ctr/banner.png")
set(APP_AUDIO "${PROJECT_SOURCE_DIR}/Packaging/ctr/audio_silent.wav")
set(APP_AUDIO "${PROJECT_SOURCE_DIR}/Packaging/ctr/banner_audio.wav")
set(APP_RSF "${PROJECT_SOURCE_DIR}/Packaging/ctr/template.rsf")
set(APP_ROMFS "${CMAKE_BINARY_DIR}/romfs")
set(APP_ROMFS_FILES
"${PROJECT_SOURCE_DIR}/Packaging/resources/CharisSILB.ttf"
"${PROJECT_SOURCE_DIR}/Packaging/resources/devilutionx.mpq")
set(APP_VERSION ${PROJECT_VERSION})
find_program(FFMPEG ffmpeg)
if(FFMPEG)
execute_process(COMMAND ${FFMPEG} -y -ss 3.3 -t 3 -i "${PROJECT_SOURCE_DIR}/Packaging/resources/shareware-startup.wav" -af "afade=t=in:st=0:d=0.1,afade=t=out:st=2.9:d=0.1" ${APP_AUDIO})
endif()
file(MAKE_DIRECTORY ${APP_ROMFS})
file(COPY ${APP_ROMFS_FILES}
DESTINATION ${APP_ROMFS})
set(APP_VERSION ${PROJECT_VERSION})
include(Tools3DS)
add_3dsx_target(${BIN_TARGET})
add_cia_target(${BIN_TARGET} ${APP_RSF} ${APP_BANNER} ${APP_AUDIO} ${APP_ROMFS})

0
Packaging/ctr/audio_silent.wav → Packaging/ctr/banner_audio.wav

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