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🧹 mingw: Fix `.cmake` config files prefix

Works around https://github.com/libsdl-org/SDL/issues/3665 by using
sdl2-config.cmake.in from https://github.com/libsdl-org/SDL/pull/4320
pull/1706/head
Gleb Mazovetskiy 5 years ago committed by Anders Jenbo
parent
commit
595e464919
  1. 9
      CMakeLists.txt
  2. 20
      Packaging/windows/mingw-prep.sh
  3. 20
      Packaging/windows/mingw-prep64.sh
  4. 83
      Packaging/windows/sdl2-config.cmake.in

9
CMakeLists.txt

@ -1,4 +1,11 @@
cmake_minimum_required(VERSION 3.13) # CMP0083 NEW
cmake_minimum_required(VERSION 3.13)
if(POLICY CMP0083)
cmake_policy(SET CMP0083 NEW)
endif()
if(POLICY CMP0111)
cmake_policy(SET CMP0111 NEW)
endif()
include(CMakeDependentOption)
include(CMake/out_of_tree.cmake)

20
Packaging/windows/mingw-prep.sh

@ -3,6 +3,8 @@
# exit when any command fails
set -euo pipefail
MINGW_PREFIX=/usr/i686-w64-mingw32/
wget https://www.libsdl.org/release/SDL2-devel-2.0.14-mingw.tar.gz
tar -xzf SDL2-devel-2.0.14-mingw.tar.gz
wget https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-devel-2.0.15-mingw.tar.gz
@ -15,5 +17,19 @@ sudo cp -r libsodium-win32/* /usr/i686-w64-mingw32
sudo cp -r SDL2*/i686-w64-mingw32 /usr
# Fixup pkgconfig prefix:
find "/usr/i686-w64-mingw32/lib/pkgconfig/" -name '*.pc' -exec \
sed -i "s|^prefix=.*|prefix=/usr/i686-w64-mingw32|" '{}' \;
find "${MINGW_PREFIX}/lib/pkgconfig/" -name '*.pc' -exec \
sed -i "s|^prefix=.*|prefix=${MINGW_PREFIX}|" '{}' \;
# Fixup CMake prefix:
find "$MINGW_PREFIX" -name '*.cmake' -exec \
sed -i "s|/opt/local/i686-w64-mingw32|${MINGW_PREFIX}|" '{}' \;
# Fixup SDL2's cmake file
# See https://github.com/libsdl-org/SDL/issues/3665
sed "s|@prefix@|${MINGW_PREFIX}|;
s|@exec_prefix@|\${prefix}|;
s|@libdir@|\${exec_prefix}/lib|;
s|@includedir@|\${prefix}/include|;
s|@SDL_RLD_FLAGS@||;
s|@SDL_LIBS@||;
" "$(dirname "$0")"/sdl2-config.cmake.in > "${MINGW_PREFIX}/lib/cmake/SDL2/sdl2-config.cmake"

20
Packaging/windows/mingw-prep64.sh

@ -3,6 +3,8 @@
# exit when any command fails
set -euo pipefail
MINGW_PREFIX=/usr/x86_64-w64-mingw32/
wget https://www.libsdl.org/release/SDL2-devel-2.0.14-mingw.tar.gz
tar -xzf SDL2-devel-2.0.14-mingw.tar.gz
wget https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-devel-2.0.15-mingw.tar.gz
@ -15,5 +17,19 @@ sudo cp -r libsodium-win64/* /usr/x86_64-w64-mingw32
sudo cp -r SDL2*/x86_64-w64-mingw32 /usr
# Fixup pkgconfig prefix:
find "/usr/x86_64-w64-mingw32/lib/pkgconfig/" -name '*.pc' -exec \
sed -i "s|^prefix=.*|prefix=/usr/x86_64-w64-mingw32|" '{}' \;
find "${MINGW_PREFIX}/lib/pkgconfig/" -name '*.pc' -exec \
sed -i "s|^prefix=.*|prefix=${MINGW_PREFIX}|" '{}' \;
# Fixup CMake prefix:
find "$MINGW_PREFIX" -name '*.cmake' -exec \
sed -i "s|/opt/local/x86_64-w64-mingw32|${MINGW_PREFIX}|" '{}' \;
# Fixup SDL2's cmake file
# See https://github.com/libsdl-org/SDL/issues/3665
sed "s|@prefix@|${MINGW_PREFIX}|;
s|@exec_prefix@|\${prefix}|;
s|@libdir@|\${exec_prefix}/lib|;
s|@includedir@|\${prefix}/include|;
s|@SDL_RLD_FLAGS@||;
s|@SDL_LIBS@||;
" "$(dirname "$0")"/sdl2-config.cmake.in > "${MINGW_PREFIX}/lib/cmake/SDL2/sdl2-config.cmake"

83
Packaging/windows/sdl2-config.cmake.in

@ -0,0 +1,83 @@
# We copy this for mingw builds to work around https://github.com/libsdl-org/SDL/issues/3665
# Taken from https://github.com/libsdl-org/SDL/pull/4320
# sdl2 cmake project-config input for ./configure scripts
set(prefix "@prefix@")
set(exec_prefix "@exec_prefix@")
set(libdir "@libdir@")
set(includedir "@includedir@")
set(SDL2_PREFIX "${prefix}")
set(SDL2_EXEC_PREFIX "${exec_prefix}")
set(SDL2_LIBDIR "${libdir}")
set(SDL2_INCLUDE_DIRS "${includedir}/SDL2")
set(SDL2_LIBRARIES "-L${SDL2_LIBDIR} @SDL_RLD_FLAGS@ @SDL_LIBS@")
string(STRIP "${SDL2_LIBRARIES}" SDL2_LIBRARIES)
if(NOT TARGET SDL2::SDL2)
# provide SDL2::SDL2, SDL2::SDL2main and SDL2::SDL2-static targets, like SDL2Config.cmake does, for compatibility
# Remove -lSDL2 as that is handled by CMake, note the space at the end so it does not replace e.g. -lSDL2main
# This may require "libdir" beeing set (from above)
string(REPLACE "-lSDL2 " "" SDL2_EXTRA_LINK_FLAGS "@SDL_RLD_FLAGS@ @SDL_LIBS@ ")
# also get rid of -lSDL2main, if you want to link against that use both SDL2::SDL2main and SDL2::SDL2 (in that order)
# (SDL2Config.cmake has the same behavior)
string(REPLACE "-lSDL2main" "" SDL2_EXTRA_LINK_FLAGS ${SDL2_EXTRA_LINK_FLAGS})
string(STRIP "${SDL2_EXTRA_LINK_FLAGS}" SDL2_EXTRA_LINK_FLAGS)
string(REPLACE "-lSDL2 " "" SDL2_EXTRA_LINK_FLAGS_STATIC "@SDL_STATIC_LIBS@ ")
string(STRIP "${SDL2_EXTRA_LINK_FLAGS_STATIC}" SDL2_EXTRA_LINK_FLAGS_STATIC)
if(WIN32 AND NOT MSVC)
# MINGW needs very special handling, because the link order must be exactly -lmingw32 -lSDL2main -lSDL2 -mwindows
# for it to work at all; a normal SHARED IMPORTED or STATIC IMPORTED library always puts itself first
# so handle this like a header-only lib and put everything in INTERFACE_LINK_LIBRARIES
add_library(SDL2::SDL2 INTERFACE IMPORTED)
set_target_properties(SDL2::SDL2 PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
INTERFACE_LINK_LIBRARIES "-L${SDL2_LIBDIR} -lmingw32 -lSDL2 -mwindows")
add_library(SDL2::SDL2main INTERFACE IMPORTED)
set_target_properties(SDL2::SDL2main PROPERTIES
INTERFACE_LINK_LIBRARIES "-L${SDL2_LIBDIR} -lmingw32 -lSDL2main")
else() # (not WIN32) or MSVC
add_library(SDL2::SDL2 SHARED IMPORTED)
set_target_properties(SDL2::SDL2 PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "${SDL2_LIBDIR}/${CMAKE_SHARED_LIBRARY_PREFIX}SDL2${CMAKE_SHARED_LIBRARY_SUFFIX}")
if(MSVC)
# This file is generated when building SDL2 with autotools and MinGW, and MinGW/dlltool
# isn't able to generate .lib files that are usable by recent MSVC versions
# (something about "module unsafe for SAFESEH"; SAFESEH is enabled by default in MSVC).
# The .lib file for SDL2.dll *could* be generated with `gendef SDL2.dll` and then
# `lib.exe /machine:x86 /def:SDL2.def /out:SDL2.lib` (or /machine:amd64)
# but that requires lib.exe from a Visual Studio installation - and that still doesn't
# give you a static SDL2main.lib that you'll most probably need (unless you don't use SDL2main)
# Note that when building SDL2 with CMake and MSVC, the result works with both MinGW and MSVC.
message(FATAL_ERROR, "This build of libSDL2 only supports MinGW, not MSVC (Visual C++), because it lacks .lib files!")
# MSVC needs SDL2.lib set as IMPORTED_IMPLIB to link against (comment out message() call above if you added SDL2.lib yourself)
set_target_properties(SDL2::SDL2 PROPERTIES IMPORTED_IMPLIB "${SDL2_LIBDIR}/SDL2.lib")
else()
# this mustn't be set for MSVC, so do it here in an extra call here
set_target_properties(SDL2::SDL2 PROPERTIES INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS}")
endif()
add_library(SDL2::SDL2main STATIC IMPORTED)
set_target_properties(SDL2::SDL2main PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2main${CMAKE_STATIC_LIBRARY_SUFFIX}")
endif() # (not WIN32) or MSVC
add_library(SDL2::SDL2-static STATIC IMPORTED)
set_target_properties(SDL2::SDL2-static PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2${CMAKE_STATIC_LIBRARY_SUFFIX}"
INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS_STATIC}")
endif() # NOT TARGET SDL2::SDL2
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