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141 lines
3.9 KiB
141 lines
3.9 KiB
#pragma once |
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#include <array> |
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#include <cstddef> |
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#include <cstdint> |
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#include <cstring> |
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#include <memory> |
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#include <fmt/core.h> |
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#include "appfat.h" |
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#include "diablo.h" |
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#include "engine/assets.hpp" |
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#include "mpq/mpq_common.hpp" |
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#include "utils/static_vector.hpp" |
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#include "utils/str_cat.hpp" |
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namespace devilution { |
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template <typename T> |
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void LoadFileInMem(const char *path, T *data) |
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{ |
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size_t size; |
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AssetHandle handle = OpenAsset(path, size); |
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if (!ValidateHandle(path, handle)) |
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return; |
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if ((size % sizeof(T)) != 0) |
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app_fatal(StrCat("File size does not align with type\n", path)); |
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handle.read(data, size); |
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} |
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template <typename T> |
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void LoadFileInMem(const char *path, T *data, std::size_t count) |
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{ |
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AssetHandle handle = OpenAsset(path); |
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if (!ValidateHandle(path, handle)) |
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return; |
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handle.read(data, count * sizeof(T)); |
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} |
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template <typename T> |
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bool LoadOptionalFileInMem(const char *path, T *data, std::size_t count) |
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{ |
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AssetHandle handle = OpenAsset(path); |
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return handle.ok() && handle.read(data, count * sizeof(T)); |
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} |
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template <typename T, std::size_t N> |
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void LoadFileInMem(const char *path, std::array<T, N> &data) |
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{ |
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LoadFileInMem(path, data.data(), N); |
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} |
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/** |
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* @brief Load a file in to a buffer |
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* @param path Path of file |
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* @param numRead Number of T elements read |
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* @return Buffer with content of file |
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*/ |
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template <typename T = std::byte> |
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std::unique_ptr<T[]> LoadFileInMem(const char *path, std::size_t *numRead = nullptr) |
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{ |
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size_t size; |
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AssetHandle handle = OpenAsset(path, size); |
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if (!ValidateHandle(path, handle)) |
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return nullptr; |
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if ((size % sizeof(T)) != 0) |
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app_fatal(StrCat("File size does not align with type\n", path)); |
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if (numRead != nullptr) |
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*numRead = size / sizeof(T); |
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std::unique_ptr<T[]> buf { new T[size / sizeof(T)] }; |
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handle.read(buf.get(), size); |
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return buf; |
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} |
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/** |
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* @brief Reads multiple files into a single buffer |
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* |
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* @tparam MaxFiles maximum number of files |
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*/ |
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template <size_t MaxFiles> |
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struct MultiFileLoader { |
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struct DefaultFilterFn { |
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bool operator()(size_t i) const |
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{ |
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return true; |
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} |
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}; |
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/** |
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* @param numFiles number of files to read |
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* @param pathFn a function that returns the path for the given index |
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* @param outOffsets a buffer index for the start of each file will be written here, then the total file size at the end. |
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* @param filterFn a function that returns whether to load a file for the given index |
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* @return std::unique_ptr<std::byte[]> the buffer with all the files |
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*/ |
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template <typename PathFn, typename FilterFn = DefaultFilterFn> |
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[[nodiscard]] std::unique_ptr<std::byte[]> operator()(size_t numFiles, PathFn &&pathFn, uint32_t *outOffsets, |
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FilterFn filterFn = DefaultFilterFn {}) |
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{ |
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StaticVector<std::array<char, MaxMpqPathSize>, MaxFiles> paths; |
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StaticVector<AssetRef, MaxFiles> files; |
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StaticVector<uint32_t, MaxFiles> sizes; |
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size_t totalSize = 0; |
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for (size_t i = 0, j = 0; i < numFiles; ++i) { |
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if (!filterFn(i)) |
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continue; |
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{ |
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const char *path = pathFn(i); |
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paths.emplace_back(); |
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memcpy(paths.back().data(), path, strlen(path) + 1); |
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} |
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const char *path = paths.back().data(); |
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files.emplace_back(FindAsset(path)); |
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if (!ValidatAssetRef(path, files.back())) |
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return nullptr; |
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const size_t size = files.back().size(); |
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sizes.emplace_back(static_cast<uint32_t>(size)); |
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outOffsets[j] = static_cast<uint32_t>(totalSize); |
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totalSize += size; |
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++j; |
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} |
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outOffsets[files.size()] = static_cast<uint32_t>(totalSize); |
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std::unique_ptr<std::byte[]> buf { new std::byte[totalSize] }; |
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for (size_t i = 0, j = 0; i < numFiles; ++i) { |
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if (!filterFn(i)) |
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continue; |
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AssetHandle handle = OpenAsset(std::move(files[j])); |
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if (!handle.ok() || !handle.read(&buf[outOffsets[j]], sizes[j])) { |
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FailedToOpenFileError(paths[j].data(), handle.error()); |
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} |
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++j; |
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} |
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return buf; |
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} |
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}; |
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} // namespace devilution
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