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Gleb Mazovetskiy 48ff656dc0 Load monster graphics into a single buffer 4 years ago
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stdcompat Xbox One/Series support (#3946) 4 years ago
attributes.h Overhaul tests 4 years ago
console.cpp Modify the Windows implementation of printInConsole() to call OutputDebugString() 4 years ago
console.h 🧹 Add and use a DVL_ALWAYS_INLINE macro 5 years ago
display.cpp Restore default Windows audio driver (WASAPI) 4 years ago
display.h Do not recreate the render when switching scalingn quality 4 years ago
endian.hpp ♻️ Clean up `cel_header.hpp` 5 years ago
enum_traits.h Move `UiFlags` and `UiPanels` into their own files 4 years ago
file_name_generator.hpp Load monster graphics into a single buffer 4 years ago
file_util.cpp clang-format all files in {Source,test}/ 4 years ago
file_util.h clang-format all files in {Source,test}/ 4 years ago
language.cpp Log uninplemented plural expressions (#4017) 4 years ago
language.h Fix talk/store text overlap for Chinese and Japanese 4 years ago
log.hpp Apply clang-format 5 years ago
logged_fstream.cpp Move LoggedFStream to its own file 4 years ago
logged_fstream.hpp Move LoggedFStream to its own file 4 years ago
math.h clang-format all files in {Source,test}/ 4 years ago
paths.cpp Emscripten: Fix assets/ loading 4 years ago
paths.h AssetsPath: Default to exe dir 4 years ago
pcx.hpp Migrate to libmpq 4 years ago
png.h clang-format all files in {Source,test}/ 4 years ago
push_aulib_decoder.cpp Update numeric literals to use appropriate suffix 5 years ago
push_aulib_decoder.h ♻️ Implement std's Lockable for SDL mutex wrapper 5 years ago
sdl2_backports.h Validate gamepad button count 4 years ago
sdl2_to_1_2_backports.cpp clang-format all files in {Source,test}/ 4 years ago
sdl2_to_1_2_backports.h SDL1: Don't destroy surface in SDL_DestroyWindow 4 years ago
sdl_bilinear_scale.cpp Scale hardware cursor bilinearly 5 years ago
sdl_bilinear_scale.hpp Scale hardware cursor bilinearly 5 years ago
sdl_compat.h OpenDingux: Minor fixes 4 years ago
sdl_cond.h clang-format all files in {Source,test}/ 4 years ago
sdl_geometry.h Simplify unique info window drawing 5 years ago
sdl_mutex.h dthread: simplify synchronization logic (#2419) 5 years ago
sdl_ptrs.h Introduce SDLWrap::AllocPalette 5 years ago
sdl_thread.cpp clang-format all files in {Source,test}/ 4 years ago
sdl_thread.h clang-format all files in {Source,test}/ 4 years ago
sdl_wrap.h clang-format all files in {Source,test}/ 4 years ago
soundsample.cpp Add OptionEntries for Audio 4 years ago
soundsample.h Align end comment markers for doxygen comments 5 years ago
static_vector.hpp Load missile frames into a single buffer 4 years ago
stubs.h 🧹 LoadArt: BYTE -> uint8_t 5 years ago
ui_fwd.h Split up graphics settings initializers 4 years ago
utf8.cpp Performce UTF8 aware limited string copies 4 years ago
utf8.hpp Performce UTF8 aware limited string copies 4 years ago