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Gleb Mazovetskiy 961866e1c4 CLX: A new graphics format 4 years ago
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art.cpp Remove unused overload of `LoadArt` 4 years ago
art.h Remove unused overload of `LoadArt` 4 years ago
art_draw.cpp Load PCX as CL2 4 years ago
art_draw.h Load PCX as CL2 4 years ago
button.cpp CLX: A new graphics format 4 years ago
button.h CLX: A new graphics format 4 years ago
credits.cpp CLX: A new graphics format 4 years ago
credits_lines.cpp Mark all names as translatable 5 years ago
credits_lines.h General clean up 5 years ago
diabloui.cpp CLX: A new graphics format 4 years ago
diabloui.h CLX: A new graphics format 4 years ago
dialogs.cpp CLX: A new graphics format 4 years ago
dialogs.h Overhaul translation fetching 4 years ago
mainmenu.cpp CLX: A new graphics format 4 years ago
progress.cpp CLX: A new graphics format 4 years ago
scrollbar.cpp CLX: A new graphics format 4 years ago
scrollbar.h CLX: A new graphics format 4 years ago
selconn.cpp Add fmt::runtime annotations for C++20 support 4 years ago
selgame.cpp CLX: A new graphics format 4 years ago
selgame.h Move level generation to subfolder 4 years ago
selhero.cpp CLX: A new graphics format 4 years ago
selhero.h 🧹 DiabloUI/selhero.cpp: Move to anonymous namespace 5 years ago
selok.cpp Fix black background palette (#4831) 4 years ago
selok.h 🚚 Restructure files 5 years ago
selstart.cpp CLX: A new graphics format 4 years ago
selstart.h Startup game (diablo or hellfire) can be selected. 4 years ago
selyesno.cpp Fix black background palette (#4831) 4 years ago
selyesno.h 🧹 DiabloUI/selyesno.cpp: Move to anonymous namespace 5 years ago
settingsmenu.cpp CLX: A new graphics format 4 years ago
settingsmenu.h settingsmenu.{h,cpp}: Fix line endings 4 years ago
support_lines.cpp Use New Athena Unicode to generate proper Greek symbols 4 years ago
support_lines.h Rename UI globals 5 years ago
title.cpp CLX: A new graphics format 4 years ago
ui_flags.hpp Move `UiFlags` and `UiPanels` into their own files 4 years ago
ui_item.h CLX: A new graphics format 4 years ago