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Anders Jenbo 1409e604f5 Reduce string conversions 4 years ago
..
stdcompat Xbox One/Series support (#3946) 4 years ago
attributes.h Overhaul tests 4 years ago
console.cpp Modify the Windows implementation of printInConsole() to call OutputDebugString() 4 years ago
console.h
display.cpp Restore default Windows audio driver (WASAPI) 4 years ago
display.h Do not recreate the render when switching scalingn quality 4 years ago
endian.hpp
enum_traits.h Move `UiFlags` and `UiPanels` into their own files 4 years ago
file_name_generator.hpp Load monster graphics into a single buffer 4 years ago
file_util.cpp Reduce string conversions 4 years ago
file_util.h Reduce string conversions 4 years ago
language.cpp Log uninplemented plural expressions (#4017) 4 years ago
language.h Reduce string conversions 4 years ago
log.hpp
logged_fstream.cpp
logged_fstream.hpp
math.h
paths.cpp Emscripten: Fix assets/ loading 4 years ago
paths.h AssetsPath: Default to exe dir 4 years ago
pcx.hpp
png.h
push_aulib_decoder.cpp
push_aulib_decoder.h
sdl2_backports.h
sdl2_to_1_2_backports.cpp
sdl2_to_1_2_backports.h SDL1: Don't destroy surface in SDL_DestroyWindow 4 years ago
sdl_bilinear_scale.cpp
sdl_bilinear_scale.hpp
sdl_compat.h
sdl_cond.h
sdl_geometry.h
sdl_mutex.h
sdl_ptrs.h
sdl_thread.cpp
sdl_thread.h
sdl_wrap.h
soundsample.cpp Add OptionEntries for Audio 4 years ago
soundsample.h
static_vector.hpp Load missile frames into a single buffer 4 years ago
stubs.h
ui_fwd.h Split up graphics settings initializers 4 years ago
utf8.cpp
utf8.hpp