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obligaron 8c5d43fe40 Remove scroll wheel hack 1 year ago
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render Load font variant for Turkish 2 years ago
actor_position.cpp Fix issues with light offset calculation 3 years ago
actor_position.hpp Fix issues with light offset calculation 3 years ago
animationinfo.cpp Fix divide-by-zero crash in `getAnimationProgress()` (#7532) 1 year ago
animationinfo.h typos and code cleanup 3 years ago
assets.cpp `UNPACKED_SAVES`: Saves without MPQs 3 years ago
assets.hpp Use C FILE instead of C++ streams throughout 3 years ago
backbuffer_state.cpp BackBufferState: `unordered_map` -> `vector` 3 years ago
backbuffer_state.hpp Fix chat 3 years ago
circle.hpp Apply MethodCase config to Rectangle::Contains 4 years ago
clx_sprite.hpp Support unpacked MPQs from devilutionx-mpq-tools 3 years ago
demomode.cpp Merge limitFPS and vSync options (#7646) 1 year ago
demomode.h Add more missing <cstdint> includes 3 years ago
direction.cpp Fix compilation warnings 3 years ago
direction.hpp Refactor missiles.cpp to use Direction enum instead of magic Point/Displacement constants. 4 years ago
displacement.hpp `Displacement#distance`: Use a naive hypot impl 2 years ago
dx.cpp Merge limitFPS and vSync options (#7646) 1 year ago
dx.h Overhaul backbuffer state handling 3 years ago
events.cpp Remove scroll wheel hack 1 year ago
events.hpp Remove miniwin 3 years ago
load_cel.cpp Add more missing <cstdint> includes 3 years ago
load_cel.hpp Support unpacked MPQs from devilutionx-mpq-tools 3 years ago
load_cl2.cpp Add more missing <cstdint> includes 3 years ago
load_cl2.hpp Re-encode CL2 on load 3 years ago
load_clx.cpp Add more missing <cstdint> includes 3 years ago
load_clx.hpp Convert assets to CLX 4 years ago
load_file.hpp Open fewer files concurrently at load time 3 years ago
load_pcx.cpp Add more missing <cstdint> includes 3 years ago
load_pcx.hpp Support unpacked MPQs from devilutionx-mpq-tools 3 years ago
palette.cpp Remove byte order logic from half-transparency lookups 2 years ago
palette.h Delay reinitializing hwcursor until fade 1 3 years ago
path.cpp Add missing <cstdint> includes 3 years ago
path.h Use `function_ref` instead of `function` 3 years ago
point.hpp Point: Safer `operator-` 3 years ago
points_in_rectangle_range.hpp trigs.cpp: Optimize & clean up the data structures 3 years ago
random.cpp Add missing <cstdint> includes 3 years ago
random.hpp Introduce temporary function to advance the global rng state and discard results 3 years ago
rectangle.hpp `WorldTileRectangle/Size` 3 years ago
size.hpp `WorldTileRectangle/Size` 3 years ago
sound.cpp Fix the path used for streaming in LoadAudioFile() 3 years ago
sound.h Introduce timedemo based tests 4 years ago
sound_defs.hpp Move more files to the engine folder 4 years ago
sound_position.cpp Point: Safer `operator-` 3 years ago
sound_position.hpp Use real `CalculateSoundPosition` with NOSOUND 3 years ago
sound_stubs.cpp Move more files to the engine folder 4 years ago
surface.cpp Add more missing <cstdint> includes 3 years ago
surface.hpp Surface.pitch(): int -> uint16_t 3 years ago
trn.cpp Add more missing <cstdint> includes 3 years ago
trn.hpp Add more missing <cstdint> includes 3 years ago
world_tile.hpp Add more missing <cstdint> includes 3 years ago