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DiabloUI
🎨 Format code
5 years ago
controls
🎨 Format code
5 years ago
dvlnet
🎨 Format code
5 years ago
miniwin
Remove stdarg_compat.h header
5 years ago
platform
🎨 Format code
5 years ago
storm
SDL1 SVid: Clean up video mode code + add override
5 years ago
utils
SDL1: Move BlitScaled backport to cpp
5 years ago
.clang-format
🔨 Align .clang-format files
5 years ago
.clang-tidy
🚚 Restructure files
5 years ago
appfat.cpp
🚚 Restructure files
5 years ago
appfat.h
🎨 Format code
5 years ago
automap.cpp
🚚 Restructure files
5 years ago
automap.h
🎨 Format code
5 years ago
capture.cpp
🚚 Restructure files
5 years ago
capture.h
🚚 Move all enums to there respective headers
5 years ago
codec.cpp
🚚 Restructure files
5 years ago
codec.h
🎨 Format code
5 years ago
control.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
control.h
🎨 Format code
5 years ago
cursor.cpp
🚚 Split up all.h in to proper header relations
5 years ago
cursor.h
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5 years ago
dead.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
dead.h
🎨 Format code
5 years ago
debug.cpp
🚚 Split up all.h in to proper header relations
5 years ago
debug.h
🎨 Format code
5 years ago
devilutionx.exe.manifest
🚚 Restructure files
5 years ago
diablo.cpp
🐞 pfile: Fix stale tables after leaving a game
5 years ago
diablo.h
🎨 Format code
5 years ago
doom.cpp
🚚 Split up all.h in to proper header relations
5 years ago
doom.h
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5 years ago
drlg_l1.cpp
🚚 Split up all.h in to proper header relations
5 years ago
drlg_l1.h
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5 years ago
drlg_l2.cpp
🚚 Split up all.h in to proper header relations
5 years ago
drlg_l2.h
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5 years ago
drlg_l3.cpp
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5 years ago
drlg_l3.h
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5 years ago
drlg_l4.cpp
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5 years ago
drlg_l4.h
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5 years ago
dthread.cpp
🚚 Restructure files
5 years ago
dthread.h
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5 years ago
dx.cpp
RenderPresent: Remove the !SDL_MUSTLOCK assert
5 years ago
dx.h
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5 years ago
effects.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
effects.h
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5 years ago
encrypt.cpp
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5 years ago
encrypt.h
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5 years ago
engine.cpp
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5 years ago
engine.h
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5 years ago
enum_traits.h
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5 years ago
error.cpp
fix typo in spiritual shrine ( #1569 )
5 years ago
error.h
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5 years ago
gamemenu.cpp
gamenu.cpp: Move most functions to an anonymous namespace
5 years ago
gamemenu.h
gamenu.cpp: Move most functions to an anonymous namespace
5 years ago
gendung.cpp
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5 years ago
gendung.h
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5 years ago
gmenu.cpp
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5 years ago
gmenu.h
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5 years ago
help.cpp
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5 years ago
help.h
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5 years ago
init.cpp
🧹 SDL1.2: Remove unimplemented SDL_*Window backports
5 years ago
init.h
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5 years ago
interfac.cpp
🚚 Split up all.h in to proper header relations
5 years ago
interfac.h
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5 years ago
inv.cpp
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5 years ago
inv.h
Clean DrawInvBelt + outline colors
5 years ago
itemdat.cpp
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5 years ago
itemdat.h
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5 years ago
items.cpp
🎨 Format code
5 years ago
items.h
Clean DrawInvBelt + outline colors
5 years ago
lighting.cpp
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5 years ago
lighting.h
🚚 Restructure files
5 years ago
loadsave.cpp
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5 years ago
loadsave.h
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5 years ago
main.cpp
🚚 Restructure files
5 years ago
mainmenu.cpp
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5 years ago
mainmenu.h
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5 years ago
minitext.cpp
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5 years ago
minitext.h
🎨 Format code
5 years ago
misdat.cpp
Consolidate logic for Mana Shield and player damage.
5 years ago
misdat.h
🎨 Format code
5 years ago
missiles.cpp
♻️ Performe static casts when load save game data
5 years ago
missiles.h
🎨 Format code
5 years ago
monstdat.cpp
🚚 Split up all.h in to proper header relations
5 years ago
monstdat.h
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5 years ago
monster.cpp
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5 years ago
monster.h
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5 years ago
movie.cpp
🚚 Restructure files
5 years ago
movie.h
🎨 Format code
5 years ago
mpqapi.cpp
🧹 C++17: Use std::make_unique
5 years ago
mpqapi.h
🎨 Format code
5 years ago
msg.cpp
♻️ Performe static casts when load save game data
5 years ago
msg.h
🎨 Format code
5 years ago
multi.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
multi.h
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5 years ago
nthread.cpp
🚚 Restructure files
5 years ago
nthread.h
🎨 Format code
5 years ago
objdat.cpp
🚚 Split up all.h in to proper header relations
5 years ago
objdat.h
🎨 Format code
5 years ago
objects.cpp
Fixes solar shrine times to not be off by 1 hour, and fixes hole between 4 and 5 am
5 years ago
objects.h
🚚 Move header we implement into the project
5 years ago
options.h
🎨 Format code
5 years ago
pack.cpp
🚚 Split up all.h in to proper header relations
5 years ago
pack.h
🎨 Format code
5 years ago
palette.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
palette.h
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5 years ago
path.cpp
🚚 Split up all.h in to proper header relations
5 years ago
path.h
🎨 Format code
5 years ago
pfile.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
pfile.h
🐞 pfile: Fix stale tables after leaving a game
5 years ago
player.cpp
🎨 Format code
5 years ago
player.h
Consolidate logic for Mana Shield and player damage.
5 years ago
plrmsg.cpp
🚚 Split up all.h in to proper header relations
5 years ago
plrmsg.h
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5 years ago
portal.cpp
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5 years ago
portal.h
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5 years ago
qol.cpp
🚚 Restructure files
5 years ago
qol.h
🚚 Restructure files
5 years ago
quests.cpp
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5 years ago
quests.h
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5 years ago
render.cpp
🎨 Format code
5 years ago
render.h
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5 years ago
restrict.cpp
🚚 Restructure files
5 years ago
restrict.h
🚚 Move all enums to there respective headers
5 years ago
scrollrt.cpp
♻️ Performe static casts when load save game data
5 years ago
scrollrt.h
🎨 Format code
5 years ago
setmaps.cpp
🚚 Split up all.h in to proper header relations
5 years ago
setmaps.h
🎨 Format code
5 years ago
sha.cpp
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5 years ago
sha.h
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5 years ago
sound.cpp
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5 years ago
sound.h
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5 years ago
spelldat.cpp
🚚 Split up all.h in to proper header relations
5 years ago
spelldat.h
🎨 Format code
5 years ago
spells.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
spells.h
🎨 Format code
5 years ago
stores.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
stores.h
🎨 Format code
5 years ago
sync.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
sync.h
🎨 Format code
5 years ago
textdat.cpp
🚚 Split up all.h in to proper header relations
5 years ago
textdat.h
🚚 Move header we implement into the project
5 years ago
themes.cpp
♻️ Performe static casts when load save game data
5 years ago
themes.h
🎨 Format code
5 years ago
tmsg.cpp
🚚 Split up all.h in to proper header relations
5 years ago
tmsg.h
🎨 Format code
5 years ago
town.cpp
🚚 Split up all.h in to proper header relations
5 years ago
town.h
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5 years ago
towners.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
towners.h
🎨 Format code
5 years ago
track.cpp
🚚 Split up all.h in to proper header relations
5 years ago
track.h
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5 years ago
trigs.cpp
🚚 Split up all.h in to proper header relations
5 years ago
trigs.h
🎨 Format code
5 years ago