You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
obligaron 7a27fcd249 Fix pfile_compare_hero_demo: Close MpqWriter before reading (for comparsion) 4 years ago
.circleci Use github workflow for Codecov.io report 4 years ago
.github CMAKE_CXX_STANDARD: 17 -> 20 4 years ago
3rdParty CMake: Fix SimpleIni on vcpkg 4 years ago
CMake CMake: Fix SimpleIni on vcpkg 4 years ago
Packaging Remove `FallbackPalette` 4 years ago
Source Fix pfile_compare_hero_demo: Close MpqWriter before reading (for comparsion) 4 years ago
Translations Use decimal separators for gold and XP (#4722) 4 years ago
android-project Update Gradle plugin version 4 years ago
docs Update switch instructions 4 years ago
test Move path and palette to the engine folder 4 years ago
tools Update SDL_audiolib 4 years ago
uwp-project Added UWP to appveyor.yaml (#3959) 4 years ago
.bettercodehub.yml 🔧 Update better code hub config 5 years ago
.editorconfig .editorconfig: Set .py to LF 4 years ago
.gitattributes .gitattributes: Do not let git change line endings 4 years ago
.gitignore Ignore VCode project files 4 years ago
Brewfile Add googletest 4 years ago
CMakeLists.txt CMake: gc-sections + no-rtti/exceptions options 4 years ago
CMakeSettings.json Create config for building translations in visual studio 4 years ago
CODE_OF_CONDUCT.md Create CODE_OF_CONDUCT.md 5 years ago
LICENSE Rebirth and Nuke 8 years ago
README.md Update shareware link 4 years ago
appveyor.yml Make path finding index-based 4 years ago
codecov.yml Update codecov.yml 4 years ago
doxygen.config update doxygen configuration (#2720) 5 years ago
vcpkg.json Check for system version of simpleini. (#4751) 4 years ago

README.md


Discord Channel Downloads Codecov BCH compliance

(The health-bar and XP-bar are off by default, but can be enabled in the ini-file. Widescreen and transparency can also be disabled if preferred)

What is DevilutionX

DevilutionX is a source port of Diablo and Hellfire that strives to make it simple to run the game while providing engine improvements, bugfixes, and some optional quality of life features.

Check out the manual for what features are available and how best to take advantage of them.

For a full list of changes see our changelog.

How to Install

Note: You'll need access to the data from the original game. If you don't have an original CD then you can buy Diablo from GoG.com. Alternately you can use spawn.mpq from the shareware [2] version, in place of DIABDAT.MPQ, to play the shareware portion of the game.

Download the latest DevilutionX release and extract the contents to a location of your choosing or build from source.

  • Copy DIABDAT.MPQ from the CD or GOG-installation (or extract it from the GoG installer) to the DevilutionX folder.
  • To run the Diablo: Hellfire expansion you will need to also copy hellfire.mpq, hfmonk.mpq, hfmusic.mpq, hfvoice.mpq.

For more detailed instructions: Installation Instructions.

Contributing

We are always looking for more people to help with coding, documentation, testing the latest builds, spreading the word, or simply just hanging out on the chat.

Mods

We hope to provide a good starting point for mods, in addition to the full Devilution source code we also provide modding tools. Also, check out the list of known mods based on DevilutionX.

Test builds

If you want to help test the latest state of the next version you can fetch the build artifact from one of the build server:

Note: You must be logged into GitHub to download the attachments!

Linux x86 Linux x86-64 SDL1 MacOSX Windows x64 Windows x86 Android iOS PS4

Linux x86-64, Switch, Vita, 3DS, Amiga, CircleCI

Xbox One/Series, MSVC AppVeyor

Building from Source

Want to compile the program by yourself? Great! Simply follow the build instructions.

Credits

  • The original Devilution project Devilution
  • Everyone who worked on Devilution/DevilutionX
  • Nikolay Popov for UI and graphics
  • WiAParker for the Polish voice pack
  • And thanks to all who support the project, report bugs, and help spread the word

Legal

DevilutionX is released to the Public Domain. The documentation and functionality provided by DevilutionX may only be utilized with assets provided by the ownership of Diablo.

The source code in this repository is for non-commercial use only. If you use the source code you may not charge others for access to it or any derivative work thereof.

Diablo® - Copyright © 1996 Blizzard Entertainment, Inc. All rights reserved. Diablo and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.

DevilutionX and any of its maintainers are in no way associated with or endorsed by Blizzard Entertainment®.