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Eric Robinson 13a5ae4b0b
Replace Gamma Adjustment with Brightness Adjustment
1 year ago
..
render Change GetDebugGridText text from char to string 1 year ago
actor_position.cpp
actor_position.hpp
animationinfo.cpp Fix divide-by-zero crash in `getAnimationProgress()` (#7532) 1 year ago
animationinfo.h
assets.cpp More dependency untangling 1 year ago
assets.hpp More dependency untangling 1 year ago
backbuffer_state.cpp Split up `engine.{h,cpp}` 1 year ago
backbuffer_state.hpp
circle.hpp
clx_sprite.hpp Split up `engine.{h,cpp}` 1 year ago
demomode.cpp Extract current input mode into its own library 1 year ago
demomode.h
direction.cpp
direction.hpp
displacement.hpp Split up `engine.{h,cpp}` 1 year ago
dx.cpp Extract current input mode into its own library 1 year ago
dx.h Split up `engine.{h,cpp}` 1 year ago
events.cpp Options: Extract padmapper handling from options 1 year ago
events.hpp
load_cel.cpp Async load: Handle errors 1 year ago
load_cel.hpp Async load: Handle errors 1 year ago
load_cl2.cpp Async load: Handle errors 1 year ago
load_cl2.hpp Rename endian.hpp to endian_read.hpp 1 year ago
load_clx.cpp Async load: Handle errors 1 year ago
load_clx.hpp Async load: Handle errors 1 year ago
load_file.hpp Extract `HeadlessMode` from `diablo.h` 1 year ago
load_pcx.cpp
load_pcx.hpp
palette.cpp Replace Gamma Adjustment with Brightness Adjustment 1 year ago
palette.h Replace Gamma Adjustment with Brightness Adjustment 1 year ago
path.cpp Fix gcc/MSVC compiler warnings 1 year ago
path.h Fix pathfinding and increase player path limit 1 year ago
point.hpp Split up `engine.{h,cpp}` 1 year ago
points_in_rectangle_range.hpp
random.cpp Introduce xoshiro RNG to generate dungeon seeds (#7030) 2 years ago
random.hpp Introduce xoshiro RNG to generate dungeon seeds (#7030) 2 years ago
rectangle.hpp
size.hpp
sound.cpp Move option change handlers out of `options.cpp` 1 year ago
sound.h Async load: Handle errors 1 year ago
sound_defs.hpp
sound_position.cpp
sound_position.hpp
sound_stubs.cpp Async load: Handle errors 1 year ago
surface.cpp
surface.hpp
ticks.cpp Split up `engine.{h,cpp}` 1 year ago
ticks.hpp Split up `engine.{h,cpp}` 1 year ago
trn.cpp Switch to ankerl::unordered_dense 2 years ago
trn.hpp Fix brightness of whu casting animations 2 years ago
world_tile.hpp