| .. |
|
DiabloUI
|
Fix a few warnings
|
4 years ago |
|
controls
|
Fix a few warnings
|
4 years ago |
|
discord
|
Add fmt::runtime annotations for C++20 support
|
4 years ago |
|
dvlnet
|
Overhaul translation fetching
|
4 years ago |
|
engine
|
Render fonts as PCX (-420 KiB RAM)
|
4 years ago |
|
miniwin
|
Players[MyPlayerId] -> MyPlayer
|
4 years ago |
|
mpq
|
Save Methods in loadsave gets MpqWriter passed
|
4 years ago |
|
panels
|
Add fmt::runtime annotations for C++20 support
|
4 years ago |
|
platform
|
Fix a few warnings
|
4 years ago |
|
qol
|
Add fmt::runtime annotations for C++20 support
|
4 years ago |
|
storm
|
…
|
|
|
utils
|
Loading screen: Free the background early
|
4 years ago |
|
.clang-format
|
…
|
|
|
.clang-tidy
|
.clang-tidy: Allow single-char loop variables
|
4 years ago |
|
CMakeLists.txt
|
Direct PCX rendering
|
4 years ago |
|
appfat.cpp
|
Add fmt::runtime annotations for C++20 support
|
4 years ago |
|
appfat.h
|
Overhaul translation fetching
|
4 years ago |
|
automap.cpp
|
Add fmt::runtime annotations for C++20 support
|
4 years ago |
|
automap.h
|
…
|
|
|
capture.cpp
|
remove two includes that didn't need to be added.
|
4 years ago |
|
capture.h
|
…
|
|
|
codec.cpp
|
…
|
|
|
codec.h
|
…
|
|
|
control.cpp
|
Add fmt::runtime annotations for C++20 support
|
4 years ago |
|
control.h
|
Overhaul translation fetching
|
4 years ago |
|
cpp.hint
|
…
|
|
|
cursor.cpp
|
Add fmt::runtime annotations for C++20 support
|
4 years ago |
|
cursor.h
|
…
|
|
|
dead.cpp
|
…
|
|
|
dead.h
|
…
|
|
|
debug.cpp
|
Point mega <-> world conversion helpers
|
4 years ago |
|
debug.h
|
Add debug command for testing custom levels
|
4 years ago |
|
diablo.cpp
|
Save Methods in loadsave gets MpqWriter passed
|
4 years ago |
|
diablo.h
|
Clean up drlg tests
|
4 years ago |
|
doom.cpp
|
Introduce GetUIRectangle() to distinguish between UI and main panel
|
4 years ago |
|
doom.h
|
…
|
|
|
drlg_l1.cpp
|
Clean up ApplyCryptShadowsPatterns
|
4 years ago |
|
drlg_l1.h
|
Move shared dungeon level code to common function
|
4 years ago |
|
drlg_l2.cpp
|
Move shared dungeon level code to common function
|
4 years ago |
|
drlg_l2.h
|
Move shared dungeon level code to common function
|
4 years ago |
|
drlg_l3.cpp
|
Move shared dungeon level code to common function
|
4 years ago |
|
drlg_l3.h
|
Move shared dungeon level code to common function
|
4 years ago |
|
drlg_l4.cpp
|
Move shared dungeon level code to common function
|
4 years ago |
|
drlg_l4.h
|
Move shared dungeon level code to common function
|
4 years ago |
|
dthread.cpp
|
Check if dthread is running before locking mutex
|
4 years ago |
|
dthread.h
|
…
|
|
|
dx.cpp
|
…
|
|
|
dx.h
|
…
|
|
|
effects.cpp
|
Players[MyPlayerId] -> MyPlayer
|
4 years ago |
|
effects.h
|
…
|
|
|
effects_stubs.cpp
|
…
|
|
|
encrypt.cpp
|
…
|
|
|
encrypt.h
|
…
|
|
|
engine.cpp
|
…
|
|
|
engine.h
|
…
|
|
|
error.cpp
|
Overhaul translation fetching
|
4 years ago |
|
error.h
|
Overhaul translation fetching
|
4 years ago |
|
gamemenu.cpp
|
Overhaul translation fetching
|
4 years ago |
|
gamemenu.h
|
…
|
|
|
gendung.cpp
|
Move shared dungeon level code to common function
|
4 years ago |
|
gendung.h
|
Move shared dungeon level code to common function
|
4 years ago |
|
gmenu.cpp
|
Clean up use of currlevel
|
4 years ago |
|
gmenu.h
|
…
|
|
|
help.cpp
|
Introduce GetUIRectangle() to distinguish between UI and main panel
|
4 years ago |
|
help.h
|
…
|
|
|
hwcursor.cpp
|
…
|
|
|
hwcursor.hpp
|
…
|
|
|
init.cpp
|
Save Methods in loadsave gets MpqWriter passed
|
4 years ago |
|
init.h
|
…
|
|
|
interfac.cpp
|
Save Methods in loadsave gets MpqWriter passed
|
4 years ago |
|
interfac.h
|
Introduce GetUIRectangle() to distinguish between UI and main panel
|
4 years ago |
|
inv.cpp
|
Add fmt::runtime annotations for C++20 support
|
4 years ago |
|
inv.h
|
Fix `RemoveBeltItemById`
|
4 years ago |
|
inv_iterators.hpp
|
Rename `inv_iterators` methods to `camelCase`
|
4 years ago |
|
itemdat.cpp
|
minor alignment adjustment (#4498)
|
4 years ago |
|
itemdat.h
|
…
|
|
|
items.cpp
|
Use common function for loading .dun tile data
|
4 years ago |
|
items.h
|
Overhaul translation fetching
|
4 years ago |
|
lighting.cpp
|
Clean up use of currlevel
|
4 years ago |
|
lighting.h
|
Move shared dungeon level code to common function
|
4 years ago |
|
loadsave.cpp
|
Save Methods in loadsave gets MpqWriter passed
|
4 years ago |
|
loadsave.h
|
Save Methods in loadsave gets MpqWriter passed
|
4 years ago |
|
main.cpp
|
…
|
|
|
menu.cpp
|
Overhaul translation fetching
|
4 years ago |
|
menu.h
|
…
|
|
|
minitext.cpp
|
Introduce GetUIRectangle() to distinguish between UI and main panel
|
4 years ago |
|
minitext.h
|
…
|
|
|
misdat.cpp
|
…
|
|
|
misdat.h
|
…
|
|
|
missiles.cpp
|
Clean up use of currlevel
|
4 years ago |
|
missiles.h
|
…
|
|
|
monstdat.cpp
|
[hellfire] Fix incorrecct monster ids in dun tabel
|
4 years ago |
|
monstdat.h
|
Apply type checking on monster type
|
4 years ago |
|
monster.cpp
|
Use common function for loading .dun tile data
|
4 years ago |
|
monster.h
|
Apply type checking on monster type
|
4 years ago |
|
movie.cpp
|
…
|
|
|
movie.h
|
…
|
|
|
msg.cpp
|
Add fmt::runtime annotations for C++20 support
|
4 years ago |
|
msg.h
|
Manage friendly mode per player and sync state between clients
|
4 years ago |
|
multi.cpp
|
Add fmt::runtime annotations for C++20 support
|
4 years ago |
|
multi.h
|
…
|
|
|
nthread.cpp
|
…
|
|
|
nthread.h
|
…
|
|
|
objdat.cpp
|
Load OFILE_CANDLE2 when the Poisoned Water Supply quest is available
|
4 years ago |
|
objdat.h
|
Correct missing hellfire level mapping in leveltype
|
4 years ago |
|
objects.cpp
|
Use common function for loading .dun tile data
|
4 years ago |
|
objects.h
|
Add debug command for testing custom levels
|
4 years ago |
|
options.cpp
|
Fix a few warnings
|
4 years ago |
|
options.h
|
Add option for selecting audio device
|
4 years ago |
|
pack.cpp
|
Fix issues with ears due to translation
|
4 years ago |
|
pack.h
|
Manage friendly mode per player and sync state between clients
|
4 years ago |
|
palette.cpp
|
…
|
|
|
palette.h
|
…
|
|
|
path.cpp
|
…
|
|
|
path.h
|
…
|
|
|
pfile.cpp
|
pfile: remove savePrefix global
|
4 years ago |
|
pfile.h
|
Save Methods in loadsave gets MpqWriter passed
|
4 years ago |
|
player.cpp
|
Fix a few warnings
|
4 years ago |
|
player.h
|
Refactor inventory/belt item presence and removal
|
4 years ago |
|
plrmsg.cpp
|
Add fmt::runtime annotations for C++20 support
|
4 years ago |
|
plrmsg.h
|
…
|
|
|
portal.cpp
|
Clean up use of currlevel
|
4 years ago |
|
portal.h
|
…
|
|
|
quests.cpp
|
Use common function for loading .dun tile data
|
4 years ago |
|
quests.h
|
Clean up PlaceMiniSet()
|
4 years ago |
|
restrict.cpp
|
…
|
|
|
restrict.h
|
…
|
|
|
scrollrt.cpp
|
Clean up use of currlevel
|
4 years ago |
|
scrollrt.h
|
…
|
|
|
setmaps.cpp
|
Move shared dungeon level code to common function
|
4 years ago |
|
setmaps.h
|
…
|
|
|
sha.cpp
|
…
|
|
|
sha.h
|
…
|
|
|
sound.cpp
|
Add option for selecting audio device
|
4 years ago |
|
sound.h
|
Remove unused and undefined `snd_stop_snd`
|
4 years ago |
|
sound_defs.hpp
|
Settings: Add Resampler
|
4 years ago |
|
sound_stubs.cpp
|
Fix NOSOUND build
|
4 years ago |
|
spelldat.cpp
|
…
|
|
|
spelldat.h
|
…
|
|
|
spells.cpp
|
Fix order of loop conditions when adding spell missiles
|
4 years ago |
|
spells.h
|
…
|
|
|
stores.cpp
|
Fix a few warnings
|
4 years ago |
|
stores.h
|
…
|
|
|
sync.cpp
|
Fix issues with ears due to translation
|
4 years ago |
|
sync.h
|
…
|
|
|
textdat.cpp
|
…
|
|
|
textdat.h
|
…
|
|
|
themes.cpp
|
Do not process theme rooms for Nest and Crypt
|
4 years ago |
|
themes.h
|
…
|
|
|
tmsg.cpp
|
…
|
|
|
tmsg.h
|
…
|
|
|
town.cpp
|
Clean up level initialization
|
4 years ago |
|
town.h
|
…
|
|
|
towners.cpp
|
Check for the mushroom quest elixir in the belt
|
4 years ago |
|
towners.h
|
…
|
|
|
track.cpp
|
Players[MyPlayerId] -> MyPlayer
|
4 years ago |
|
track.h
|
…
|
|
|
trigs.cpp
|
Add fmt::runtime annotations for C++20 support
|
4 years ago |
|
trigs.h
|
Clean up use of currlevel
|
4 years ago |