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Anders Jenbo 60856fb724 Clean up ApplyCryptShadowsPatterns 4 years ago
..
DiabloUI Fix a few warnings 4 years ago
controls Fix a few warnings 4 years ago
discord Add fmt::runtime annotations for C++20 support 4 years ago
dvlnet Overhaul translation fetching 4 years ago
engine Render fonts as PCX (-420 KiB RAM) 4 years ago
miniwin Players[MyPlayerId] -> MyPlayer 4 years ago
mpq Save Methods in loadsave gets MpqWriter passed 4 years ago
panels Add fmt::runtime annotations for C++20 support 4 years ago
platform Fix a few warnings 4 years ago
qol Add fmt::runtime annotations for C++20 support 4 years ago
storm
utils Loading screen: Free the background early 4 years ago
.clang-format
.clang-tidy .clang-tidy: Allow single-char loop variables 4 years ago
CMakeLists.txt Direct PCX rendering 4 years ago
appfat.cpp Add fmt::runtime annotations for C++20 support 4 years ago
appfat.h Overhaul translation fetching 4 years ago
automap.cpp Add fmt::runtime annotations for C++20 support 4 years ago
automap.h
capture.cpp remove two includes that didn't need to be added. 4 years ago
capture.h
codec.cpp
codec.h
control.cpp Add fmt::runtime annotations for C++20 support 4 years ago
control.h Overhaul translation fetching 4 years ago
cpp.hint
cursor.cpp Add fmt::runtime annotations for C++20 support 4 years ago
cursor.h
dead.cpp
dead.h
debug.cpp Point mega <-> world conversion helpers 4 years ago
debug.h Add debug command for testing custom levels 4 years ago
diablo.cpp Save Methods in loadsave gets MpqWriter passed 4 years ago
diablo.h Clean up drlg tests 4 years ago
doom.cpp Introduce GetUIRectangle() to distinguish between UI and main panel 4 years ago
doom.h
drlg_l1.cpp Clean up ApplyCryptShadowsPatterns 4 years ago
drlg_l1.h Move shared dungeon level code to common function 4 years ago
drlg_l2.cpp Move shared dungeon level code to common function 4 years ago
drlg_l2.h Move shared dungeon level code to common function 4 years ago
drlg_l3.cpp Move shared dungeon level code to common function 4 years ago
drlg_l3.h Move shared dungeon level code to common function 4 years ago
drlg_l4.cpp Move shared dungeon level code to common function 4 years ago
drlg_l4.h Move shared dungeon level code to common function 4 years ago
dthread.cpp Check if dthread is running before locking mutex 4 years ago
dthread.h
dx.cpp
dx.h
effects.cpp Players[MyPlayerId] -> MyPlayer 4 years ago
effects.h
effects_stubs.cpp
encrypt.cpp
encrypt.h
engine.cpp
engine.h
error.cpp Overhaul translation fetching 4 years ago
error.h Overhaul translation fetching 4 years ago
gamemenu.cpp Overhaul translation fetching 4 years ago
gamemenu.h
gendung.cpp Move shared dungeon level code to common function 4 years ago
gendung.h Move shared dungeon level code to common function 4 years ago
gmenu.cpp Clean up use of currlevel 4 years ago
gmenu.h
help.cpp Introduce GetUIRectangle() to distinguish between UI and main panel 4 years ago
help.h
hwcursor.cpp
hwcursor.hpp
init.cpp Save Methods in loadsave gets MpqWriter passed 4 years ago
init.h
interfac.cpp Save Methods in loadsave gets MpqWriter passed 4 years ago
interfac.h Introduce GetUIRectangle() to distinguish between UI and main panel 4 years ago
inv.cpp Add fmt::runtime annotations for C++20 support 4 years ago
inv.h Fix `RemoveBeltItemById` 4 years ago
inv_iterators.hpp Rename `inv_iterators` methods to `camelCase` 4 years ago
itemdat.cpp minor alignment adjustment (#4498) 4 years ago
itemdat.h
items.cpp Use common function for loading .dun tile data 4 years ago
items.h Overhaul translation fetching 4 years ago
lighting.cpp Clean up use of currlevel 4 years ago
lighting.h Move shared dungeon level code to common function 4 years ago
loadsave.cpp Save Methods in loadsave gets MpqWriter passed 4 years ago
loadsave.h Save Methods in loadsave gets MpqWriter passed 4 years ago
main.cpp
menu.cpp Overhaul translation fetching 4 years ago
menu.h
minitext.cpp Introduce GetUIRectangle() to distinguish between UI and main panel 4 years ago
minitext.h
misdat.cpp
misdat.h
missiles.cpp Clean up use of currlevel 4 years ago
missiles.h
monstdat.cpp [hellfire] Fix incorrecct monster ids in dun tabel 4 years ago
monstdat.h Apply type checking on monster type 4 years ago
monster.cpp Use common function for loading .dun tile data 4 years ago
monster.h Apply type checking on monster type 4 years ago
movie.cpp
movie.h
msg.cpp Add fmt::runtime annotations for C++20 support 4 years ago
msg.h Manage friendly mode per player and sync state between clients 4 years ago
multi.cpp Add fmt::runtime annotations for C++20 support 4 years ago
multi.h
nthread.cpp
nthread.h
objdat.cpp Load OFILE_CANDLE2 when the Poisoned Water Supply quest is available 4 years ago
objdat.h Correct missing hellfire level mapping in leveltype 4 years ago
objects.cpp Use common function for loading .dun tile data 4 years ago
objects.h Add debug command for testing custom levels 4 years ago
options.cpp Fix a few warnings 4 years ago
options.h Add option for selecting audio device 4 years ago
pack.cpp Fix issues with ears due to translation 4 years ago
pack.h Manage friendly mode per player and sync state between clients 4 years ago
palette.cpp
palette.h
path.cpp
path.h
pfile.cpp pfile: remove savePrefix global 4 years ago
pfile.h Save Methods in loadsave gets MpqWriter passed 4 years ago
player.cpp Fix a few warnings 4 years ago
player.h Refactor inventory/belt item presence and removal 4 years ago
plrmsg.cpp Add fmt::runtime annotations for C++20 support 4 years ago
plrmsg.h
portal.cpp Clean up use of currlevel 4 years ago
portal.h
quests.cpp Use common function for loading .dun tile data 4 years ago
quests.h Clean up PlaceMiniSet() 4 years ago
restrict.cpp
restrict.h
scrollrt.cpp Clean up use of currlevel 4 years ago
scrollrt.h
setmaps.cpp Move shared dungeon level code to common function 4 years ago
setmaps.h
sha.cpp
sha.h
sound.cpp Add option for selecting audio device 4 years ago
sound.h Remove unused and undefined `snd_stop_snd` 4 years ago
sound_defs.hpp Settings: Add Resampler 4 years ago
sound_stubs.cpp Fix NOSOUND build 4 years ago
spelldat.cpp
spelldat.h
spells.cpp Fix order of loop conditions when adding spell missiles 4 years ago
spells.h
stores.cpp Fix a few warnings 4 years ago
stores.h
sync.cpp Fix issues with ears due to translation 4 years ago
sync.h
textdat.cpp
textdat.h
themes.cpp Do not process theme rooms for Nest and Crypt 4 years ago
themes.h
tmsg.cpp
tmsg.h
town.cpp Clean up level initialization 4 years ago
town.h
towners.cpp Check for the mushroom quest elixir in the belt 4 years ago
towners.h
track.cpp Players[MyPlayerId] -> MyPlayer 4 years ago
track.h
trigs.cpp Add fmt::runtime annotations for C++20 support 4 years ago
trigs.h Clean up use of currlevel 4 years ago