You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
galaxyhaxz 56e625cf7f
Fix bosses not dropping unique items
8 years ago
..
appfat.cpp Byte-identical version of appfat_cpp_init. (#110) 8 years ago
appfat.h Update appfat.h 8 years ago
automap.cpp refactor leveltype to use macros (#103) 8 years ago
automap.h Add include guards, prepare for XRef (#28) 8 years ago
capture.cpp Refactored capture.cpp. (#104) 8 years ago
capture.h Refactored capture.cpp. (#104) 8 years ago
codec.cpp Add include guards, prepare for XRef (#28) 8 years ago
codec.h Add include guards, prepare for XRef (#28) 8 years ago
control.cpp refactor leveltype to use macros (#103) 8 years ago
control.h Add include guards, prepare for XRef (#28) 8 years ago
cursor.cpp refactor leveltype to use macros (#103) 8 years ago
cursor.h Add include guards, prepare for XRef (#28) 8 years ago
dead.cpp Add include guards, prepare for XRef (#28) 8 years ago
dead.h Add include guards, prepare for XRef (#28) 8 years ago
debug.cpp Add include guards, prepare for XRef (#28) 8 years ago
debug.h Add include guards, prepare for XRef (#28) 8 years ago
diablo.cpp Fix dpiece_defs, clean up LoadLvlGFX (#105) 8 years ago
diablo.h Add include guards, prepare for XRef (#28) 8 years ago
doom.cpp Add include guards, prepare for XRef (#28) 8 years ago
doom.h Add include guards, prepare for XRef (#28) 8 years ago
drlg_l1.cpp Add include guards, prepare for XRef (#28) 8 years ago
drlg_l1.h Add include guards, prepare for XRef (#28) 8 years ago
drlg_l2.cpp Fix catacomb generation (signage) 8 years ago
drlg_l2.h Update drlg_l2.h 8 years ago
drlg_l3.cpp Add include guards, prepare for XRef (#28) 8 years ago
drlg_l3.h Add include guards, prepare for XRef (#28) 8 years ago
drlg_l4.cpp Add include guards, prepare for XRef (#28) 8 years ago
drlg_l4.h Add include guards, prepare for XRef (#28) 8 years ago
dthread.cpp Add include guards, prepare for XRef (#28) 8 years ago
dthread.h Add include guards, prepare for XRef (#28) 8 years ago
dx.cpp Add include guards, prepare for XRef (#28) 8 years ago
dx.h Add include guards, prepare for XRef (#28) 8 years ago
effects.cpp Add include guards, prepare for XRef (#28) 8 years ago
effects.h Add include guards, prepare for XRef (#28) 8 years ago
encrypt.cpp Add include guards, prepare for XRef (#28) 8 years ago
encrypt.h Add include guards, prepare for XRef (#28) 8 years ago
engine.cpp Add include guards, prepare for XRef (#28) 8 years ago
engine.h Add include guards, prepare for XRef (#28) 8 years ago
error.cpp Add include guards, prepare for XRef (#28) 8 years ago
error.h Add include guards, prepare for XRef (#28) 8 years ago
fault.cpp Refactored fault.cpp (#101) 8 years ago
fault.h Refactored fault.cpp (#101) 8 years ago
gamemenu.cpp Add include guards, prepare for XRef (#28) 8 years ago
gamemenu.h Add include guards, prepare for XRef (#28) 8 years ago
gendung.cpp Fix dpiece_defs, clean up LoadLvlGFX (#105) 8 years ago
gendung.h Fix dpiece_defs, clean up LoadLvlGFX (#105) 8 years ago
gmenu.cpp Add include guards, prepare for XRef (#28) 8 years ago
gmenu.h Add include guards, prepare for XRef (#28) 8 years ago
help.cpp Add include guards, prepare for XRef (#28) 8 years ago
help.h Add include guards, prepare for XRef (#28) 8 years ago
init.cpp Add include guards, prepare for XRef (#28) 8 years ago
init.h Add include guards, prepare for XRef (#28) 8 years ago
interfac.cpp Add include guards, prepare for XRef (#28) 8 years ago
interfac.h Add include guards, prepare for XRef (#28) 8 years ago
inv.cpp refactor leveltype to use macros (#103) 8 years ago
inv.h Add include guards, prepare for XRef (#28) 8 years ago
items.cpp Fix bosses not dropping unique items 8 years ago
items.h Add include guards, prepare for XRef (#28) 8 years ago
lighting.cpp refactor leveltype to use macros (#103) 8 years ago
lighting.h Add debug lighting, add cmd line note (#61) 8 years ago
loadsave.cpp Add include guards, prepare for XRef (#28) 8 years ago
loadsave.h Add include guards, prepare for XRef (#28) 8 years ago
logging.cpp Refactored fault.cpp (#101) 8 years ago
logging.h Refactored fault.cpp (#101) 8 years ago
mainmenu.cpp Add include guards, prepare for XRef (#28) 8 years ago
mainmenu.h Add include guards, prepare for XRef (#28) 8 years ago
minitext.cpp Add include guards, prepare for XRef (#28) 8 years ago
minitext.h Add include guards, prepare for XRef (#28) 8 years ago
missiles.cpp refactor leveltype to use macros (#103) 8 years ago
missiles.h Add include guards, prepare for XRef (#28) 8 years ago
monster.cpp Fix zhar quest, monster squelching, golem (#75) 8 years ago
monster.h Add include guards, prepare for XRef (#28) 8 years ago
movie.cpp Add include guards, prepare for XRef (#28) 8 years ago
movie.h Add include guards, prepare for XRef (#28) 8 years ago
mpqapi.cpp Add include guards, prepare for XRef (#28) 8 years ago
mpqapi.h Add include guards, prepare for XRef (#28) 8 years ago
msg.cpp Add include guards, prepare for XRef (#28) 8 years ago
msg.h Add include guards, prepare for XRef (#28) 8 years ago
msgcmd.cpp Add include guards, prepare for XRef (#28) 8 years ago
msgcmd.h Add include guards, prepare for XRef (#28) 8 years ago
multi.cpp Add include guards, prepare for XRef (#28) 8 years ago
multi.h Add include guards, prepare for XRef (#28) 8 years ago
nthread.cpp Add include guards, prepare for XRef (#28) 8 years ago
nthread.h Add include guards, prepare for XRef (#28) 8 years ago
objects.cpp Fix dpiece_defs, clean up LoadLvlGFX (#105) 8 years ago
objects.h Add include guards, prepare for XRef (#28) 8 years ago
pack.cpp Add include guards, prepare for XRef (#28) 8 years ago
pack.h Add include guards, prepare for XRef (#28) 8 years ago
palette.cpp Add include guards, prepare for XRef (#28) 8 years ago
palette.h Add include guards, prepare for XRef (#28) 8 years ago
path.cpp Add comments, rename variables in path.cpp (#100) 8 years ago
path.h Update path.h 8 years ago
pfile.cpp Add include guards, prepare for XRef (#28) 8 years ago
pfile.h Add include guards, prepare for XRef (#28) 8 years ago
player.cpp refactor leveltype to use macros (#103) 8 years ago
player.h Add include guards, prepare for XRef (#28) 8 years ago
plrmsg.cpp Add include guards, prepare for XRef (#28) 8 years ago
plrmsg.h Add include guards, prepare for XRef (#28) 8 years ago
portal.cpp Add include guards, prepare for XRef (#28) 8 years ago
portal.h Add include guards, prepare for XRef (#28) 8 years ago
quests.cpp Add include guards, prepare for XRef (#28) 8 years ago
quests.h Add include guards, prepare for XRef (#28) 8 years ago
restrict.cpp Add include guards, prepare for XRef (#28) 8 years ago
restrict.h Add include guards, prepare for XRef (#28) 8 years ago
scrollrt.cpp Annotated and fixed World.cpp (#129) 8 years ago
scrollrt.h Add include guards, prepare for XRef (#28) 8 years ago
setmaps.cpp Add include guards, prepare for XRef (#28) 8 years ago
setmaps.h Add include guards, prepare for XRef (#28) 8 years ago
sha.cpp Add include guards, prepare for XRef (#28) 8 years ago
sha.h Add include guards, prepare for XRef (#28) 8 years ago
sound.cpp Add include guards, prepare for XRef (#28) 8 years ago
sound.h Add include guards, prepare for XRef (#28) 8 years ago
spells.cpp Add include guards, prepare for XRef (#28) 8 years ago
spells.h Add include guards, prepare for XRef (#28) 8 years ago
stores.cpp refactor leveltype to use macros (#103) 8 years ago
stores.h Add include guards, prepare for XRef (#28) 8 years ago
sync.cpp Fix zhar quest, monster squelching, golem (#75) 8 years ago
sync.h Add include guards, prepare for XRef (#28) 8 years ago
textdat.cpp Add include guards, prepare for XRef (#28) 8 years ago
textdat.h Add include guards, prepare for XRef (#28) 8 years ago
themes.cpp refactor leveltype to use macros (#103) 8 years ago
themes.h Add include guards, prepare for XRef (#28) 8 years ago
tmsg.cpp Add include guards, prepare for XRef (#28) 8 years ago
tmsg.h Add include guards, prepare for XRef (#28) 8 years ago
town.cpp Annotated and fixed World.cpp (#129) 8 years ago
town.h Add include guards, prepare for XRef (#28) 8 years ago
towners.cpp Add include guards, prepare for XRef (#28) 8 years ago
towners.h Add include guards, prepare for XRef (#28) 8 years ago
track.cpp Add include guards, prepare for XRef (#28) 8 years ago
track.h Add include guards, prepare for XRef (#28) 8 years ago
trigs.cpp refactor leveltype to use macros (#103) 8 years ago
trigs.h Add include guards, prepare for XRef (#28) 8 years ago
wave.cpp Add include guards, prepare for XRef (#28) 8 years ago
wave.h Add include guards, prepare for XRef (#28) 8 years ago
world.cpp Annotated and fixed World.cpp (#129) 8 years ago
world.h Annotated and fixed World.cpp (#129) 8 years ago