You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
staphen 5de080541a Ensure that the last line of text does not exceed the lower bounds of the rectangle in DrawString() 4 years ago
..
render Ensure that the last line of text does not exceed the lower bounds of the rectangle in DrawString() 4 years ago
actor_position.cpp Set underlying type for all the enums 4 years ago
actor_position.hpp ActorPosition: Remove offset, offset2 and velocity 4 years ago
animationinfo.cpp CLX: A new graphics format 4 years ago
animationinfo.h Introduce AnimationInfo::isLastFrame and use it instead of _pXYZFrames 4 years ago
assets.cpp Reduce debug log output of OpenAsset 4 years ago
assets.hpp game_assets.* -> assets.* 4 years ago
circle.hpp Apply MethodCase config to Rectangle::Contains 4 years ago
clx_sprite.hpp Convert assets to CLX 4 years ago
demomode.cpp Set underlying type for all the enums 4 years ago
demomode.h CMake: An option to disable demomode support 4 years ago
direction.cpp Fix windows build 4 years ago
direction.hpp Refactor missiles.cpp to use Direction enum instead of magic Point/Displacement constants. 4 years ago
displacement.hpp Refactor missiles.cpp to use Direction enum instead of magic Point/Displacement constants. 4 years ago
dx.cpp touch/renderers: Migrate away from Art 4 years ago
dx.h Move more files to the engine folder 4 years ago
load_cel.cpp CLX: A new graphics format 4 years ago
load_cel.hpp CLX: A new graphics format 4 years ago
load_cl2.cpp CLX: A new graphics format 4 years ago
load_cl2.hpp CLX: A new graphics format 4 years ago
load_clx.cpp Convert assets to CLX 4 years ago
load_clx.hpp Convert assets to CLX 4 years ago
load_file.hpp Add TRN debug command and support for optional class TRNs 4 years ago
load_pcx.cpp CLX: A new graphics format 4 years ago
load_pcx.hpp CLX: A new graphics format 4 years ago
palette.cpp Lowercase all file paths 4 years ago
palette.h Move path and palette to the engine folder 4 years ago
path.cpp Correct casing for isDoor() 4 years ago
path.h Move path and palette to the engine folder 4 years ago
point.hpp Fix `Point#*Distance` functions for unsigned types (#4857) 4 years ago
points_in_rectangle_range.hpp points_in_rectangle_range.hpp: Fix line endings 4 years ago
random.cpp Invert FlipCoin 4 years ago
random.hpp Use PickRandomlyAmong when choosing between two options 4 years ago
rectangle.hpp Apply MethodCase config to Rectangle::Contains 4 years ago
size.hpp Use theme room attributes directly instead of recalculating 4 years ago
sound.cpp Lowercase all file paths 4 years ago
sound.h Introduce timedemo based tests 4 years ago
sound_defs.hpp Move more files to the engine folder 4 years ago
sound_stubs.cpp Move more files to the engine folder 4 years ago
surface.cpp 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
surface.hpp 📝 Fixes Doxygen warnings (#4904) 4 years ago
trn.cpp Fix template data type when loading class TRN 4 years ago
trn.hpp Add TRN debug command and support for optional class TRNs 4 years ago
world_tile.hpp Use position for object delta messages 4 years ago