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34 lines
878 B
34 lines
878 B
/** |
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* @file gamemenu.h |
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* |
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* Interface of the in-game menu functions. |
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*/ |
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#ifndef __GAMEMENU_H__ |
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#define __GAMEMENU_H__ |
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#ifdef HELLFIRE |
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extern char *jogging_title; |
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extern BOOL jogging_opt; |
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#endif |
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void gamemenu_on(); |
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void gamemenu_off(); |
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void gamemenu_handle_previous(); |
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void gamemenu_previous(BOOL bActivate); |
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void gamemenu_new_game(BOOL bActivate); |
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void gamemenu_quit_game(BOOL bActivate); |
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void gamemenu_load_game(BOOL bActivate); |
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void gamemenu_save_game(BOOL bActivate); |
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void gamemenu_restart_town(BOOL bActivate); |
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void gamemenu_options(BOOL bActivate); |
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void gamemenu_music_volume(BOOL bActivate); |
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void gamemenu_sound_volume(BOOL bActivate); |
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#ifdef HELLFIRE |
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void gamemenu_loadjog(BOOL bActivate); |
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#endif |
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void gamemenu_gamma(BOOL bActivate); |
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#ifndef HELLFIRE |
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void gamemenu_color_cycling(BOOL bActivate); |
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#endif |
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#endif /* __GAMEMENU_H__ */
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