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10697
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44
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22
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292 MiB
C++
87.7%
CMake
4.8%
Java
4.2%
C
0.9%
Python
0.8%
Other
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Tree:
0e2c5ce0bb
1.3
1.4
1.5
AJenbo-patch-1
FindSlotUnderCursor
LineClear
LineClear-test
M_RoundWalk
access
amiga-fix
codeql
cpp20-using-enum
dependabot/github_actions/jidicula/clang-format-action-4.17.0
dev-app-icon
development
dun-data2
dyn-players
dyn-players-param
dyn-players-param2
fabiensanglard
fix-spectral-hack
glebm-patch-1
hubui
install
inv
julealgon/Enhancements/DamageStruct
master
maxexp
mpqfs
mutiny
next
player-max
ps2
psp
render
substitution
surface-to-cel
test
v1.0
w98-profile
wii
xad
xbrz
yuripourre-enhance-description
0.1.0
0.2.0
0.3.0
0.3.1
0.4.0
0.5.0
1.0.0
1.0.1
1.0.2
1.0.3
1.1.0
1.2.0
1.2.1
1.3.0
1.4.0
1.4.1
1.5.0
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1.5.3
1.5.4
1.5.5
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devilutionX
/
test
History
Gleb Mazovetskiy
f6c5e9db12
clang-format: single-line functions and if guards
2 years ago
..
fixtures
Shift software cursor graphic and remove special casing (
#6512
)
3 years ago
.clang-format
clang-format: single-line functions and if guards
2 years ago
CMakeLists.txt
Use multiple samples instead of specific seeds to test missile rotations
3 years ago
Fixtures.cmake
🐛
Use the alternate stairs up banner is active
3 years ago
animationinfo_test.cpp
Remove "Zen" hit recovery (
#5724
)
3 years ago
appfat_test.cpp
Migrate snprintf to fmt (
#4845
)
4 years ago
automap_test.cpp
Turn AmLine* into inline function
4 years ago
codec_test.cpp
🎨
Fix line endings
5 years ago
cursor_test.cpp
Use HoldItem for determining if an item is held
4 years ago
dead_test.cpp
Move level generation to subfolder
4 years ago
diablo_test.cpp
🎨
Fix line endings
5 years ago
drlg_common_test.cpp
`WorldTileRectangle/Size`
3 years ago
drlg_l1_test.cpp
🐛
Use the alternate stairs up banner is active
3 years ago
drlg_l2_test.cpp
drlg_test: Add TestInitGame helper
3 years ago
drlg_l3_test.cpp
drlg_test: Add TestInitGame helper
3 years ago
drlg_l4_test.cpp
code cleanup
3 years ago
drlg_test.hpp
Add option to enable singleplayer quests in multiplayer
3 years ago
effects_test.cpp
Use real `CalculateSoundPosition` with NOSOUND
3 years ago
file_util_test.cpp
file_util: Implement `RecursivelyCreateDir`
3 years ago
format_int_test.cpp
Optimize `FormatInteger`
4 years ago
inv_test.cpp
`enum spell_id` -> `enum class SpellID`
3 years ago
lighting_test.cpp
Crawl: Move implementation from header to cpp
4 years ago
main.cpp
Rename gbQuietMode to HeadlessMode
4 years ago
math_test.cpp
Use helpers when calculating missile velocity
4 years ago
missiles_test.cpp
Add cases for non-arrow missiles
3 years ago
pack_test.cpp
Validation: Validate Item Drop Packets
2 years ago
path_test.cpp
Make `Players` a vector
4 years ago
player_test.cpp
Remove unused player property _pISplDur
3 years ago
player_test.h
Change Player::_pSplLvl to uint8_t
3 years ago
quests_test.cpp
Overhaul tests
4 years ago
random_test.cpp
Introduce temporary function to advance the global rng state and discard results
3 years ago
rectangle_test.cpp
`WorldTileRectangle/Size`
3 years ago
scrollrt_test.cpp
Make zoom a setting in the menu (
#4931
)
4 years ago
stores_test.cpp
🚚
Rename 'ItemStruct' to 'Item'
5 years ago
str_cat_test.cpp
StrCat improvements
3 years ago
timedemo_test.cpp
Demo mode: Force resolution to that of the demo
3 years ago
utf8_test.cpp
Fix warnings/errors with `-funsigned-char`
3 years ago
writehero_test.cpp
Remove unused player property _pISplDur
3 years ago