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Anders Jenbo 07ad083fda Rename monster globals 5 years ago
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DiabloUI clang-tidy/Android Stuidio cleanups 5 5 years ago
controls Rename monster globals 5 years ago
dvlnet ♻️Clean up variable initialization 5 years ago
engine Update numeric literals to use appropriate suffix 5 years ago
miniwin ♻️ Leverage 'Point' to represent mouse position warping 5 years ago
platform Fully apply clang-tidy/format to all files 5 years ago
qol Rename monster globals 5 years ago
storm Update numeric literals to use appropriate suffix 5 years ago
utils Add explicit cast for LogicalToOutput 5 years ago
.clang-format
.clang-tidy Clang-tidy: readability-identifier-naming.MemberCase: camelBack 5 years ago
appfat.cpp 🔥 Delete FileErrDlg as it is now unused 5 years ago
appfat.h 🔥 Delete FileErrDlg as it is now unused 5 years ago
automap.cpp 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
automap.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
capture.cpp Apply various cleanups via Android Studio 5 years ago
capture.h
codec.cpp Apply various cleanups via Android Studio 5 years ago
codec.h Move byte from engine.h 5 years ago
control.cpp Rename monster globals 5 years ago
control.h Align Life/Mana flask drawing routines (#2291) 5 years ago
cursor.cpp Rename monster globals 5 years ago
cursor.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
dead.cpp Rename monster globals 5 years ago
dead.h Clean up A-D 5 years ago
debug.cpp Rename monster globals 5 years ago
debug.h
devilutionx.exe.manifest
diablo.cpp Rename monster globals 5 years ago
diablo.h Fully apply clang-tidy/format to all files 5 years ago
doom.cpp Clean up A-D 5 years ago
doom.h Clean up A-D 5 years ago
drlg_l1.cpp More clang-tidy/Android Studio cleanups 5 years ago
drlg_l1.h Clean up A-D 5 years ago
drlg_l2.cpp More clang-tidy/Android Studio cleanups 5 years ago
drlg_l2.h Clean up A-D 5 years ago
drlg_l3.cpp More clang-tidy/Android Studio cleanups 5 years ago
drlg_l3.h
drlg_l4.cpp More clang-tidy/Android Studio cleanups 5 years ago
drlg_l4.h
dthread.cpp clang-tidy/Android Stuidio cleanups 3 5 years ago
dthread.h Apply various cleanups via Android Studio 5 years ago
dx.cpp Apply various cleanups via Android Studio 5 years ago
dx.h Clang-tidy: ParameterCase 5 years ago
effects.cpp Rename monster globals 5 years ago
effects.h Clang-tidy: ParameterCase 5 years ago
effects_stubs.cpp Refactor PlaySfxLoc to take a Point instead of x/y params 5 years ago
encrypt.cpp Stabalize clang-tidy runs 5 years ago
encrypt.h Move byte from engine.h 5 years ago
engine.cpp 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
engine.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
error.cpp Fix `-Wmissing-braces` 5 years ago
error.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
gamemenu.cpp Clang-tidy: ParameterCase 5 years ago
gamemenu.h
gendung.cpp More clang-tidy/Android Studio cleanups 5 years ago
gendung.h More clang-tidy/Android Studio cleanups 5 years ago
gmenu.cpp More clang-tidy/Android Studio cleanups 5 years ago
gmenu.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
help.cpp Fix `-Wmissing-braces` 5 years ago
help.h Apply various cleanups via Android Studio 5 years ago
hwcursor.cpp 🎉 Hardware cursor: Enable safe parts by default 5 years ago
hwcursor.hpp Hardware Cursor: Fall back to software on failure 5 years ago
init.cpp Apply various cleanups via Android Studio 5 years ago
init.h
interfac.cpp Fully apply clang-tidy/format to all files 5 years ago
interfac.h
inv.cpp Rename monster globals 5 years ago
inv.h Apply various cleanups via Android Studio 5 years ago
itemdat.cpp Align data tables 5 years ago
itemdat.h 💚 Fix remaning compiler warnings for GCC and CLang 5 years ago
items.cpp Rename monster globals 5 years ago
items.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
lighting.cpp More clang-tidy/Android Studio cleanups 5 years ago
lighting.h More clang-tidy/Android Studio cleanups 5 years ago
loadsave.cpp Rename monster globals 5 years ago
loadsave.h Player by reference part 3 5 years ago
main.cpp Clang-tidy: basic naming 5 years ago
mainmenu.cpp Clang-tidy: FunctionCase part 1 5 years ago
mainmenu.h
minitext.cpp More clang-tidy/Android Studio cleanups 5 years ago
minitext.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
misdat.cpp Decouple missile movement from game logic (#2322) 5 years ago
misdat.h Decouple missile movement from game logic (#2322) 5 years ago
missiles.cpp Rename monster globals 5 years ago
missiles.h Decouple missile movement from game logic (#2322) 5 years ago
monstdat.cpp clang-tidy/Android Stuidio cleanups 3 5 years ago
monstdat.h clang-tidy/Android Stuidio cleanups 3 5 years ago
monster.cpp Rename monster globals 5 years ago
monster.h Rename monster globals 5 years ago
movie.cpp clang-tidy/Android Stuidio cleanups 3 5 years ago
movie.h
mpqapi.cpp clang-tidy/Android Stuidio cleanups 3 5 years ago
mpqapi.h Move byte from engine.h 5 years ago
msg.cpp Rename monster globals 5 years ago
msg.h clang-tidy/Android Stuidio cleanups 3 5 years ago
multi.cpp Rename monster globals 5 years ago
multi.h Clang-tidy: FunctionCase 5 years ago
nthread.cpp clang-tidy/Android Stuidio cleanups 3 5 years ago
nthread.h clang-tidy/Android Stuidio cleanups 3 5 years ago
objdat.cpp
objdat.h
objects.cpp Rename monster globals 5 years ago
objects.h Merge remote-tracking branch 'refs/remotes/devilution/master' 5 years ago
options.cpp 🎉 Hardware cursor: Enable safe parts by default 5 years ago
options.h 🎉 Hardware cursor: Enable safe parts by default 5 years ago
pack.cpp 💚 Fix remaning compiler warnings for GCC and CLang 5 years ago
pack.h ♻️Clean up implicit bool conversions 5 years ago
palette.cpp clang-tidy/Android Stuidio cleanups 5 5 years ago
palette.h Optimize blended transparency calculations at the end of Poisoned Water Supply. 5 years ago
path.cpp clang-tidy/Android Stuidio cleanups 5 5 years ago
path.h 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
pfile.cpp Fully apply clang-tidy/format to all files 5 years ago
pfile.h Clang-tidy: ParameterCase 5 years ago
player.cpp Rename monster globals 5 years ago
player.h Clang-tidy: FunctionCase part 2 5 years ago
plrmsg.cpp Fix `-Wmissing-braces` 5 years ago
plrmsg.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
portal.cpp Refactor missiles.cpp 5 years ago
portal.h 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
quests.cpp Rename monster globals 5 years ago
quests.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
restrict.cpp Convert ReadOnlyTest to FOpen 5 years ago
restrict.h
scrollrt.cpp Rename monster globals 5 years ago
scrollrt.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
setmaps.cpp 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
setmaps.h
sha.cpp Fully apply clang-tidy/format to all files 5 years ago
sha.h Clang-tidy: ParameterCase 5 years ago
sound.cpp Fully apply clang-tidy/format to all files 5 years ago
sound.h
sound_stubs.cpp
spelldat.cpp Correct hellfire/spawn Elemental spell levels 5 years ago
spelldat.h
spells.cpp Merge remote-tracking branch 'refs/remotes/devilution/master' 5 years ago
spells.h ♻️Unfold a few functions 5 years ago
stores.cpp Fix `-Wmissing-braces` 5 years ago
stores.h Clang-tidy: FunctionCase 5 years ago
sync.cpp Rename monster globals 5 years ago
sync.h Move byte from engine.h 5 years ago
textdat.cpp More clang-tidy/Android Studio cleanups 5 years ago
textdat.h More clang-tidy/Android Studio cleanups 5 years ago
themes.cpp Rename monster globals 5 years ago
themes.h
tmsg.cpp clang-tidy/Android Stuidio cleanups 3 5 years ago
tmsg.h clang-tidy/Android Stuidio cleanups 3 5 years ago
town.cpp Clang-tidy: FunctionCase part 2 5 years ago
town.h
towners.cpp More clang-tidy/Android Studio cleanups 5 years ago
towners.h More clang-tidy/Android Studio cleanups 5 years ago
track.cpp Fully apply clang-tidy/format to all files 5 years ago
track.h
trigs.cpp Clean up debug code 5 years ago
trigs.h 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago