..
appfat.cpp
Byte-identical version of appfat_cpp_init. ( #110 )
8 years ago
appfat.h
Update appfat.h
8 years ago
automap.cpp
refactor leveltype to use macros ( #103 )
8 years ago
automap.h
Add include guards, prepare for XRef ( #28 )
8 years ago
capture.cpp
Refactored capture.cpp. ( #104 )
8 years ago
capture.h
Refactored capture.cpp. ( #104 )
8 years ago
codec.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
codec.h
Add include guards, prepare for XRef ( #28 )
8 years ago
control.cpp
refactor leveltype to use macros ( #103 )
8 years ago
control.h
Add include guards, prepare for XRef ( #28 )
8 years ago
cursor.cpp
Refactored spells.cpp ( #147 )
8 years ago
cursor.h
Add include guards, prepare for XRef ( #28 )
8 years ago
dead.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
dead.h
Add include guards, prepare for XRef ( #28 )
8 years ago
debug.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
debug.h
Add include guards, prepare for XRef ( #28 )
8 years ago
diablo.cpp
Fix decompilation of init_create_window ( #145 )
8 years ago
diablo.h
Add include guards, prepare for XRef ( #28 )
8 years ago
doom.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
doom.h
Add include guards, prepare for XRef ( #28 )
8 years ago
drlg_l1.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
drlg_l1.h
Add include guards, prepare for XRef ( #28 )
8 years ago
drlg_l2.cpp
Fix catacomb generation (signage)
8 years ago
drlg_l2.h
Update drlg_l2.h
8 years ago
drlg_l3.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
drlg_l3.h
Add include guards, prepare for XRef ( #28 )
8 years ago
drlg_l4.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
drlg_l4.h
Add include guards, prepare for XRef ( #28 )
8 years ago
dthread.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
dthread.h
Add include guards, prepare for XRef ( #28 )
8 years ago
dx.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
dx.h
Add include guards, prepare for XRef ( #28 )
8 years ago
effects.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
effects.h
Add include guards, prepare for XRef ( #28 )
8 years ago
encrypt.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
encrypt.h
Add include guards, prepare for XRef ( #28 )
8 years ago
engine.cpp
Fix engine (objects always being lit) ( #132 )
8 years ago
engine.h
Fix engine (objects always being lit) ( #132 )
8 years ago
error.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
error.h
Add include guards, prepare for XRef ( #28 )
8 years ago
fault.cpp
Refactored fault.cpp ( #101 )
8 years ago
fault.h
Refactored fault.cpp ( #101 )
8 years ago
gamemenu.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
gamemenu.h
Add include guards, prepare for XRef ( #28 )
8 years ago
gendung.cpp
Fix dpiece_defs, clean up LoadLvlGFX ( #105 )
8 years ago
gendung.h
Fix dpiece_defs, clean up LoadLvlGFX ( #105 )
8 years ago
gmenu.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
gmenu.h
Add include guards, prepare for XRef ( #28 )
8 years ago
help.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
help.h
Add include guards, prepare for XRef ( #28 )
8 years ago
init.cpp
Fix decompilation of init_create_window ( #145 )
8 years ago
init.h
Fix decompilation of init_create_window ( #145 )
8 years ago
interfac.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
interfac.h
Add include guards, prepare for XRef ( #28 )
8 years ago
inv.cpp
refactor leveltype to use macros ( #103 )
8 years ago
inv.h
Add include guards, prepare for XRef ( #28 )
8 years ago
items.cpp
Fix bosses not dropping unique items
8 years ago
items.h
Add include guards, prepare for XRef ( #28 )
8 years ago
lighting.cpp
refactor leveltype to use macros ( #103 )
8 years ago
lighting.h
Add debug lighting, add cmd line note ( #61 )
8 years ago
loadsave.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
loadsave.h
Add include guards, prepare for XRef ( #28 )
8 years ago
logging.cpp
Refactored fault.cpp ( #101 )
8 years ago
logging.h
Refactored fault.cpp ( #101 )
8 years ago
mainmenu.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
mainmenu.h
Add include guards, prepare for XRef ( #28 )
8 years ago
minitext.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
minitext.h
Add include guards, prepare for XRef ( #28 )
8 years ago
missiles.cpp
Fix decompilation of init_create_window ( #145 )
8 years ago
missiles.h
Fix decompilation of init_create_window ( #145 )
8 years ago
monster.cpp
Refactored spells.cpp ( #147 )
8 years ago
monster.h
Refactored spells.cpp ( #147 )
8 years ago
movie.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
movie.h
Add include guards, prepare for XRef ( #28 )
8 years ago
mpqapi.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
mpqapi.h
Add include guards, prepare for XRef ( #28 )
8 years ago
msg.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
msg.h
Add include guards, prepare for XRef ( #28 )
8 years ago
msgcmd.cpp
Several fixes for storm/msgcmd ( #146 )
8 years ago
msgcmd.h
Add include guards, prepare for XRef ( #28 )
8 years ago
multi.cpp
Several fixes for storm/msgcmd ( #146 )
8 years ago
multi.h
Add include guards, prepare for XRef ( #28 )
8 years ago
nthread.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
nthread.h
Add include guards, prepare for XRef ( #28 )
8 years ago
objects.cpp
Fix dpiece_defs, clean up LoadLvlGFX ( #105 )
8 years ago
objects.h
Add include guards, prepare for XRef ( #28 )
8 years ago
pack.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
pack.h
Add include guards, prepare for XRef ( #28 )
8 years ago
palette.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
palette.h
Add include guards, prepare for XRef ( #28 )
8 years ago
path.cpp
Refactored spells.cpp ( #147 )
8 years ago
path.h
Refactored spells.cpp ( #147 )
8 years ago
pfile.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
pfile.h
Add include guards, prepare for XRef ( #28 )
8 years ago
player.cpp
Refactored spells.cpp ( #147 )
8 years ago
player.h
Refactored spells.cpp ( #147 )
8 years ago
plrmsg.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
plrmsg.h
Add include guards, prepare for XRef ( #28 )
8 years ago
portal.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
portal.h
Add include guards, prepare for XRef ( #28 )
8 years ago
quests.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
quests.h
Add include guards, prepare for XRef ( #28 )
8 years ago
restrict.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
restrict.h
Add include guards, prepare for XRef ( #28 )
8 years ago
scrollrt.cpp
Annotated and fixed World.cpp ( #129 )
8 years ago
scrollrt.h
Add include guards, prepare for XRef ( #28 )
8 years ago
setmaps.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
setmaps.h
Add include guards, prepare for XRef ( #28 )
8 years ago
sha.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
sha.h
Add include guards, prepare for XRef ( #28 )
8 years ago
sound.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
sound.h
Add include guards, prepare for XRef ( #28 )
8 years ago
spells.cpp
Refactored spells.cpp ( #147 )
8 years ago
spells.h
Refactored spells.cpp ( #147 )
8 years ago
stores.cpp
refactor leveltype to use macros ( #103 )
8 years ago
stores.h
Add include guards, prepare for XRef ( #28 )
8 years ago
sync.cpp
Fix zhar quest, monster squelching, golem ( #75 )
8 years ago
sync.h
Add include guards, prepare for XRef ( #28 )
8 years ago
textdat.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
textdat.h
Add include guards, prepare for XRef ( #28 )
8 years ago
themes.cpp
refactor leveltype to use macros ( #103 )
8 years ago
themes.h
Add include guards, prepare for XRef ( #28 )
8 years ago
tmsg.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
tmsg.h
Add include guards, prepare for XRef ( #28 )
8 years ago
town.cpp
Annotated and fixed World.cpp ( #129 )
8 years ago
town.h
Add include guards, prepare for XRef ( #28 )
8 years ago
towners.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
towners.h
Add include guards, prepare for XRef ( #28 )
8 years ago
track.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
track.h
Add include guards, prepare for XRef ( #28 )
8 years ago
trigs.cpp
refactor leveltype to use macros ( #103 )
8 years ago
trigs.h
Add include guards, prepare for XRef ( #28 )
8 years ago
wave.cpp
Add include guards, prepare for XRef ( #28 )
8 years ago
wave.h
Add include guards, prepare for XRef ( #28 )
8 years ago
world.cpp
Annotated and fixed World.cpp ( #129 )
8 years ago
world.h
Annotated and fixed World.cpp ( #129 )
8 years ago