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#include "utils/surface_to_cel.hpp"
namespace devilution {
namespace {
void WriteLE32(uint8_t *out, uint32_t val)
{
const uint32_t littleEndian = SDL_SwapLE32(val);
memcpy(out, &littleEndian, 4);
}
void WriteLE16(uint8_t *out, uint16_t val)
{
const uint16_t littleEndian = SDL_SwapLE16(val);
memcpy(out, &littleEndian, 2);
}
void AppendCelTransparentRun(unsigned width, std::vector<uint8_t> &out)
{
while (width >= 128) {
out.push_back(0x80);
width -= 128;
}
if (width == 0)
return;
out.push_back(0xFF - (width - 1));
}
void AppendCelSolidRun(const uint8_t *src, unsigned width, std::vector<uint8_t> &out)
{
while (width >= 127) {
out.push_back(127);
for (size_t i = 0; i < 127; ++i)
out.push_back(src[i]);
width -= 127;
src += 127;
}
if (width == 0)
return;
out.push_back(width);
for (size_t i = 0; i < width; ++i)
out.push_back(src[i]);
}
void AppendCelLine(const uint8_t *src, unsigned width, uint8_t transparentColorIndex, std::vector<uint8_t> &out)
{
unsigned runBegin = 0;
bool transparentRun = false;
for (unsigned i = 0; i < width; ++i) {
const uint8_t pixel = src[i];
if (pixel == transparentColorIndex) {
if (transparentRun)
continue;
if (runBegin != i)
AppendCelSolidRun(src + runBegin, i - runBegin, out);
transparentRun = true;
runBegin = i;
} else if (transparentRun) {
AppendCelTransparentRun(i - runBegin, out);
transparentRun = false;
runBegin = i;
}
}
if (transparentRun) {
AppendCelTransparentRun(width - runBegin, out);
} else {
AppendCelSolidRun(src + runBegin, width - runBegin, out);
}
}
} // namespace
OwnedCelSpriteWithFrameHeight SurfaceToCel(const Surface &surface, unsigned numFrames, bool generateFrameHeaders,
uint8_t transparentColorIndex)
{
// CEL header: frame count, frame offset for each frame, file size
std::vector<uint8_t> celData(4 * (2 + static_cast<size_t>(numFrames)));
WriteLE32(celData.data(), numFrames);
const auto height = static_cast<unsigned>(surface.h());
const auto width = static_cast<unsigned>(surface.w());
const auto pitch = static_cast<unsigned>(surface.pitch());
const unsigned frameHeight = height / numFrames;
// We process the surface a whole frame at a time because the lines are reversed in CEL.
const uint8_t *dataPtr = surface.begin();
for (unsigned frame = 1; frame <= numFrames; ++frame) {
WriteLE32(&celData[4 * static_cast<size_t>(frame)], static_cast<uint32_t>(celData.size()));
// Frame header: 5 16-bit offsets to 32-pixel height blocks.
const size_t frameHeaderPos = celData.size();
if (generateFrameHeaders) {
constexpr size_t FrameHeaderSize = 10;
celData.resize(celData.size() + FrameHeaderSize);
WriteLE16(&celData[frameHeaderPos], FrameHeaderSize);
}
size_t line = frameHeight;
dataPtr += static_cast<unsigned>(pitch * frameHeight);
while (line-- != 0) {
dataPtr -= pitch;
AppendCelLine(dataPtr, width, transparentColorIndex, celData);
if (generateFrameHeaders) {
switch (line) {
case 32:
WriteLE16(&celData[frameHeaderPos + 2], static_cast<uint16_t>(celData.size() - frameHeaderPos));
break;
case 64:
WriteLE16(&celData[frameHeaderPos + 4], static_cast<uint16_t>(celData.size() - frameHeaderPos));
break;
case 96:
WriteLE16(&celData[frameHeaderPos + 6], static_cast<uint16_t>(celData.size() - frameHeaderPos));
break;
case 128:
WriteLE16(&celData[frameHeaderPos + 8], static_cast<uint16_t>(celData.size() - frameHeaderPos));
break;
}
}
}
dataPtr += static_cast<unsigned>(pitch * frameHeight);
}
WriteLE32(&celData[4 * (1 + static_cast<size_t>(numFrames))], static_cast<uint32_t>(celData.size()));
auto out = std::unique_ptr<byte[]>(new byte[celData.size()]);
memcpy(&out[0], celData.data(), celData.size());
return OwnedCelSpriteWithFrameHeight {
OwnedCelSprite { std::move(out), static_cast<uint16_t>(width) },
frameHeight
};
}
} // namespace devilution