You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

342 lines
8.6 KiB

#pragma once
#include <cerrno>
#include <cmath>
#include <cstddef>
#include <cstdio>
#include <sys/stat.h>
#include <sys/types.h>
#include <SDL.h>
#include "utils/attributes.h"
#include "utils/console.h"
#ifndef _WIN32
#include <unistd.h>
#endif
#define WINDOW_ICON_NAME 0
#define SDL_Window SDL_Surface
//== Utility
#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
#define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
#define SDL_floor floor
#define SDL_MAX_UINT32 ((Uint32)0xFFFFFFFFu)
//== Events handling
#define SDL_threadID Uint32
#define SDL_Keysym SDL_keysym
#define SDL_Keycode SDLKey
#define SDL_Keymod SDLMod
#define SDLK_PRINTSCREEN SDLK_PRINT
#define SDLK_SCROLLLOCK SDLK_SCROLLOCK
#define SDLK_NUMLOCKCLEAR SDLK_NUMLOCK
#define SDLK_KP_1 SDLK_KP1
#define SDLK_KP_2 SDLK_KP2
#define SDLK_KP_3 SDLK_KP3
#define SDLK_KP_4 SDLK_KP4
#define SDLK_KP_5 SDLK_KP5
#define SDLK_KP_6 SDLK_KP6
#define SDLK_KP_7 SDLK_KP7
#define SDLK_KP_8 SDLK_KP8
#define SDLK_KP_9 SDLK_KP9
#define SDLK_KP_0 SDLK_KP0
#define SDLK_KP_COMMA SDLK_COMMA
#define SDLK_LGUI SDLK_LSUPER
#define SDLK_RGUI SDLK_RSUPER
#define SDL_SCANCODE_GRAVE 53
// Haptic events are not supported in SDL1.
#define SDL_INIT_HAPTIC 0
// For now we only process ASCII input when using SDL1.
#define SDL_TEXTINPUTEVENT_TEXT_SIZE 2
#define SDL_JoystickID Sint32
#define SDL_JoystickNameForIndex SDL_JoystickName
enum SDL_LogCategory {
SDL_LOG_CATEGORY_APPLICATION,
SDL_LOG_CATEGORY_ERROR,
SDL_LOG_CATEGORY_ASSERT,
SDL_LOG_CATEGORY_SYSTEM,
SDL_LOG_CATEGORY_AUDIO,
SDL_LOG_CATEGORY_VIDEO,
SDL_LOG_CATEGORY_RENDER,
SDL_LOG_CATEGORY_INPUT,
SDL_LOG_CATEGORY_TEST,
};
enum SDL_LogPriority {
SDL_LOG_PRIORITY_VERBOSE = 1,
SDL_LOG_PRIORITY_DEBUG,
SDL_LOG_PRIORITY_INFO,
SDL_LOG_PRIORITY_WARN,
SDL_LOG_PRIORITY_ERROR,
SDL_LOG_PRIORITY_CRITICAL,
SDL_NUM_LOG_PRIORITIES
};
void SDL_Log(const char *fmt, ...) DVL_PRINTF_ATTRIBUTE(1, 2);
void SDL_LogVerbose(int category, const char *fmt, ...) DVL_PRINTF_ATTRIBUTE(2, 3);
void SDL_LogDebug(int category, const char *fmt, ...) DVL_PRINTF_ATTRIBUTE(2, 3);
void SDL_LogInfo(int category, const char *fmt, ...) DVL_PRINTF_ATTRIBUTE(2, 3);
void SDL_LogWarn(int category, const char *fmt, ...) DVL_PRINTF_ATTRIBUTE(2, 3);
void SDL_LogError(int category, const char *fmt, ...) DVL_PRINTF_ATTRIBUTE(2, 3);
void SDL_LogCritical(int category, const char *fmt, ...) DVL_PRINTF_ATTRIBUTE(2, 3);
void SDL_LogMessage(int category, SDL_LogPriority priority, const char *fmt, ...) DVL_PRINTF_ATTRIBUTE(3, 4);
void SDL_LogMessageV(int category, SDL_LogPriority priority, const char *fmt, va_list ap) DVL_PRINTF_ATTRIBUTE(3, 0);
void SDL_LogSetAllPriority(SDL_LogPriority priority);
void SDL_LogSetPriority(int category, SDL_LogPriority priority);
SDL_LogPriority SDL_LogGetPriority(int category);
inline void SDL_StartTextInput()
{
SDL_EnableUNICODE(1);
}
inline void SDL_StopTextInput()
{
SDL_EnableUNICODE(0);
}
inline void SDL_SetTextInputRect(const SDL_Rect *r)
{
}
inline bool SDLC_StartTextInput(SDL_Window *)
{
SDL_StartTextInput();
return true;
}
inline bool SDLC_StopTextInput(SDL_Window *)
{
SDL_StopTextInput();
return true;
}
inline bool SDL_SetTextInputArea(SDL_Window *, const SDL_Rect *, int)
{
return true;
}
//== Graphics helpers
typedef struct SDL_Point {
int x;
int y;
} SDL_Point;
inline SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r)
{
return ((p->x >= r->x) && (p->x < (r->x + r->w)) && (p->y >= r->y) && (p->y < (r->y + r->h))) ? SDL_TRUE : SDL_FALSE;
}
inline bool SDLC_PointInRect(const SDL_Point *p, const SDL_Rect *r) { return SDL_PointInRect(p, r) == SDL_TRUE; }
//= Messagebox (simply logged to stderr for now)
enum {
// clang-format off
SDL_MESSAGEBOX_ERROR = 1 << 4, /**< error dialog */
SDL_MESSAGEBOX_WARNING = 1 << 5, /**< warning dialog */
SDL_MESSAGEBOX_INFORMATION = 1 << 6, /**< informational dialog */
// clang-format on
};
#ifdef __3DS__
/** Defined in Source/platform/ctr/messagebox.cpp */
int SDL_ShowSimpleMessageBox(Uint32 flags,
const char *title,
const char *message,
SDL_Surface *window);
#else
inline int SDL_ShowSimpleMessageBox(Uint32 flags,
const char *title,
const char *message,
SDL_Surface *window)
{
SDL_Log("MSGBOX: %s\n%s", title, message);
return 0;
}
#endif
//= Window handling
inline void SDL_GetWindowPosition(SDL_Window *window, int *x, int *y)
{
*x = window->clip_rect.x;
*y = window->clip_rect.x;
SDL_Log("SDL_GetWindowPosition %i %i", *x, *y);
}
inline void SDL_GetWindowSize(SDL_Window *window, int *w, int *h)
{
*w = window->clip_rect.w;
*h = window->clip_rect.h;
SDL_Log("SDL_GetWindowSize %i %i", *w, *h);
}
inline void SDL_DestroyWindow(SDL_Window *window)
{
}
inline void
SDL_WarpMouseInWindow(SDL_Window *window, int x, int y)
{
SDL_WarpMouse(x, y);
}
//= Renderer stubs
#define SDL_Renderer void
//= Texture stubs
#define SDL_Texture void
//= Palette handling
inline SDL_Palette *
SDL_AllocPalette(int ncolors)
{
SDL_Palette *palette;
/* Input validation */
if (ncolors < 1) {
SDL_InvalidParamError("ncolors");
return NULL;
}
palette = (SDL_Palette *)SDL_malloc(sizeof(*palette));
if (!palette) {
SDL_OutOfMemory();
return NULL;
}
palette->colors = (SDL_Color *)SDL_malloc(ncolors * sizeof(*palette->colors));
if (!palette->colors) {
SDL_free(palette);
return NULL;
}
palette->ncolors = ncolors;
SDL_memset(palette->colors, 0xFF, ncolors * sizeof(*palette->colors));
return palette;
}
inline void
SDL_FreePalette(SDL_Palette *palette)
{
if (!palette) {
SDL_InvalidParamError("palette");
return;
}
SDL_free(palette->colors);
SDL_free(palette);
}
inline bool SDL_HasColorKey(SDL_Surface *surface)
{
return (surface->flags & SDL_SRCCOLORKEY) != 0;
}
//= Pixel formats
#define SDL_PIXELFORMAT_INDEX8 1
#define SDL_PIXELFORMAT_RGB888 2
#define SDL_PIXELFORMAT_RGBA8888 3
inline void SDLBackport_PixelformatToMask(int pixelformat, Uint32 *flags, Uint32 *rmask,
Uint32 *gmask,
Uint32 *bmask,
Uint32 *amask)
{
if (pixelformat == SDL_PIXELFORMAT_RGBA8888) {
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
*rmask = 0xff000000;
*gmask = 0x00ff0000;
*bmask = 0x0000ff00;
*amask = 0x000000ff;
#else
*rmask = 0x000000ff;
*gmask = 0x0000ff00;
*bmask = 0x00ff0000;
*amask = 0xff000000;
#endif
} else if (pixelformat == SDL_PIXELFORMAT_RGB888) {
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
*rmask = 0xff000000;
*gmask = 0x00ff0000;
*bmask = 0x0000ff00;
#else
*rmask = 0x000000ff;
*gmask = 0x0000ff00;
*bmask = 0x00ff0000;
#endif
*amask = 0;
} else {
*rmask = *gmask = *bmask = *amask = 0;
}
}
/**
* A limited implementation of `a.format` == `b.format` from SDL2.
*/
inline bool SDLBackport_PixelFormatFormatEq(const SDL_PixelFormat *a, const SDL_PixelFormat *b)
{
return a->BitsPerPixel == b->BitsPerPixel && (a->palette != NULL) == (b->palette != NULL)
&& a->Rmask == b->Rmask && a->Gmask == b->Gmask && a->Bmask == b->Bmask;
}
/**
* Similar to `SDL_ISPIXELFORMAT_INDEXED` from SDL2.
*/
inline bool SDLBackport_IsPixelFormatIndexed(const SDL_PixelFormat *pf)
{
return pf->BitsPerPixel == 8 && pf->palette != NULL;
}
//= Surface creation
inline SDL_Surface *
SDL_CreateRGBSurfaceWithFormat(Uint32 flags, int width, int height, int depth,
Uint32 format)
{
Uint32 rmask, gmask, bmask, amask;
SDLBackport_PixelformatToMask(format, &flags, &rmask, &gmask, &bmask, &amask);
return SDL_CreateRGBSurface(flags, width, height, depth, rmask, gmask, bmask, amask);
}
inline SDL_Surface *
SDL_CreateRGBSurfaceWithFormatFrom(void *pixels, Uint32 flags, int width, int height, int depth,
Uint32 format)
{
Uint32 rmask, gmask, bmask, amask;
SDLBackport_PixelformatToMask(format, &flags, &rmask, &gmask, &bmask, &amask);
return SDL_CreateRGBSurfaceFrom(pixels, flags, width, height, depth, rmask, gmask, bmask, amask);
}
//= BlitScaled backport from SDL 2.0.9.
// NOTE: Not thread-safe
int SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect,
SDL_Surface *dst, const SDL_Rect *dstrect);
// NOTE: The second argument is const in SDL2 but not here.
int SDL_BlitScaled(SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect);
//== Filesystem
#define SDL_RWOPS_UNKNOWN 0U
Sint64 SDL_RWsize(SDL_RWops *context);
extern "C" char *SDL_GetBasePath();
extern "C" char *SDL_GetPrefPath(const char *org, const char *app);