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21 lines
458 B
21 lines
458 B
#pragma once |
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#include <string> |
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#include <expected.hpp> |
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#include "engine/clx_sprite.hpp" |
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#include "engine/surface.hpp" |
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namespace devilution { |
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extern bool PartySidePanelOpen; |
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extern bool InspectingFromPartyPanel; |
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extern int PortraitIdUnderCursor; |
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tl::expected<void, std::string> LoadPartyPanel(); |
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void FreePartyPanel(); |
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void DrawPartyMemberInfoPanel(const Surface &out); |
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bool DidRightClickPartyPortrait(); |
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} // namespace devilution
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