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16 lines
416 B
16 lines
416 B
#pragma once |
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#include "DiabloUI/ui_item.h" |
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#include "engine/pcx_sprite.hpp" |
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namespace devilution { |
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const Uint16 SML_BUTTON_WIDTH = 110; |
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const Uint16 SML_BUTTON_HEIGHT = 28; |
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PcxSprite ButtonSprite(bool pressed); |
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void RenderButton(UiButton *button); |
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bool HandleMouseEventButton(const SDL_Event &event, UiButton *button); |
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void HandleGlobalMouseUpButton(UiButton *button); |
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} // namespace devilution
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