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402 lines
11 KiB
402 lines
11 KiB
#include "storm/storm_svid.h" |
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#include <cstddef> |
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#include <cstdint> |
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#include <cstring> |
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#include <SDL.h> |
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#include <smacker.h> |
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#ifndef NOSOUND |
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#include <Aulib/ResamplerSpeex.h> |
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#include <Aulib/Stream.h> |
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#include "utils/push_aulib_decoder.h" |
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#endif |
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#include "dx.h" |
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#include "options.h" |
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#include "palette.h" |
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#include "storm/storm.h" |
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#include "storm/storm_file_wrapper.h" |
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#include "utils/display.h" |
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#include "utils/log.hpp" |
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#include "utils/sdl_compat.h" |
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#include "utils/stdcompat/optional.hpp" |
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namespace devilution { |
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namespace { |
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#ifndef NOSOUND |
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std::optional<Aulib::Stream> SVidAudioStream; |
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PushAulibDecoder *SVidAudioDecoder; |
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std::uint8_t SVidAudioDepth; |
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#endif |
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unsigned long SVidWidth, SVidHeight; |
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double SVidFrameEnd; |
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double SVidFrameLength; |
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bool SVidLoop; |
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smk SVidSMK; |
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SDL_Color SVidPreviousPalette[256]; |
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SDL_Palette *SVidPalette; |
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SDL_Surface *SVidSurface; |
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#ifndef DEVILUTIONX_STORM_FILE_WRAPPER_AVAILABLE |
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std::unique_ptr<uint8_t[]> SVidBuffer; |
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#endif |
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bool IsLandscapeFit(unsigned long srcW, unsigned long srcH, unsigned long dstW, unsigned long dstH) |
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{ |
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return srcW * dstH > dstW * srcH; |
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} |
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#ifdef USE_SDL1 |
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// Whether we've changed the video mode temporarily for SVid. |
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// If true, we must restore it once the video has finished playing. |
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bool IsSVidVideoMode = false; |
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// Set the video mode close to the SVid resolution while preserving aspect ratio. |
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void TrySetVideoModeToSVidForSDL1() |
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{ |
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const SDL_Surface *display = SDL_GetVideoSurface(); |
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IsSVidVideoMode = (display->flags & (SDL_FULLSCREEN | SDL_NOFRAME)) != 0; |
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if (!IsSVidVideoMode) |
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return; |
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int w; |
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int h; |
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if (IsLandscapeFit(SVidWidth, SVidHeight, display->w, display->h)) { |
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w = SVidWidth; |
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h = SVidWidth * display->h / display->w; |
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} else { |
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w = SVidHeight * display->w / display->h; |
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h = SVidHeight; |
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} |
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#ifdef SDL1_FORCE_SVID_VIDEO_MODE |
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const bool video_mode_ok = true; |
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#else |
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const bool video_mode_ok = SDL_VideoModeOK( |
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w, h, /*bpp=*/display->format->BitsPerPixel, display->flags); |
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#endif |
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if (!video_mode_ok) { |
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IsSVidVideoMode = false; |
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// Get available fullscreen/hardware modes |
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SDL_Rect **modes = SDL_ListModes(nullptr, display->flags); |
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// Check is there are any modes available. |
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if (modes == reinterpret_cast<SDL_Rect **>(0) |
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|| modes == reinterpret_cast<SDL_Rect **>(-1)) { |
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return; |
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} |
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// Search for a usable video mode |
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bool found = false; |
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for (int i = 0; modes[i]; i++) { |
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if (modes[i]->w == w || modes[i]->h == h) { |
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found = true; |
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break; |
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} |
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} |
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if (!found) |
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return; |
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IsSVidVideoMode = true; |
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} |
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SetVideoMode(w, h, display->format->BitsPerPixel, display->flags); |
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} |
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#endif |
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#ifndef NOSOUND |
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bool HaveAudio() |
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{ |
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return SVidAudioStream && SVidAudioStream->isPlaying(); |
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} |
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#endif |
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bool SVidLoadNextFrame() |
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{ |
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SVidFrameEnd += SVidFrameLength; |
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if (smk_next(SVidSMK) == SMK_DONE) { |
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if (!SVidLoop) { |
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return false; |
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} |
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smk_first(SVidSMK); |
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} |
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return true; |
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} |
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} // namespace |
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bool SVidPlayBegin(const char *filename, int flags) |
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{ |
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if ((flags & 0x10000) != 0 || (flags & 0x20000000) != 0) { |
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return false; |
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} |
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SVidLoop = false; |
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if ((flags & 0x40000) != 0) |
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SVidLoop = true; |
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bool enableVideo = (flags & 0x100000) == 0; |
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//0x8 // Non-interlaced |
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//0x200, 0x800 // Upscale video |
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//0x80000 // Center horizontally |
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//0x800000 // Edge detection |
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//0x200800 // Clear FB |
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HANDLE video_stream; |
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SFileOpenFile(filename, &video_stream); |
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#ifdef DEVILUTIONX_STORM_FILE_WRAPPER_AVAILABLE |
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FILE *file = FILE_FromStormHandle(video_stream); |
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SVidSMK = smk_open_filepointer(file, SMK_MODE_DISK); |
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#else |
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int bytestoread = SFileGetFileSize(video_stream); |
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SVidBuffer = std::unique_ptr<uint8_t[]> { new uint8_t[bytestoread] }; |
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SFileReadFileThreadSafe(video_stream, SVidBuffer.get(), bytestoread); |
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SFileCloseFileThreadSafe(video_stream); |
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SVidSMK = smk_open_memory(SVidBuffer.get(), bytestoread); |
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#endif |
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if (SVidSMK == nullptr) { |
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return false; |
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} |
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#ifndef NOSOUND |
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const bool enableAudio = (flags & 0x1000000) == 0; |
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constexpr std::size_t MaxSmkChannels = 7; |
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unsigned char channels[MaxSmkChannels]; |
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unsigned char depth[MaxSmkChannels]; |
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unsigned long rate[MaxSmkChannels]; // NOLINT(google-runtime-int): Match `smk_info_audio` signature. |
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smk_info_audio(SVidSMK, nullptr, channels, depth, rate); |
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LogVerbose(LogCategory::Audio, "SVid audio depth={} channels={} rate={}", depth[0], channels[0], rate[0]); |
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if (enableAudio && depth[0] != 0) { |
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sound_stop(); // Stop in-progress music and sound effects |
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smk_enable_audio(SVidSMK, 0, enableAudio ? 1 : 0); |
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SVidAudioDepth = depth[0]; |
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auto decoder = std::make_unique<PushAulibDecoder>(channels[0], rate[0]); |
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SVidAudioDecoder = decoder.get(); |
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SVidAudioStream.emplace(/*rwops=*/nullptr, std::move(decoder), |
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std::make_unique<Aulib::ResamplerSpeex>(sgOptions.Audio.nResamplingQuality), /*closeRw=*/false); |
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const float volume = static_cast<float>(sgOptions.Audio.nSoundVolume - VOLUME_MIN) / -VOLUME_MIN; |
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SVidAudioStream->setVolume(volume); |
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if (!SVidAudioStream->open()) { |
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LogError(LogCategory::Audio, "Aulib::Stream::open (from SVidPlayBegin): {}", SDL_GetError()); |
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SVidAudioStream = std::nullopt; |
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SVidAudioDecoder = nullptr; |
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} |
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if (!SVidAudioStream->play()) { |
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LogError(LogCategory::Audio, "Aulib::Stream::play (from SVidPlayBegin): {}", SDL_GetError()); |
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SVidAudioStream = std::nullopt; |
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SVidAudioDecoder = nullptr; |
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} |
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} |
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#endif |
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unsigned long nFrames; |
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smk_info_all(SVidSMK, nullptr, &nFrames, &SVidFrameLength); |
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smk_info_video(SVidSMK, &SVidWidth, &SVidHeight, nullptr); |
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smk_enable_video(SVidSMK, enableVideo ? 1 : 0); |
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smk_first(SVidSMK); // Decode first frame |
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smk_info_video(SVidSMK, &SVidWidth, &SVidHeight, nullptr); |
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#ifndef USE_SDL1 |
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if (renderer != nullptr) { |
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SDL_DestroyTexture(texture); |
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texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STREAMING, SVidWidth, SVidHeight); |
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if (texture == nullptr) { |
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ErrSdl(); |
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} |
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if (SDL_RenderSetLogicalSize(renderer, SVidWidth, SVidHeight) <= -1) { |
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ErrSdl(); |
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} |
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} |
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#else |
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TrySetVideoModeToSVidForSDL1(); |
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#endif |
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std::memcpy(SVidPreviousPalette, orig_palette, sizeof(SVidPreviousPalette)); |
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// Copy frame to buffer |
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SVidSurface = SDL_CreateRGBSurfaceWithFormatFrom( |
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(unsigned char *)smk_get_video(SVidSMK), |
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SVidWidth, |
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SVidHeight, |
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8, |
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SVidWidth, |
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SDL_PIXELFORMAT_INDEX8); |
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if (SVidSurface == nullptr) { |
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ErrSdl(); |
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} |
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SVidPalette = SDL_AllocPalette(256); |
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if (SVidPalette == nullptr) { |
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ErrSdl(); |
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} |
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if (SDLC_SetSurfaceColors(SVidSurface, SVidPalette) <= -1) { |
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ErrSdl(); |
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} |
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SVidFrameEnd = SDL_GetTicks() * 1000 + SVidFrameLength; |
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SDL_FillRect(GetOutputSurface(), nullptr, 0x000000); |
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return true; |
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} |
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bool SVidPlayContinue() |
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{ |
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if (smk_palette_updated(SVidSMK) != 0) { |
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SDL_Color colors[256]; |
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const unsigned char *paletteData = smk_get_palette(SVidSMK); |
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for (int i = 0; i < 256; i++) { |
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colors[i].r = paletteData[i * 3 + 0]; |
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colors[i].g = paletteData[i * 3 + 1]; |
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colors[i].b = paletteData[i * 3 + 2]; |
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#ifndef USE_SDL1 |
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colors[i].a = SDL_ALPHA_OPAQUE; |
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#endif |
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orig_palette[i].r = paletteData[i * 3 + 0]; |
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orig_palette[i].g = paletteData[i * 3 + 1]; |
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orig_palette[i].b = paletteData[i * 3 + 2]; |
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} |
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memcpy(logical_palette, orig_palette, sizeof(logical_palette)); |
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if (SDLC_SetSurfaceAndPaletteColors(SVidSurface, SVidPalette, colors, 0, 256) <= -1) { |
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Log("{}", SDL_GetError()); |
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return false; |
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} |
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} |
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if (SDL_GetTicks() * 1000 >= SVidFrameEnd) { |
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return SVidLoadNextFrame(); // Skip video and audio if the system is to slow |
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} |
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#ifndef NOSOUND |
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if (HaveAudio()) { |
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const auto len = smk_get_audio_size(SVidSMK, 0); |
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const unsigned char *buf = smk_get_audio(SVidSMK, 0); |
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if (SVidAudioDepth == 16) { |
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SVidAudioDecoder->PushSamples(reinterpret_cast<const std::int16_t *>(buf), len / 2); |
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} else { |
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SVidAudioDecoder->PushSamples(reinterpret_cast<const std::uint8_t *>(buf), len); |
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} |
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} |
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#endif |
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if (SDL_GetTicks() * 1000 >= SVidFrameEnd) { |
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return SVidLoadNextFrame(); // Skip video if the system is to slow |
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} |
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#ifndef USE_SDL1 |
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if (renderer != nullptr) { |
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if (SDL_BlitSurface(SVidSurface, nullptr, GetOutputSurface(), nullptr) <= -1) { |
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Log("{}", SDL_GetError()); |
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return false; |
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} |
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} else |
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#endif |
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{ |
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SDL_Surface *outputSurface = GetOutputSurface(); |
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#ifdef USE_SDL1 |
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const bool isIndexedOutputFormat = SDLBackport_IsPixelFormatIndexed(outputSurface->format); |
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#else |
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const Uint32 wndFormat = SDL_GetWindowPixelFormat(ghMainWnd); |
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const bool isIndexedOutputFormat = SDL_ISPIXELFORMAT_INDEXED(wndFormat); |
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#endif |
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SDL_Rect outputRect; |
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if (isIndexedOutputFormat) { |
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// Cannot scale if the output format is indexed (8-bit palette). |
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outputRect.w = static_cast<int>(SVidWidth); |
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outputRect.h = static_cast<int>(SVidHeight); |
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} else if (IsLandscapeFit(SVidWidth, SVidHeight, outputSurface->w, outputSurface->h)) { |
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outputRect.w = outputSurface->w; |
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outputRect.h = SVidHeight * outputSurface->w / SVidWidth; |
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} else { |
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outputRect.w = SVidWidth * outputSurface->h / SVidHeight; |
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outputRect.h = outputSurface->h; |
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} |
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outputRect.x = (outputSurface->w - outputRect.w) / 2; |
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outputRect.y = (outputSurface->h - outputRect.h) / 2; |
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if (isIndexedOutputFormat |
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|| outputSurface->w == static_cast<int>(SVidWidth) |
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|| outputSurface->h == static_cast<int>(SVidHeight)) { |
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if (SDL_BlitSurface(SVidSurface, nullptr, outputSurface, &outputRect) <= -1) { |
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ErrSdl(); |
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} |
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} else { |
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// The source surface is always 8-bit, and the output surface is never 8-bit in this branch. |
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// We must convert to the output format before calling SDL_BlitScaled. |
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#ifdef USE_SDL1 |
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SDLSurfaceUniquePtr converted { SDL_ConvertSurface(SVidSurface, ghMainWnd->format, 0) }; |
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#else |
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SDLSurfaceUniquePtr converted { SDL_ConvertSurfaceFormat(SVidSurface, wndFormat, 0) }; |
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#endif |
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if (SDL_BlitScaled(converted.get(), nullptr, outputSurface, &outputRect) <= -1) { |
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Log("{}", SDL_GetError()); |
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return false; |
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} |
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} |
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} |
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RenderPresent(); |
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double now = SDL_GetTicks() * 1000; |
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if (now < SVidFrameEnd) { |
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SDL_Delay((SVidFrameEnd - now) / 1000); // wait with next frame if the system is too fast |
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} |
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return SVidLoadNextFrame(); |
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} |
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void SVidPlayEnd() |
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{ |
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#ifndef NOSOUND |
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if (HaveAudio()) { |
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SVidAudioStream = std::nullopt; |
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SVidAudioDecoder = nullptr; |
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} |
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#endif |
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if (SVidSMK != nullptr) |
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smk_close(SVidSMK); |
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#ifndef DEVILUTIONX_STORM_FILE_WRAPPER_AVAILABLE |
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SVidBuffer = nullptr; |
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#endif |
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SDL_FreePalette(SVidPalette); |
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SVidPalette = nullptr; |
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SDL_FreeSurface(SVidSurface); |
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SVidSurface = nullptr; |
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memcpy(orig_palette, SVidPreviousPalette, sizeof(orig_palette)); |
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#ifndef USE_SDL1 |
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if (renderer != nullptr) { |
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SDL_DestroyTexture(texture); |
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texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STREAMING, gnScreenWidth, gnScreenHeight); |
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if (texture == nullptr) { |
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ErrSdl(); |
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} |
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if (renderer != nullptr && SDL_RenderSetLogicalSize(renderer, gnScreenWidth, gnScreenHeight) <= -1) { |
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ErrSdl(); |
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} |
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} |
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#else |
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if (IsSVidVideoMode) { |
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SetVideoModeToPrimary(IsFullScreen(), gnScreenWidth, gnScreenHeight); |
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IsSVidVideoMode = false; |
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} |
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#endif |
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} |
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} // namespace devilution
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