61 Commits (fe92bebabac8242a097c73b696157ddbd0ce2115)

Author SHA1 Message Date
Anders Jenbo ab3a6208d2 Use "BOOLEAN" instead of "bool" 7 years ago
galaxyhaxz 83e817a9bb
Fix CreateMagicItem and cheat cmd (#460) 7 years ago
Anders Jenbo 507d12082f Use MAXDUR* in most instances 7 years ago
Anders Jenbo c0fd7b65fe Correct some BOOL types 7 years ago
galaxyhaxz 4e910efd03 Cleanup OperateShrine (#449) 7 years ago
Robin Eklind 5236c196df Theme_ArmorStand bin exact 7 years ago
Robin Eklind e537868029 Theme_WeaponRack bin exact 7 years ago
Robin Eklind dff0dc4226 CreateThemeRooms bin exact 7 years ago
Anders Jenbo 04b19f604d Monster.cpp (#443) 7 years ago
Anders Jenbo 0fb5c0bf9c Additional tab indentation 7 years ago
Anders Jenbo 480bbe8c63
Apply missile_id and align spells table 7 years ago
Anders Jenbo b1f6d3698f Update style to use tabs 7 years ago
Anders Jenbo 596f244f50 Align structured data tables 8 years ago
Anders Jenbo 43a5b74c69 Format objects.cpp 8 years ago
Anders Jenbo 6576954831 Clean up types used in gamemenu.cpp 8 years ago
Anders Jenbo 5394f63dd7 Define diablo_message enum 8 years ago
Anders Jenbo f1c8439c64 Change setlvlnum to BYTE 8 years ago
Anders Jenbo 48a1035d4a Remove unused varialbes 8 years ago
Anders Jenbo 4fa5baf291 Apply enum to _pSplLvl 8 years ago
Anders Jenbo a7c9e90c3c Clean up _pMemSpells in OperateShrine 8 years ago
Anders Jenbo 51d838841f Clean up OperateBook 8 years ago
Anders Jenbo f80de53b14 _iMagical enum (#393) 8 years ago
Anders Jenbo 96ab38730f Control.cpp (#396) 8 years ago
Anders Jenbo 8f3d59e513 Monster.cpp (#400) 8 years ago
Anders Jenbo 4d8ceea32d Types (#395) 8 years ago
Anders Jenbo 411fa9f24a Add enumds for _pgfxnum and fully use inv_body_loc (#392) 8 years ago
squidcc 51bfa2353b Use quest enum values (#362) 8 years ago
nomdenom 4bb6bde99b Use sizeof() for memset() 8 years ago
Anders Jenbo ff2f0bf8ab Clean up ProcessPlayers (#347) 8 years ago
Anders Jenbo 9bd3b4189e Clean up CheckNewPath (#332) 8 years ago
Anders Jenbo d8c4bcab5c Clean up DropHalfPlayersGold (#330) 8 years ago
Anders Jenbo 7da6f4d08a Clean up PM_DoDeath (#317) 8 years ago
Anders Jenbo 081c4a3f93 Fix build 8 years ago
Anders Jenbo cd79931ed4 Add iCurs enum 8 years ago
Anders Jenbo db77557dce ValidatePlayer (#318) 8 years ago
Anders Jenbo e05679b1c9 Clean up ProcessPlayers (#319) 8 years ago
Andrew Dunstan 50d3db3ec2 add an enum for types of shrines 8 years ago
galaxyhaxz ee5675108e
Fix bug with incorrect door tiles 8 years ago
galaxyhaxz 5ed2336e90
Fix types of animation data (#176) 8 years ago
galaxyhaxz 5ff8756116
Fix junk (#174) 8 years ago
galaxyhaxz fa64b2148d
Add defines [W.I.P] (#160) 8 years ago
galaxyhaxz 775ae59e18
Fix function signatures and others (#158) 8 years ago
galaxyhaxz a336c38226
Fix random(idx,v) calls (#157) 8 years ago
galaxyhaxz 7d06ca540c
Fix dpiece_defs, clean up LoadLvlGFX (#105) 8 years ago
Stephan Unverwerth c8af0523ac refactor leveltype to use macros (#103) 8 years ago
Adam Heinermann 87ca6557c3 Changed _oBreak and _oSelFlag to char (#95) 8 years ago
galaxyhaxz 4d94a0d81e
Fix ttype 8 years ago
galaxyhaxz 57e19cf1c0
Fix zhar quest, monster squelching, golem (#75) 8 years ago
galaxyhaxz 49a6f4f9fc
Add include guards, prepare for XRef (#28) 8 years ago
galaxyhaxz bb01c6f084
Remove the "fear factor" (#21) 8 years ago