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Fix build

pull/4/head
Anders Jenbo 8 years ago
parent
commit
081c4a3f93
  1. 2
      Source/items.cpp
  2. 1
      Source/objects.cpp
  3. 2
      enums.h

2
Source/items.cpp

@ -334,7 +334,7 @@ ItemDataStruct AllItemsList[157] =
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_POTION_OF_FULL_MANA, 0u, UITYPE_NONE, "Potion of Full Mana", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_FULLMANA, SPL_NULL, 1, 150, 150 },
{ IDROP_NEVER, ICLASS_WEAPON, ILOC_ONEHAND, ICURS_BROAD_SWORD, 1u, UITYPE_GRISWOLD, "Griswold's Edge", NULL, 8, 50, 4, 12, 0, 0, 40u, 0u, 0u, ISPL_NONE, IMISC_UNIQUE, SPL_NULL, 0, 750, 750 },
{ IDROP_NEVER, ICLASS_WEAPON, ILOC_ONEHAND, ICURS_MACE, 4u, UITYPE_LGTFORGE, "Lightforge", NULL, 2, 32, 1, 8, 0, 0, 16u, 0u, 0u, ISPL_NONE, IMISC_UNIQUE, SPL_NULL, 0, 200, 200 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF55, 0u, UITYPE_LAZSTAFF, "Staff of Lazarus", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_STAFF_OF_LAZARUS, 0u, UITYPE_LAZSTAFF, "Staff of Lazarus", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, 0u, UITYPE_NONE, "Scroll of Resurrect", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_RESURRECT, 1, 250, 250 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, ICURS_POTION_OF_FULL_MANA, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, ICURS_POTION_OF_FULL_MANA, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },

1
Source/objects.cpp

@ -4449,7 +4449,6 @@ void __fastcall OperateSlainHero(int pnum, int i, unsigned char sendmsg)
int v4; // esi
int v5; // eax
bool v6; // zf
char v7; // cl
int v8; // ecx
v3 = i;

2
enums.h

@ -265,7 +265,7 @@ enum item_cursor_graphic {
ICURS_COMPOSITE_STAFF = 166,
ICURS_SHORT_BATTLE_BOW = 167,
ICURS_GOLD = 168,
}
};
enum _sfx_id
{

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