Anders Jenbo
7dc47ed8ce
Clean up multi_player_left_msg
7 years ago
galaxyhaxz
d13f453410
multi_player_joins + dumphist
7 years ago
Anders Jenbo
55a0396f8f
Clean up mem_free_dbg style
7 years ago
galaxyhaxz
540892ff9d
Preliminary support for fixed header files
7 years ago
galaxyhaxz
4e01e03711
Cleanup default calling conventions
7 years ago
Anders Jenbo
d2174e3454
Apply code style
7 years ago
galaxyhaxz
40ffc0d00c
Clean the dirty sink
7 years ago
galaxyhaxz
ec2029e0ba
Fix sync.cpp names p1 ( #828 )
7 years ago
galaxyhaxz
5238265702
Implement assert support ( #791 )
7 years ago
Anders Jenbo
9358465bb5
AddMissile bin exact ( #621 )
...
* AddMissile bin exact
* Clean up bools
7 years ago
Anders Jenbo
192da1853b
Clean up DeltaExportData
7 years ago
Anders Jenbo
b582709d38
dthread_send_delta bin exact ( #563 )
7 years ago
Anders Jenbo
c6d8b533e6
Fix delta_get_item
7 years ago
Anders Jenbo
275e28581a
BOOLEAN sgbDeltaChanged
7 years ago
Anders Jenbo
841f5af199
Compile effects.cpp and wave.cpp as C ( #530 )
...
* Correct SFileReadFile signature
* Compile as C
Source/effects.cpp
Source/wave.cpp
* Make diabloui.h C frindly
7 years ago
Anders Jenbo
4a62a7c678
Code style
7 years ago
Anders Jenbo
5bc5da3597
Clean up DeltaLoadLevel
7 years ago
Anders Jenbo
cd408cf3ee
Fix multiplayer crashing
...
Fixes #487 again
7 years ago
Anders Jenbo
f917bdbd9b
Clean up delta_put_item
7 years ago
Anders Jenbo
a40db4682b
Clean up DeltaImportJunk
7 years ago
Anders Jenbo
b262d34a5a
Clean up DeltaAddItem
7 years ago
Anders Jenbo
7973fde92f
Clean up DeltaExportJunk
7 years ago
Anders Jenbo
9a56a19c2b
Clean up DeltaExportData
7 years ago
Anders Jenbo
ec60523956
Clean up msg_wait_resync
7 years ago
Anders Jenbo
de1fb3c002
Clean up ParseCmd
7 years ago
Anders Jenbo
bd310ff8d5
Delta data ( #504 )
...
* Clean up DeltaImport*
* Clean up DeltaExportData related functions
7 years ago
Anders Jenbo
69d68254d5
Clean up msg.cpp ( #502 )
...
* Clean up msg_wait_for_turns
* Clean up msg_get_next_packet
* Clean up msg_pre_packet
* Clean up DeltaSaveLevel
* Simple clean ups for msg.cpp
* Clean up NetSendCmdQuest
* Clean up NetSendCmdGItem
* Clean up NetSendCmdGItem2
* Clean up NetSendCmdPItem
* Clean up NetSendCmdChItem
* Clean up NetSendCmdDItem
* Clean up multi_send_packet
* Clean up msg_errorf
* Clean up i_own_level
* Clean up msg_free_packets
7 years ago
Anders Jenbo
dbd69332fa
msg.cpp use sizeof() instead of hardcoded sizes
7 years ago
Anders Jenbo
2a33606bbb
Clean up msg.cpp
...
msg_send_drop_pkt
msg_send_packet
delta_kill_monster
delta_monster_hp
delta_sync_monster
delta_sync_golem
delta_leave_sync
delta_portal_inited
delta_quest_inited
delta_open_portal
Fix On_* bin exact
7 years ago
Anders Jenbo
4aac75e836
Change msg attributes to signed where relevant
...
The variables are either being compared to -1, transfered between values
that are signed or closely related to such. Having them as unsigned has
the potential to break the game, having them signed shoudn't have any
negative effects.
7 years ago
Anders Jenbo
9edeecb3bb
Consisten use of structs
7 years ago
Anders Jenbo
ab3a6208d2
Use "BOOLEAN" instead of "bool"
...
bool is not defined in C
7 years ago
Anders Jenbo
9123d92ab6
M teleport ( #470 )
...
* Correct NetSendCmdGolem()-cl type.
* Correct gbActivePlayers type
* Clean up M_Teleport
* Clean up PutMissile
7 years ago
galaxyhaxz
bace152240
Fix tail functions ( #463 )
7 years ago
galaxyhaxz
83e817a9bb
Fix CreateMagicItem and cheat cmd ( #460 )
7 years ago
Anders Jenbo
507d12082f
Use MAXDUR* in most instances
7 years ago
Anders Jenbo
b1f6d3698f
Update style to use tabs
8 years ago
Anders Jenbo
8276252e6e
Foarmat multiplayer related files
8 years ago
Anders Jenbo
9b590ea36a
Zero check for currlevel
8 years ago
Andrew Dunstan
47244b9f3c
clean all On_* functions
8 years ago
Andrew Dunstan
c2fbc0e661
player_mask -> pmask
8 years ago
Andrew Dunstan
1430acc47f
msg.cpp cleanup part #0
8 years ago
Andrew Dunstan
c2d49ff75f
add missing va_end "calls"
8 years ago
Anders Jenbo
8f3d59e513
Monster.cpp ( #400 )
...
* Clean up hp and mana checks
* Clean up PrepDoEnding
8 years ago
Anders Jenbo
4d8ceea32d
Types ( #395 )
...
* Apply plr_class
* Apply attribute_id
* NetSendCmd*(BOOL)
8 years ago
Anders Jenbo
411fa9f24a
Add enumds for _pgfxnum and fully use inv_body_loc ( #392 )
...
* Add enumds for _pgfxnum and fully use inv_body_loc
* _iIdentified is BOOL
* _pgfxnum
8 years ago
Anders Jenbo
744e225618
Clean up player.cpp ( #387 )
8 years ago
squidcc
4ed6d83265
fix regression in DrawSpellList() that caused only the first 1/4 spells to be drawn ( #355 )
...
fix places where sTownSpell was still being cast to DWORD
change SpellData::sTargeted to BOOL, fix spelldata[] definition to use TRUE/FALSE
8 years ago
Anders Jenbo
b7dfcf5ed5
Clean up CheckPlrSpell ( #339 )
8 years ago
galaxyhaxz
cf10dadb91
Correct function names in "encrypt.cpp" ( #344 )
8 years ago