Anders Jenbo
cc164985a3
🎨 Correct type checks in src sub-folder
5 years ago
Anders Jenbo
b978d80119
🎨 llvm-include-order
5 years ago
Anders Jenbo
bb4e1960e7
🎨 modernize-use-nullptr
5 years ago
Anders Jenbo
8c821e98d3
🚚 Restructure files
5 years ago
Anders Jenbo
997c1dba55
🚚 Split up all.h in to proper header relations
5 years ago
Gleb Mazovetskiy
e7a32d0abf
Fix audio distortion on Windows (default to winmm)
5 years ago
Anders Jenbo
0cc788b33d
🐛 Only initialize the subsystems that we use
...
Fixes #1391
For now this stops the initalization of sensor subsystem, but in the
future SDL may add more that we do not care about.
5 years ago
Gleb Mazovetskiy
218aab57f1
Remove the raw pointer ScaleSurfaceToOutput
5 years ago
Gleb Mazovetskiy
8b7a183f39
Migrate credits.cpp to SDLSurfaceUniquePtr
5 years ago
Gleb Mazovetskiy
4e92c86682
Fix audio distortion on Windows (default to winmm)
5 years ago
Anders Jenbo
47feeda0ce
🐛 Only initialize the subsystems that we use
...
Fixes #1391
For now this stops the initalization of sensor subsystem, but in the
future SDL may add more that we do not care about.
5 years ago
Anders Jenbo
433edc63ea
♻️ Consistently use pragma once to guard the headers
5 years ago
Anders Jenbo
bfb3c11c2b
🎨 Change namespace to devilution
5 years ago
Juliano Leal Goncalves
800dbce066
♻️ Move options-related structs to new 'options.h' file
5 years ago
Yuri Pourre
df56d6a03b
Rollback joystick changes
5 years ago
Anders Jenbo
f2140688e7
Load and save all ini values the same way ( #1260 )
5 years ago
Gleb Mazovetskiy
4ccb91d166
Fix #if HAS_KBCTRL == 1
5 years ago
Yuri Pourre
38f2070392
Unify controller implementations
5 years ago
Juliano Leal Goncalves
103cde53ff
♻️ Make options struct hierarchical
5 years ago
Anders Jenbo
e280432b92
🚨 Fix all SDL1 warnings
5 years ago
Anders Jenbo
d0248caf8d
💚 Fix SDL1 builds
5 years ago
Anders Jenbo
39999791b3
Revamp ini options and sync in multiplayer
...
[NetMsg]
F12=Now you DIE!
F11=Here's something for you.
F10=Follow me.
F9=I need help! Come Here!
[Game]
Speed=50
Fast Walk=1
Grab Input=0
Theo Quest=0
Cow Quest=0
[Audio]
Sound Volume=0
Music Volume=0
Walking Sound=1
[Graphics]
Fullscreen=1
Fit to Screen=1
Scaling Quality=2
Integer Scaling=0
Vertical Sync=1
Blended Transparency=1
Gamma Correction=100
Color Cycling=1
[Diablo]
Intro=0
[Hellfire]
Intro=0
SItem=
[Phone Book]
Entry1=127.0.0.1
[Network]
Bind Address=0.0.0.0
5 years ago
Epifanov Ivan
f49b55cbe1
Migrate to vitasdk
5 years ago
Ivan Epifanov
d76d52779a
Add control options
5 years ago
Ivan Epifanov
85be8ed77e
[vita] Speed up. Add option to disable back touch
5 years ago
Ivan Epifanov
ccf87f3bf3
Disable SDL touch->mouse events
5 years ago
MrHuu
1fa8b6f4e4
[3DS] Initial port
5 years ago
Gleb Mazovetskiy
b10b4381ef
Multiple controllers support ( #935 )
5 years ago
Juliano Leal Goncalves
c8da8d7e78
Add integer scaling support. Disabled by default.
6 years ago
Yuri Pourre
b152633011
Bugfix: allows resize when fullscreen is toggled
6 years ago
Anders Jenbo
52a8cd5fdb
Fix crash when original aspect ratio is used with upscaling
...
Fixes #845
6 years ago
Anders Jenbo
c53ca1a62a
Adjust resolution to monitor default on startup
6 years ago
Juliano Leal Goncalves
8d896d54f7
Softcode VSYNC setting. Enabled by default. ( #783 )
6 years ago
Juliano Leal Goncalves
027e63266e
Add integer scaling support. Disabled by default.
6 years ago
Anders Jenbo
0da3461d35
Use explicit types instead of auto
6 years ago
Anders Jenbo
a3505ab904
Remove the std namespace from uint32_t
...
Again to help older compileres that aren't C++11 aware.
6 years ago
Anders Jenbo
69ad34f58f
Consistently use NULL instead of nullptr
...
While nullptr does have extra checking, most of the code uses NULL and
nullptr makes it harder to port the code to some targets like the
original XBox
6 years ago
Manuel Alfayate Corchete
03662be548
Remove atexit() calls and implement a diablo_deinit() function instea… ( #694 )
...
* Remove atexit() calls and implement a diablo_deinit() function instead that cleans up every subsystem if it has been init before.
6 years ago
Yuri Pourre
f1a000cb7b
Bugfix: allows resize when fullscreen is toggled
6 years ago
Anders Jenbo
a31a730cf3
Default to 60hz if the driver doesn't return a usable value
6 years ago
Gleb Mazovetskiy
3463d7eaca
RetroFW: Remove IPU scaler check
...
RetroFW 2.0 brought IPU scaler support to all devices and we now require RetroFW 2.0+.
6 years ago
Gleb Mazovetskiy
1f129de0c3
DiabloUI: Scale surfaces at load/creation time
6 years ago
Gleb Mazovetskiy
ea32475ce9
SDL1: Avoid software-scaling SVid when possible
...
Set the video mode close to the SVid resolution while preserving aspect ratio.
Restore the video mode once the video has finished playing.
Also avoids allocating a tmp surface unless scaling.
6 years ago
Anders Jenbo
118e3668b4
Remove unused code
6 years ago
Anders Jenbo
08aa6a860a
Move generic helpers out of miniwin
6 years ago
Anders Jenbo
cc4d6b57d8
Remove unused miniwin IO
6 years ago
Anders Jenbo
baf2d14440
Remove unused parts of miniwin
6 years ago
Gleb Mazovetskiy
309693b9ff
OpenDingux: GKD350h support
...
Start and Select are swapped in this version because Start + D-Pad controls backlight on the GKD350h.
There is nothing to map mouse emulation to in this version because of this but it isn't necessary to play the game.
This version looks uglier than on RG350 because it uses software scaling beacuse the IPU on the GKD350h doesn't work.
6 years ago
Anders Jenbo
7f699dbad2
Remove more legacy savegame code
...
This code was only active in versions prior to 1.08
6 years ago
Anders Jenbo
fd1d81c87f
Force initialization of controller on Switch
6 years ago