102 Commits (efd9056b2b79938f0b2eebdca63d7cd6f7fb48ca)

Author SHA1 Message Date
Gleb Mazovetskiy efd9056b2b PeekMessageA: Fix false_avail for some events 6 years ago
Anders Jenbo 54bbb4b29a Better fake event handeling 6 years ago
Anders Jenbo c5bca03e5a Fix redrawing panel on unminimizing 6 years ago
Anders Jenbo 4532f009ff Remove old anti-cheat code from save function 6 years ago
Anders Jenbo 0092aa66f0 [ctlr] Fix closing inventory via quickbook 6 years ago
Gleb Mazovetskiy ddce870dda Handle scaling for SDL1 (#370) 6 years ago
Anders Jenbo 1571769478 Fix controller focuse when opening char 6 years ago
Anders Jenbo dbc91ae036 Correct mouse interactions for game controller 6 years ago
Anders Jenbo c86cec3c5f Prioritize controller navigation 6 years ago
Anders Jenbo 45844b71ae Make controls more responsive 6 years ago
Gleb Mazovetskiy b949b77d53 Drop held item when closing inventory 6 years ago
Gleb Mazovetskiy 7c4284fc4c Controls: Map top button to use inv item 6 years ago
Gleb Mazovetskiy b7d53bb5f8 Controller support: README docs 6 years ago
Gleb Mazovetskiy 882e9f0fbf Game controller: Fix spell selection 6 years ago
Gleb Mazovetskiy 113ef2e283 Fix item flickering 6 years ago
Gleb Mazovetskiy 6f3cc2a440 SDL1 fixes 6 years ago
Gleb Mazovetskiy 93203fa445 Controller: implement spellcasting 6 years ago
Gleb Mazovetskiy a2e821d241 Game controller support 6 years ago
Anders Jenbo 5b95289440 Render FPS count using ingame font 7 years ago
Gleb Mazovetskiy 7dc73dd825 SDL1: Remove SDL_DOUBLEBUF 7 years ago
Gleb Mazovetskiy aa816b43e2 GetAsyncKeyState: Implement more keys 7 years ago
Gleb Mazovetskiy df8d7a1f46 Compatibility with SDL v2.0.3 7 years ago
Gleb Mazovetskiy dd5bc39816 Get a fresh window surface before rendering to it (#358) 7 years ago
Gleb Mazovetskiy 9d4dce5c62 SDL1: Support fullscreen 7 years ago
Anders Jenbo 810b12a37d Drop unused code 7 years ago
Anders Jenbo 0929cdd9ac Ignore SDL_KEYMAPCHANGED event 7 years ago
Anders Jenbo a8e4db538f Display SDL error messages in UI dialog 7 years ago
Gleb Mazovetskiy 2fb84d5f60 Renderer texture: use RGB888 instead of RGBA8888 7 years ago
Anders Jenbo dc5bbd0c49 Implement DefWindowProc directly in MainWndProc 7 years ago
Anders Jenbo b35a886846 Limit verbose info level debug to _DEBUG mode 7 years ago
Anders Jenbo fb01349343 Ignore uninteresting SDL events 7 years ago
Anders Jenbo 5eacf0ed8e Implement GetAsyncKeyState (enables two debug features) 7 years ago
Anders Jenbo 73a7a1ae6d Remove unimplemented functions that aren't needed with SDL 7 years ago
Anders Jenbo ba9288c6cf Unify error dialogs, for looks and portability 7 years ago
Gleb Mazovetskiy 4ea3a4e941 Make Source/ dialogs call DiabloUI/dialogs.cpp 7 years ago
Mathieu Maret 3ec16ee3c5 Correct memory leak 7 years ago
Gleb Mazovetskiy 4f6c5791a7 Fix some compiler warnings 7 years ago
Anders Jenbo e88e574c5f Drop unimplemented code 7 years ago
Anders Jenbo 06bcd3c3f9 Handle file paths in a clean way 7 years ago
Anders Jenbo 606d5536f2 Set version and project name via CMake 7 years ago
Anders Jenbo 18532e7c9b Format SourceX and SourceS 7 years ago
Gleb Mazovetskiy 2bfcbbfb2f Fix memory leak in sound.cpp 7 years ago
Anders Jenbo 1d03064fee Clean up sound code 7 years ago
Anders Jenbo 8ee689b803 Remove miniwin abstraction for disabeling the screensaver 7 years ago
Gleb Mazovetskiy 2cc0c2cfbb Clang: Remove -fms-extensions -fms-compatibility 7 years ago
Anders Jenbo 88813c4042 Strip some now unused parts of miniwin and windows api 7 years ago
Gleb Mazovetskiy 4b42117022 Set Art palette only if it changed 7 years ago
Pyr0Byt3 2c8641194d fix multiple voices playing simultaneously 7 years ago
Anders Jenbo 3de9b4b1e9 Clean up MPQ loading and make it more portable 7 years ago
Anders Jenbo 5b2a878945 Remove check for multiple application instances 7 years ago