880 Commits (ea3185809ea68457674bc5f4ebdccfaa71a491c0)

Author SHA1 Message Date
Trihedraf 04cc99cbde LuaEvent > lua:: named functions. +lua_event.cpp 2 weeks ago
Panagiotis Georgiadis 57fbdff0a2
Add Dreamcast platform support 2 weeks ago
Eric Robinson 5937734b85
Move *dat files to tables dir 2 months ago
Eric Robinson 72174930fb
Prevent targeting dead players (#8393) 3 months ago
Eric Robinson e6032a69a8
Split control.cpp (#8347) 3 months ago
Eric Robinson 43edea4a37 Fix NaKrul book sequence 3 months ago
staphen c55e7a4107 Reload sfx when reloading active mods 3 months ago
staphen b408ba1327 Adjust translator comments 4 months ago
staphen 31ec883c09 Add event player message displaying latency stats when hourglass appears 4 months ago
staphen 9affb1a79b Process network packets independent of the game's tick rate 4 months ago
staphen f242346791 Run clang-format against diablo.cpp 4 months ago
Chris V. 8037515557 fix scrolling bug in main game when SDL is at least 2 4 months ago
Gleb Mazovetskiy db9404dcf6 CMake: Add SDL3_mixer 5 months ago
Gleb Mazovetskiy 88f706e0d1 SDL3: Add some backports / compat helpers 5 months ago
Gleb Mazovetskiy 8f6e9810d0 SDL3: Make `text_render_integration_test` build 5 months ago
Gleb Mazovetskiy 50e35166a6 Add a `--log-to-file` flag 7 months ago
Andrettin 76feb78b4e
Parse Text/Speech Data from TSV (#8138) 7 months ago
Andrettin 0c3fe1345c
Parse Quest Data from TSV 7 months ago
Anders Jenbo 1c76897f2c Apply simple const rules using clang-tidy 7 months ago
wkdgmr c92c768787 standardizing more ini indicators 7 months ago
Nick Wicked 120993c9a9
Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
Doink Oink c62a19e299
Party Information Panel (#7877) 7 months ago
Gleb Mazovetskiy e1c95e0eab Make `dun_render` a standalone library 7 months ago
Gleb Mazovetskiy 740868af3f Update sol2 and lua 8 months ago
Anders Jenbo 108cf4b42d
Load spell icon based on data (#8072) 8 months ago
Gleb Mazovetskiy d3248e969a Untangle more dependencies 8 months ago
staphen bbc728a327 Remove overzealous validation logic in spell message handlers 9 months ago
Gleb Mazovetskiy 903f0a8181 Simplify palette handling 9 months ago
staphen 88b39dc97d Make use of SDL_UserEvent::code instead of SDL_Event::type 10 months ago
Gleb Mazovetskiy 58fe44f836 init.h -> init.hpp 10 months ago
staphen 8774c12b13 Ignore held mouse button when pressing keymapper mouse buttons 11 months ago
Anders Jenbo 3fb8be385b Add support for MPQ packed mods and turn Hellfire into one 11 months ago
staphen 5855b3149e More consistent gamepad context sensitivity 1 year ago
Eric Robinson 8eddf55c3f
Stores - IsPlayerInStore() (#7843) 1 year ago
Eric Robinson aca06e898a
Menu text revision (#3902) 1 year ago
obligaron 949f5bce60 Enable CTRL + Mouse scroll wheel for map zoom 1 year ago
Eric Robinson 13a5ae4b0b
Replace Gamma Adjustment with Brightness Adjustment 1 year ago
Gleb Mazovetskiy 3bb1d685af Extract current input mode into its own library 1 year ago
Gleb Mazovetskiy acc335be17 Options: Extract keymapper handling from options 1 year ago
Gleb Mazovetskiy 9492456dcd Options: Remove dependency on demomode 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
staphen 7a6a6a6c32 Don't send spell level in spell casting network message 1 year ago
Gleb Mazovetskiy bbcda12792 Move QuickMessages to its own library 1 year ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy a7651f15d9 Extract `HeadlessMode` from `diablo.h` 1 year ago
Gleb Mazovetskiy b76feb2be3 Extract game mode out of init.cpp 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Eric Robinson 8d1fb2bd63 Move Game Mode to own category 1 year ago
Eric Robinson f1d48d7124
Debug: Insivible (#7543) 1 year ago
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago