441 Commits (e60a4dca3ea504b6dd167dde752bf7931800aabf)

Author SHA1 Message Date
Gleb Mazovetskiy 4a4735e908 `string_view`-based asset lookup 3 years ago
Gleb Mazovetskiy 9ae72f0269 Remove `PointsInRectangle` factory functions 3 years ago
Gleb Mazovetskiy ba4def9382 Use utils/algorithm/container.hpp in more places 3 years ago
Gleb Mazovetskiy cbf51cd5ab `DrawStringFormatArg`: Use `std::variant` 3 years ago
Gleb Mazovetskiy 26f42520fa Fix unused variable warnings 3 years ago
Gleb Mazovetskiy 8c1a847f41 Remove utils/stdcompat/string_view.hpp 3 years ago
Gleb Mazovetskiy c19bfe87fa Remove utils/stdcompat/algorithm.hpp 3 years ago
Gleb Mazovetskiy 14540164a7 Remove utils/stdcompat/optional.hpp 3 years ago
Gleb Mazovetskiy 62d067b653 Remove utils/stdcompat/abs.hpp 3 years ago
Gleb Mazovetskiy 74755c8be7 Remove utils/stdcompat/cstddef.hpp 3 years ago
qndel b5ab3a10a2 correct IsTileWalkable to mark tiles out of bounds as not walkable 3 years ago
obligaron f59e3aaffb Introduce IsPointWithinClx 3 years ago
obligaron d5642daeb4 Introduce GetScreenPosition 3 years ago
obligaron ac7c96b33f Introduce PointOf operator /= 3 years ago
obligaron 578ce01432 Introduce Towner/Player/Object/Item/Monster::currentSprite/getRenderingOffset 3 years ago
Gleb Mazovetskiy 7a5e5f73e6 Support language-specific font variants 3 years ago
Gleb Mazovetskiy 8101e2c0ba Add `c_any_of` and friends 3 years ago
Gleb Mazovetskiy 999f44cf07 Point: Safer `operator-` 3 years ago
Anders Jenbo 64d7af2937 Fix loading new demo files and give better error messages when failing 3 years ago
Gleb Mazovetskiy d6b7949dab Fonts: Use pre-cropped CLX sprites 3 years ago
DakkJaniels ad19caf667 Move hp/mana display and item graphics to gameplay options 3 years ago
Gleb Mazovetskiy d8cd147ac7 Re-encode CL2 on load 3 years ago
Gleb Mazovetskiy 14ce84b056 Fix CLX outline clipped rendering on the right 3 years ago
Anders Jenbo e8910bb3d7 Do not crash on missing fonts 3 years ago
Gleb Mazovetskiy 936b3bd45a Demomode: Store/override gameplay options 3 years ago
Gleb Mazovetskiy 750cebc561 Delay reinitializing hwcursor until fade 1 3 years ago
qndel c362808165
debug path command (#6101) 3 years ago
Anders Jenbo 1d90730b0a Correct use of local instead of global lightTableIndex 3 years ago
qndel 3500dc1861 code cleanup 3 years ago
Gleb Mazovetskiy 5bf0b8bc96 Add more missing <cstdint> includes 3 years ago
Gleb Mazovetskiy 4fa3732526 Add missing <cstdint> includes 3 years ago
ephphatha c3a8a95813 use stdlib lcg type 3 years ago
ephphatha 3bbb80d849 Introduce temporary function to advance the global rng state and discard results 3 years ago
ephphatha b98e5fcfad split logic responsible for advancing global generator state to a dedicated function 3 years ago
Anders Jenbo b7424a0068 Clean up PmChangeLightOff() 3 years ago
Anders Jenbo 6998906b32 Hellfire: let light affect the player 3 years ago
qndel 216febfe8a
fix rotating right (#6020) 3 years ago
qndel 731ad1ada5
use std::rotate (#6019) 3 years ago
Anders Jenbo dc2d97c112 Split lighting shades from trn tables 3 years ago
Anders Jenbo ec9d1b5550 Rename _oLight to applyLighting 3 years ago
Gleb Mazovetskiy ac0627f029 Add a debug function that describes a CLX 3 years ago
Gleb Mazovetskiy 8408743eed Draw item labels before the monster health bar 3 years ago
Gleb Mazovetskiy 3f0d089928 Blitter: Minor optimization 3 years ago
Gleb Mazovetskiy e81f8affba Fix rendering issues introduced by #5913 3 years ago
Gleb Mazovetskiy 774993c6d0 dun_renderer: Avoid calling 0-width `Blit*` 3 years ago
Gleb Mazovetskiy c5e6bf630f demomode.cpp: Set `mouse.*.which` to 0 3 years ago
Gleb Mazovetskiy 397529bf0f Rendering: Unify and optimize pixel blitters 3 years ago
obligaron 36ecc50fcb Always use infravision in Arenas 3 years ago
Gleb Mazovetskiy 957bd03b98 Remove `FMT_COMPILE` in "cold" places 3 years ago
staphen c7766cfc96 Fix the path used for streaming in LoadAudioFile() 3 years ago