494 Commits (def7ba5a507deebf0751bf569b57607259b822bc)

Author SHA1 Message Date
Anders Jenbo 1e3ed903be 🎨 strip redundant else 5 years ago
Anders Jenbo aa290b6f63 🎨 Add missing braces 5 years ago
Anders Jenbo 593c6a6f17 🎨 Drop unused param and rename random_ to GenerateRnd 5 years ago
Anders Jenbo f004c78824 🧹 performance-unnecessary-value-param 5 years ago
Jmgr 1d84156509 Simplify bitshift divisions/multiplications 5 years ago
Anders Jenbo 97d7171123 🔥 Get rid of _ptargx/y 5 years ago
qndel ec74917cb4 class sounds cleanup 5 years ago
FluffyQuack 4f417d2fdc Fix to one desync related to player movement (queuing moving after attacking). 5 years ago
Anders Jenbo a9874d65c1 ♻️Remove SDL types from player header 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Anders Jenbo c89bd9c001 🚨 Fix remaning warnings for clang and gcc 5 years ago
Anders Jenbo 5fdb9ce459 🎨 Format code 5 years ago
Anders Jenbo 946ff5b0fa ♻️Performe static casts when load save game data 5 years ago
staphen 006fa39691 Use SetPlayerHitPoints() for minHP handling in ApplyPlrDamage(). 5 years ago
staphen 621ed481bd Join declaration and initialization of variables. 5 years ago
staphen 4faf09c2df Consolidate logic for Mana Shield and player damage. 5 years ago
Gleb Mazovetskiy 95946e3a7c
🧹 Cleanup unused variables (#1584) 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo 6e1a106a38 🚚 Move header we implement into the project 5 years ago
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
Juliano Leal Goncalves cc5f2a8f49 🎨 Rename 'attribute_id' enum to 'CharacterAttribute' 5 years ago
Juliano Leal Goncalves f54cc5aa95 ♻️ Convert 'attribute_id' to a scoped enumeration 5 years ago
Juliano Leal Goncalves 8cf972e843 ♻️ Move 'HeroClass::ClassCount' to external tracking template 5 years ago
obligaron 9fbe139f64 cache ProgressToNextGameTick and update it only once before rendering 5 years ago
obligaron c7b9ffec1f Decouple Animations from Gamelogi (Smooth Animations for skipped Frames). 5 years ago
Juliano Leal Goncalves 28ad9d43c5 🎨 Rename 'plr_class' enum to 'HeroClass' 5 years ago
Juliano Leal Goncalves 7d95bfed39 ♻️ Convert 'plr_class' to a scoped enumeration 5 years ago
qndel 40d33f6778 fix gharbad and vision 5 years ago
qndel ced74f76f9 fix gharbad and vision 5 years ago
Anders Jenbo e7ae8ddd04 🚚 Move all enums to there respective headers 5 years ago
Anders Jenbo ba6b031fa1
Enable all remaning assertions (#1453) 5 years ago
Anders Jenbo 9d037bafff 🚨 Fix remaning clang warnings 5 years ago
Anders Jenbo 2732aea1b2 ♻️ Use GameInfo instead of individual globals 5 years ago
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 5 years ago
Anders Jenbo 36ebd857ad 🎨 Correct style of false comparisons 5 years ago
Anders Jenbo 20186e0370 🎨 Replace TRUE/FALSE with true/false 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago
Anders Jenbo b1ffdca0a3 ♻️ make better use of enums 5 years ago
Juliano Leal Goncalves 30cd12c000 ♻️ Eliminate global 'MaxStats' variable 5 years ago
Juliano Leal Goncalves 25db7743dd ♻️ Reuse 'player.GetMaximumAttributeValue' for max stats 5 years ago
Juliano Leal Goncalves 3b015085de ♻️ Pass ItemStruct on item RespawnItem function 5 years ago
Gleb Mazovetskiy da7567f06e InitPlrGfx: Only alloc enough for the class 5 years ago
Gleb Mazovetskiy 01574de6a8 Simplify InitPlrGfx 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Juliano Leal Goncalves 9021f8daa5 ♻️ Pluralize global 'item' array variable 5 years ago
Anders Jenbo 69b11edace [hellfire] 🐛 Apply the zen fix 5 years ago
Anders Jenbo 97716c26ec 🐛 Update xp bar when gaining xp 5 years ago
Juliano Leal Goncalves b9fdf02925 🐛 Spend only needed points when shift+clicking stats 5 years ago