414 Commits (d9dc49199f7cd1cb33f81d28cd87fdaf246700a2)

Author SHA1 Message Date
staphen 20c0a8dae8 Fix d-pad in main menu 1 year ago
Gleb Mazovetskiy 3e6b501d82 Fix pathfinding and increase player path limit 1 year ago
Gleb Mazovetskiy ee16071761 Untangle pathfinding dependencies 1 year ago
Gleb Mazovetskiy bae54d05e3 Options: Move resolutions list init to display.cpp 1 year ago
Gleb Mazovetskiy 3bb1d685af Extract current input mode into its own library 1 year ago
Gleb Mazovetskiy acc335be17 Options: Extract keymapper handling from options 1 year ago
Gleb Mazovetskiy 7afdbe8fdc Options: Extract padmapper handling from options 1 year ago
Gleb Mazovetskiy 4113805237 Options: Remove dependency on gbRunGame 1 year ago
Gleb Mazovetskiy 88a9a0656d Move option change handlers out of `options.cpp` 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
Gleb Mazovetskiy c31836eab8 Split up `engine.{h,cpp}` 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Andrew James aec1769858 account for held items in ResetInvCursorPosition 1 year ago
Andrew James 9c1a3b7b55 improve movement to body slots 1 year ago
Andrew James 99014d4ce7 allow moving from stash to inv from left side of wide items 1 year ago
Andrew James 3a3498f766 dedupe code for moving from inv to stash 1 year ago
Sophie Alberti 21b12f7632 improve gamepad stash control, fix #7019 1 year ago
Gleb Mazovetskiy 36e0abfc35 Fix -Wunused-const-variable in controller_buttons 1 year ago
Gleb Mazovetskiy f15fbcf61a Async loading 1 year ago
Gleb Mazovetskiy e692acb049 Pathfinding: Rename functions 1 year ago
staphen 3caa80f453 Fix double to float conversion warnings in virtual gamepad logic 1 year ago
Gleb Mazovetskiy 1a32a705fe Replaces uses of doubles with floats 1 year ago
Eric Robinson e90855b3c4
Rename stores.cpp global variables (#7425) 2 years ago
Anders Jenbo 974f517fd9 Make belt_item_type in to an enum class 2 years ago
Eric Robinson 6396af1ff5
Cleanup panel code (Part 2) (#7421) 2 years ago
Eric Robinson 8970eaa410
Cleanup panel code (Part 1) (#7417) 2 years ago
Anders Jenbo e949f41d83 Clean up selection type 2 years ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
Gleb Mazovetskiy 177ba45f8d Controller buttons: Make most of the code private 2 years ago
Gleb Mazovetskiy 56342126bf Log: Avoid making strings that won't be printed 2 years ago
Gleb Mazovetskiy 5ff588d402 Fix some compilation warnings 2 years ago
matheusgomes28 7848ab731e
Splitting CheckInvPaste() into smaller functions (#6984) 2 years ago
Eric Robinson bd89e2f7a0
Bugfix: Celia Infostring displaying after quest (#7009) 2 years ago
qndel d907ee230d fix typos 2 years ago
obligaron c8b8996cdd Fix MSVC warnings in controls\* 2 years ago
obligaron dc4cd43e8f Remove duplicate function definitions from control.h 2 years ago
obligaron 2da492d203 Change some functions to Player reference 2 years ago
ephphatha 3b458376bb Use a pointer to a player instance instead of network id for cursor hovering 2 years ago
Gleb Mazovetskiy fdb5738815 Add cursor support to DiabloUI and chat 2 years ago
Gleb Mazovetskiy 848f234aed Add automap type cycling controls 3 years ago
ephphatha 24a20ce8e2 Extract uses of MyPlayer to prevent future crashes in tests/game init 3 years ago
ephphatha bd8aab0aff handle stash item swapping using the gamepad a bit better 3 years ago
ephphatha c85fcbdfb1 fix cursor alignment following gamepad movement in stash 3 years ago
ephphatha 0d292b10c4 Move to the first inventory column from the left hand while holding wide items 3 years ago
ephphatha 070a11901f Fix handling of gamepad cursor movement following item cursor change 3 years ago
Gleb Mazovetskiy 26f42520fa Fix unused variable warnings 3 years ago
Gleb Mazovetskiy d5446f2f01 Use `std::variant` in `StringOrView` 3 years ago
Gleb Mazovetskiy 8c1a847f41 Remove utils/stdcompat/string_view.hpp 3 years ago
Gleb Mazovetskiy c19bfe87fa Remove utils/stdcompat/algorithm.hpp 3 years ago
Gleb Mazovetskiy 14540164a7 Remove utils/stdcompat/optional.hpp 3 years ago