6076 Commits (cf9b5ae79df9f00a673a9b6a291d362ca5eba246)

Author SHA1 Message Date
Anders Jenbo cf9b5ae79d Split up graphics settings initializers 4 years ago
Anders Jenbo 0e2aac8cfe Allow for software based rendering 4 years ago
Anders Jenbo 24a15d90e2 Do not recreate the render when switching scalingn quality 4 years ago
Gleb Mazovetskiy 6dd4c08d4b CMake: Make -static-libstdc++ configurable 4 years ago
Gleb Mazovetskiy 97a5609cff CMake: Move libdevilutionx to Source/ 4 years ago
staphen b6a4f126d7 Modify the Windows implementation of printInConsole() to call OutputDebugString() 4 years ago
Gleb Mazovetskiy a496b9d72b Emscripten: Fix assets/ loading 4 years ago
staphen 25d3b36c96 Do not send CMD_REMSHIELD when another player runs out of mana 4 years ago
staphen 8a6feeb231 Reduce stack size on 3DS 4 years ago
obligaron 8c850cea98 Show Hardware Cursor only if supported 4 years ago
staphen a6458d2716 Prevent erroneous diagonal traversal in span filling algorithm 4 years ago
staphen 18f031dea4 Use span filling algorithm for FillTransparencyValues 4 years ago
Anders Jenbo 237caadf74 Make the rendere non optional on devices that do not support recreating it 4 years ago
Anders Jenbo 7d239d9f89 Scale resolution to true values 4 years ago
Anders Jenbo 1a247a55f0 Rotate portrait resolutions 4 years ago
obligaron b9c98ef116 settingsmenu: In list selection show option description 4 years ago
Anders Jenbo 95b2467ea5
Disable recreation of the rendere on Apple systems (#3785) 4 years ago
obligaron 9a14edfcd9 Add OptionEntries for Hardware Cursor 4 years ago
Gleb Mazovetskiy 9bc9bb6d33 Fix demomode file comments 4 years ago
Gleb Mazovetskiy 1f2d67f98b Fix demomode line endings 4 years ago
ephphatha 530604c529 Prefer DX11 renderer if running on windows with vsync active 4 years ago
Gleb Mazovetskiy 076b0c0c05 Overhaul tests 4 years ago
Gleb Mazovetskiy f5d8f513cb AssetsPath: Default to exe dir 4 years ago
Gleb Mazovetskiy 1210dcc7e4 Clean up CLI argument parsing 4 years ago
Gleb Mazovetskiy 02902e5188 language.cpp: Fix -Wwrite-strings 4 years ago
Gleb Mazovetskiy d3a523fa0b paths.cpp: Remove `AppPath` 4 years ago
Adam Heinermann 1484b4d8cf
Implement Discord rich presence (#3711) 4 years ago
Joerg Wissen 45c634213c
Fixed typo in Reju potion pickup (#3757) 4 years ago
qndel d2ba033d84 fix collision of bodies in butcher chamber/hell 4 years ago
ephphatha 8b07f27bde Remove CowOffsets, always treat cows as 4 tile sprites 4 years ago
obligaron 7b2f651bb2 Allow QuickMessages to contain multiple entries/lines 4 years ago
obligaron e852fc18d4 Support MultiKey entries in ini 4 years ago
ephphatha a1652bd5d6 Interleave non-regional fallback locales after last regional variation 4 years ago
ephphatha c0ec4a845a Restore fallback for non-regional translation 4 years ago
ephphatha 5fa9213adc Handle multiple language preferences on windows 4 years ago
obligaron 8a4d4b6375 Add OptionEntries for Audio 4 years ago
obligaron 9e6aa7c8d6 Add OptionEntries for Poition Pickup 4 years ago
obligaron 51869f464e Add OptionEntryInt 4 years ago
staphen 8becd18c88 [Android] Hide the Upscale option in the settings menu 4 years ago
obligaron b2750c99e7 Call SyncPortals() only once for a level load 4 years ago
Anders Jenbo 6d346c7e18
Use std::string in PrintItemPower 4 years ago
Anders Jenbo af08a99691 Perform item requirement check when entering vendors 4 years ago
ephphatha bda0a0624b Replace some usages of Item.statFlag 4 years ago
ephphatha 3598ee313c Remove StoreStatOk, replace with calls to CanUseItem 4 years ago
ephphatha 6e2751649a Move ItemMinStats to a member function on Player 4 years ago
staphen bd0470994a Initialize golems before objects 4 years ago
Gleb Mazovetskiy d99dd678e2 storm_svid: Cleanup video rendering code 4 years ago
obligaron f2f764ed68 Fix Knockback checks wrong position when a monster is moving 4 years ago
obligaron f58a42ca97 Check that monsters aren't placed in doors 4 years ago
Gleb Mazovetskiy 401d0ff33f DiabloUI: Handle mouse wheel in SDL 1.2 4 years ago