Anders Jenbo
|
69ad34f58f
|
Consistently use NULL instead of nullptr
While nullptr does have extra checking, most of the code uses NULL and
nullptr makes it harder to port the code to some targets like the
original XBox
|
6 years ago |
Gleb Mazovetskiy
|
12d0338862
|
dvlnet: Better error on packet type mismatch
|
6 years ago |
Anders Jenbo
|
961e7f58c4
|
Implement UI errors
|
6 years ago |
Marlon Beijer
|
3a267aa7f7
|
Add option to disable network support for builds
|
7 years ago |
Anders Jenbo
|
18532e7c9b
|
Format SourceX and SourceS
Fixes #262
|
7 years ago |
Gleb Mazovetskiy
|
94f62177f1
|
Make SourceX/dvlnet C++11 compatible
std::make_unique is only available in C++17 and above
|
7 years ago |
Xadhoom
|
24f746ae6a
|
Fix strict aliasing violations in netcode
|
7 years ago |
Xadhoom
|
f00e427ed2
|
Remove pch.h
|
7 years ago |
Xadhoom
|
5283a9ffd1
|
Put everything into namespace dvl
|
7 years ago |
Xadhoom
|
aff8769a97
|
Some fixes for network
|
7 years ago |
Xadhoom
|
4d557709e0
|
Clean headers for network code
|
7 years ago |
Xadhoom
|
af47577446
|
Begin restructuring headers
|
7 years ago |
Xadhoom
|
b8379e7187
|
Menu for TCP and UDP; enable difficulty selection
|
7 years ago |
Xadhoom
|
4ac418104f
|
Start implementing TCP networking
|
7 years ago |
Xadhoom
|
3ad2c379e3
|
Restructure networking
|
7 years ago |