164 Commits (cbda2c848dc511613fde6d83a076ed2c910bc82a)

Author SHA1 Message Date
Anders Jenbo 9ea6d9c9d1 Tweak Hangul font width 4 years ago
Anders Jenbo a6f17fe072 Adjust width of CJK and Hangul fonts 4 years ago
Gleb Mazovetskiy fa90679416 game_assets.* -> assets.* 4 years ago
Gleb Mazovetskiy 720d210d95 utils/mpq* -> mpq/* 4 years ago
Anders Jenbo 5e97bfa1e8 Adjust to new CJK font width 4 years ago
Gleb Mazovetskiy f45270e9ab `RenderString`: Fix width calculation after \n 4 years ago
Gleb Mazovetskiy bc9031ad54 WordWrapString: Fix state after starting a new line 4 years ago
Gleb Mazovetskiy e3dc241c2f Correctly handle ZWSP in WordWrapString 4 years ago
Gleb Mazovetskiy 40b1dc7a12 WordWrap: Require whitespace to break after Latin punctuation 4 years ago
Gleb Mazovetskiy e1dc7df3a5 Fix crash in `WordWrapString` 4 years ago
Gleb Mazovetskiy 8e5bc0597a Don't line-break in the middle of a punct sequence 4 years ago
Gleb Mazovetskiy e9a9daa794 DrawString: Stop allocating 4 years ago
Gleb Mazovetskiy 3d308983a8 Migrate to libmpq 4 years ago
Gleb Mazovetskiy 9dd0474a52 DrawArt: Fix bounds check (#3395) 4 years ago
Gleb Mazovetskiy 117695489b
DrawArt: Fix bounds check (#3395) 4 years ago
qndel 5a35e0640b shorter & better MeasureSolidHorizontalBounds 4 years ago
Anders Jenbo 9cee65da6c Correct calculation for KerningFitSpacing 4 years ago
Anders Jenbo b227afc4c4 Do not render text past first encoding error 4 years ago
Anders Jenbo 11e37e972a Port essential parts to use SDL abstraction for file access 4 years ago
Gleb Mazovetskiy dec45920eb Text rendering: Support Zero-width space 4 years ago
Anders Jenbo 5b3abbd315 Correct dialog font full width 4 years ago
Anders Jenbo b3546e3254
Load full width kerning programmatically 4 years ago
Anders Jenbo f022a341b0 Avoid crashing from missing fonts 4 years ago
Andrew James 949206424e
Enable clang-tidy in Visual Studio projects (#3101) 4 years ago
ephphatha b15e08fc3f Deduplicate logic in GetAnimationProgress 4 years ago
obligaron f7efb72314 Fix LoadFileInMem std::array overload 5 years ago
Gleb Mazovetskiy f4404e1452 WordWrapString: Also break on `,` U+FF0C (FULLWIDTH COMMA) 5 years ago
Gleb Mazovetskiy ff9affa513 Fix a couple of noisy MSVC warnings 5 years ago
Gleb Mazovetskiy 0c694edaba WordWrapString: Wrap on punctuation 5 years ago
Anders Jenbo 4dd8b121ec Replace TTF with PCX font 5 years ago
Anders Jenbo d0f70d5468 Correct loading of unicode fonts past row 09 5 years ago
Anders Jenbo 704a04ae4d Add support for Unicode fonts 5 years ago
Alex 6df826eb02 Fix compiler warnings 5 years ago
Anders Jenbo 7771a08d03 Translatable mainpanel 5 years ago
Gleb Mazovetskiy 4e1ad7ab65 LoadFile: Avoid opening the file twice 5 years ago
staphen fb4f1ed8fd Add structs for virtual gamepad 5 years ago
obligaron e67ea3639f Fix AnimationInfo::GetAnimationProgress() when normal animation logic is used (for example loaded save games) 5 years ago
staphen 09b8afba4e Fix OOB error in DrawString 5 years ago
qndel 1f61b683a6 fix chat line wrapping 5 years ago
Juliano Leal Goncalves 5607c58daa 🏷️ Add 'PickRandomlyAmong' function that picks one value from a set of values randomly 5 years ago
ephphatha 67ecea1a42 Always set the monster animation when ChangeAnimationData is called 5 years ago
ephphatha 8e155e011f Rename helpers on Monster to match AnimationInfo 5 years ago
ephphatha b12de6fe12 Use scoped enum for Direction 5 years ago
Anders Jenbo 41f6b62caa Fix infinit loop if first word overflows the text box 5 years ago
Anders Jenbo 7169882b1f Implement new font rendering 5 years ago
Juliano Leal Goncalves 5bb7b0bf23 ♻️ Reduce visibility of 'Displacement::fromDirection' to 'private' 5 years ago
Juliano Leal Goncalves 32e22a16b3 ♻️ Leverage conversion constructor for 'Direction' to 'Displacement' 5 years ago
Juliano Leal Goncalves 244235d1de 🏷️ Add explicit conversion constructor on 'Displacement' from 'Direction' 5 years ago
Juliano Leal Goncalves 7da37da8c9 ♻️ Leverage 'Point' in 'RenderTile' function 5 years ago
Juliano Leal Goncalves bb2dfdfb73 🚚 Rename 'ItemStruct' to 'Item' 5 years ago