467 Commits (bb76b5fbcda660f3f17198624eaa4895b98b41ca)

Author SHA1 Message Date
staphen 41404f60a5 [iOS] Use LSRequiresIPhoneOS for compatibility with Sideloadly 4 years ago
Gleb Mazovetskiy 2a7f771bd8 CMake: Use the mold linker where available 4 years ago
Gleb Mazovetskiy 1791e1f71c Replace AppVeyor with GitHub Actions 4 years ago
Gleb Mazovetskiy 15bb2f41a1 Xbox NXDK: Add xbe logo 4 years ago
Gleb Mazovetskiy ace30d2085 Xbox NXDK: Handle drives 4 years ago
Gleb Mazovetskiy 0812cbd65d Xbox NXDK: Build a zip instead of iso 4 years ago
Gleb Mazovetskiy 361f56c1e3 Xbox NXDK: Generate ISO 4 years ago
Gleb Mazovetskiy 4063afb792 Xbox NXDK platform 4 years ago
Gleb Mazovetskiy cbf5ab385d
CMake: Clean up option definitions (#4771) 4 years ago
Mikołaj Piróg fd3baddbc2
Clarification of C++ standard usage (#4839) 4 years ago
Gleb Mazovetskiy 39afeaf8b1 CMake: gc-sections + no-rtti/exceptions options 4 years ago
Gleb Mazovetskiy 73f9dd45ab Move embedded dialog assets to the MPQ 4 years ago
Gleb Mazovetskiy ba71949ebb Add 2 options to reduce static memory use 4 years ago
Gleb Mazovetskiy ecf4efdf67 CMAKE_CXX_STANDARD: 17 -> 20 4 years ago
Oleksandr Kalko 99d8448c9e
Add Appstream metainfo (#4497) 4 years ago
Gleb Mazovetskiy 99d490180c Settings: Add Resampler 4 years ago
Gleb Mazovetskiy 961e1b584b Always load fonts as CEL 4 years ago
Gleb Mazovetskiy 7b98735878 Revert "An option to RLE-compress masked art" 4 years ago
Gleb Mazovetskiy 2b161e5535 An option to convert fonts to CEL in-memory 4 years ago
Gleb Mazovetskiy 0ac787fc05 Use `-ffile-prefix-map` for relative `__FILE__` 4 years ago
staphen 56af849632 Use romfs on Switch for devilutionx.mpq 4 years ago
staphen ac5fa184a8 Only install discord shared library on Windows 4 years ago
Gleb Mazovetskiy c884f1a354 An option to RLE-compress masked art 4 years ago
John Törnblom 4a34544678
Port to Playstation 4 (#3988) 4 years ago
Gleb Mazovetskiy 6bcac742ed CMake: Link gperftools directly to the binary 4 years ago
Felipe Wannmacher 8efbcf2058
Xbox One/Series support (#3946) 4 years ago
Gleb Mazovetskiy 0287faeb13 Work around MSVC+CMake+LTO bug 4 years ago
Anders Jenbo 6b2481a76c Touch support on all SDL2 platforms 4 years ago
Andrew James ab95a29697
Get user preferred languages on apple devices (#3875) 4 years ago
Gleb Mazovetskiy 3e0a295dd3 CMake: Simpler Threads workaround for the 3DS 4 years ago
Gleb Mazovetskiy 6dd4c08d4b CMake: Make -static-libstdc++ configurable 4 years ago
Gleb Mazovetskiy 97a5609cff CMake: Move libdevilutionx to Source/ 4 years ago
Gleb Mazovetskiy a496b9d72b Emscripten: Fix assets/ loading 4 years ago
Gleb Mazovetskiy 41cb1b5cfb CMake: Do not build tests when cross-compiling 4 years ago
Gleb Mazovetskiy 076b0c0c05 Overhaul tests 4 years ago
Adam Heinermann 1484b4d8cf
Implement Discord rich presence (#3711) 4 years ago
Gleb Mazovetskiy afc0017cef CMake: Move assets to Assets.cmake 4 years ago
staphen d4a13bd669 Improve CMake logic for version suffix 4 years ago
Gleb Mazovetskiy d99dd678e2 storm_svid: Cleanup video rendering code 4 years ago
staphen 66beceba59 Remove NIGHTLY_BUILD and BINARY_RELEASE options 4 years ago
Trihedraf 31880a1180 add variable for display name and set to DevilutionX 4 years ago
Gleb Mazovetskiy 4848632db2 CMake: Organize files 4 years ago
Gleb Mazovetskiy 75222ccef8 Overhaul dependency options 4 years ago
JBerg f31258400a [ios] Expose app's data 4 years ago
Anders Jenbo d9d72fbbc7 [ios] Enable high resolution support 4 years ago
Anders Jenbo 8192434bea [ios] Set up build process 4 years ago
Anders Jenbo 10c5cbab9f Fix and clen up macOS build 4 years ago
Gleb Mazovetskiy 0f924528ba macOS/iOS: Add resources to the bundle 4 years ago
staphen 5d14513f3b Add 3dsx back to the 3DS build 4 years ago
Gleb Mazovetskiy ac152589f9 Android: Fix assets copying 4 years ago