Anders Jenbo
507d12082f
Use MAXDUR* in most instances
7 years ago
Anders Jenbo
c0fd7b65fe
Correct some BOOL types
7 years ago
galaxyhaxz
4e910efd03
Cleanup OperateShrine ( #449 )
...
* Cleanup OperateShrine
Co-Authored-By: galaxyhaxz <galaxy-haxz@hotmail.com>
7 years ago
Robin Eklind
5236c196df
Theme_ArmorStand bin exact
7 years ago
Robin Eklind
e537868029
Theme_WeaponRack bin exact
7 years ago
Robin Eklind
dff0dc4226
CreateThemeRooms bin exact
7 years ago
Anders Jenbo
04b19f604d
Monster.cpp ( #443 )
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* Clean up MAI_Golum
* Clean up MAI_Garbud
* Clean up MAI_Lachdanan
* Clean up DeleteMonsterList
* Clean up FreeMonsters
* Define enums for resistance
* Correct AddPanelString input
* Correct pinfoflag type
* Define monster_goal
* apply enum to _pIFlags
* Correct DeleteMonsterList
* Add TODO for possible bug fix.
7 years ago
Anders Jenbo
0fb5c0bf9c
Additional tab indentation
7 years ago
Anders Jenbo
480bbe8c63
Apply missile_id and align spells table
7 years ago
Anders Jenbo
b1f6d3698f
Update style to use tabs
8 years ago
Anders Jenbo
596f244f50
Align structured data tables
8 years ago
Anders Jenbo
43a5b74c69
Format objects.cpp
8 years ago
Anders Jenbo
6576954831
Clean up types used in gamemenu.cpp
8 years ago
Anders Jenbo
5394f63dd7
Define diablo_message enum
8 years ago
Anders Jenbo
f1c8439c64
Change setlvlnum to BYTE
8 years ago
Anders Jenbo
48a1035d4a
Remove unused varialbes
8 years ago
Anders Jenbo
4fa5baf291
Apply enum to _pSplLvl
8 years ago
Anders Jenbo
a7c9e90c3c
Clean up _pMemSpells in OperateShrine
8 years ago
Anders Jenbo
51d838841f
Clean up OperateBook
8 years ago
Anders Jenbo
f80de53b14
_iMagical enum ( #393 )
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* _iMagical enum
* Color enum
8 years ago
Anders Jenbo
96ab38730f
Control.cpp ( #396 )
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* Clean up ToggleSpell
* Clean up DrawLifeFlask and UpdateLifeFlask
* Clean up DrawManaFlaskm, control_update_life_mana and UpdateManaFlask
* Clean up CheckSBook
* Clean up DoSpeedBook
* Decompose magic numbers
* Clean up GetSBookTrans
* Apply spell_type
* Slight clean up of DrawSpellList
This improves the bin diff a little bit but more importantly gets rid of
_p*Spells[] usage in control.cpp
8 years ago
Anders Jenbo
8f3d59e513
Monster.cpp ( #400 )
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* Clean up hp and mana checks
* Clean up PrepDoEnding
8 years ago
Anders Jenbo
4d8ceea32d
Types ( #395 )
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* Apply plr_class
* Apply attribute_id
* NetSendCmd*(BOOL)
8 years ago
Anders Jenbo
411fa9f24a
Add enumds for _pgfxnum and fully use inv_body_loc ( #392 )
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* Add enumds for _pgfxnum and fully use inv_body_loc
* _iIdentified is BOOL
* _pgfxnum
8 years ago
squidcc
51bfa2353b
Use quest enum values ( #362 )
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* add/assign enums related to Black Mushroom quests
* plug in more quest enum values
8 years ago
nomdenom
4bb6bde99b
Use sizeof() for memset()
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I checked that the sizes do match. (+1 squashed commits)
8 years ago
Anders Jenbo
ff2f0bf8ab
Clean up ProcessPlayers ( #347 )
8 years ago
Anders Jenbo
9bd3b4189e
Clean up CheckNewPath ( #332 )
8 years ago
Anders Jenbo
d8c4bcab5c
Clean up DropHalfPlayersGold ( #330 )
8 years ago
Anders Jenbo
7da6f4d08a
Clean up PM_DoDeath ( #317 )
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* Clean up PM_DoDeath
* Add enum for dFlags
8 years ago
Anders Jenbo
081c4a3f93
Fix build
8 years ago
Anders Jenbo
cd79931ed4
Add iCurs enum
8 years ago
Anders Jenbo
db77557dce
ValidatePlayer ( #318 )
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* ValidatePlayer
* Add MAX_SPELLS define
8 years ago
Anders Jenbo
e05679b1c9
Clean up ProcessPlayers ( #319 )
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* Clean up ProcessPlayers
* Change drawhpflag and drawmanaflag to BOOL
8 years ago
Andrew Dunstan
50d3db3ec2
add an enum for types of shrines
8 years ago
galaxyhaxz
ee5675108e
Fix bug with incorrect door tiles
8 years ago
galaxyhaxz
5ed2336e90
Fix types of animation data ( #176 )
8 years ago
galaxyhaxz
5ff8756116
Fix junk ( #174 )
8 years ago
galaxyhaxz
fa64b2148d
Add defines [W.I.P] ( #160 )
8 years ago
galaxyhaxz
775ae59e18
Fix function signatures and others ( #158 )
...
Fix InitObjects, themes.cpp, names
8 years ago
galaxyhaxz
a336c38226
Fix random(idx,v) calls ( #157 )
8 years ago
galaxyhaxz
7d06ca540c
Fix dpiece_defs, clean up LoadLvlGFX ( #105 )
...
Thanks to @MadHed , implements #102
8 years ago
Stephan Unverwerth
c8af0523ac
refactor leveltype to use macros ( #103 )
8 years ago
Adam Heinermann
87ca6557c3
Changed _oBreak and _oSelFlag to char ( #95 )
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* Changed _oBreak and _oSelFlag to char
8 years ago
galaxyhaxz
4d94a0d81e
Fix ttype
8 years ago
galaxyhaxz
57e19cf1c0
Fix zhar quest, monster squelching, golem ( #75 )
8 years ago
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
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Add definitions, other junk.
8 years ago
galaxyhaxz
bb01c6f084
Remove the "fear factor" ( #21 )
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Snakes, spiders, Demons, what scares you?
8 years ago
galaxyhaxz
ade35fb4a4
Fixed decompilation, game can now be played start to finish ( #15 )
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Fix Lazurus seals, dropping items, and Shrine spawning.
8 years ago
galaxyhaxz
9cf9797a2f
Update objects.cpp
8 years ago