845 Commits (aca06e898afdd89eff2f2cda540b192e90157cdf)

Author SHA1 Message Date
Eric Robinson aca06e898a
Menu text revision (#3902) 1 year ago
obligaron 949f5bce60 Enable CTRL + Mouse scroll wheel for map zoom 1 year ago
Eric Robinson 13a5ae4b0b
Replace Gamma Adjustment with Brightness Adjustment 1 year ago
Gleb Mazovetskiy 3bb1d685af Extract current input mode into its own library 1 year ago
Gleb Mazovetskiy acc335be17 Options: Extract keymapper handling from options 1 year ago
Gleb Mazovetskiy 9492456dcd Options: Remove dependency on demomode 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
staphen 7a6a6a6c32 Don't send spell level in spell casting network message 1 year ago
Gleb Mazovetskiy bbcda12792 Move QuickMessages to its own library 1 year ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy a7651f15d9 Extract `HeadlessMode` from `diablo.h` 1 year ago
Gleb Mazovetskiy b76feb2be3 Extract game mode out of init.cpp 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Eric Robinson 8d1fb2bd63 Move Game Mode to own category 1 year ago
Eric Robinson f1d48d7124
Debug: Insivible (#7543) 1 year ago
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
Gleb Mazovetskiy f15fbcf61a Async loading 1 year ago
staphen bfd289db88 Clear unique item flags in LoadGameLevel() 1 year ago
Eric Robinson 181247924b
Cleanup LoadGameLevel() (#7467) 1 year ago
Eric Robinson e90855b3c4
Rename stores.cpp global variables (#7425) 2 years ago
Anders Jenbo 974f517fd9 Make belt_item_type in to an enum class 2 years ago
Eric Robinson 6396af1ff5
Cleanup panel code (Part 2) (#7421) 2 years ago
Gleb Mazovetskiy 2580cd7b68 Simplify foliage rendering 2 years ago
Gleb Mazovetskiy 3d716f74d3 Add dun_render_benchmark 2 years ago
Gleb Mazovetskiy 451f1fd70a Re-encode dungeon tiles to remove bloat 2 years ago
Gleb Mazovetskiy 51659c827d Only check devilutionx.mpq version if it exists 2 years ago
Gleb Mazovetskiy 7d5bef724d Check DevilutionX version 2 years ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
Gleb Mazovetskiy 90732aa7be Migrate objdat.cpp data to TSV 2 years ago
Gleb Mazovetskiy 2e7d565b05 CLX renderer: Cache the last drawn outline 2 years ago
matheusgomes28 7848ab731e
Splitting CheckInvPaste() into smaller functions (#6984) 2 years ago
Eric Robinson 0d68aed1f7
Sort inventory (#7040) 2 years ago
staphen 3c5b298391 Capture the level seed and use it to skip failed dungeon layouts 2 years ago
staphen 9e682afe13 Rename glSeedTbl 2 years ago
obligaron 8cb167ac98 Implement quick spell cycling 2 years ago
obligaron 426dd4c4af Add scroll wheel support to keymapper 2 years ago
obligaron 244d3d2f3a Remove scroll wheel hack 2 years ago
Gleb Mazovetskiy 124d113b57 Extract spell data to a TSV 2 years ago
Gleb Mazovetskiy 17f95a04da Migrate missile sprite data to txtdata 2 years ago
Gleb Mazovetskiy f566359e4f Migrate item data to txtdata/ 2 years ago
Gleb Mazovetskiy 2eae121931 Migrate monstdat to a data file 2 years ago
ephphatha 3b458376bb Use a pointer to a player instance instead of network id for cursor hovering 2 years ago
Gleb Mazovetskiy a2b94cc03c Lua: Migrate and organize the rest of debug cmds 2 years ago
Gleb Mazovetskiy 5fc6ce608f Lua: Overhaul events 2 years ago
Gleb Mazovetskiy c5a5dc9f5c Fix a few MSVC warnings 2 years ago
Anders Jenbo bb2e189327 Convert _sfx_id in to class enum 2 years ago
Gleb Mazovetskiy 17d5f05ada Fix some compilation warnings 2 years ago
Gleb Mazovetskiy 3ea4996367 Add a basic Quake-style console 2 years ago
lithraal 8b141d927b
Automap: Don't close automap when pressing spacebar with other windows open (#6713) 2 years ago
Gleb Mazovetskiy de6eac137b Split up lua bindings a bit 2 years ago