49 Commits (aa87ea8e887ca000e22ebffb99184afb5df627a8)

Author SHA1 Message Date
galaxyhaxz 2f7a849eba
Cleanup InvDrawSlotBack (#712) 7 years ago
galaxyhaxz 87a0846a38
Clean CPrintString + Font index (#687) 7 years ago
galaxyhaxz befd52c003 Fix type for 'gpBuffer' (#672) 7 years ago
galaxyhaxz 0bb9f666b3
Clean remaining .CEL functions (#657) 7 years ago
galaxyhaxz 81f3f5daa2 Cleaning Engine CEL functions (#652) 7 years ago
Anders Jenbo b5365f53f1 Clean up DrawInvBelt (#570) 7 years ago
Anders Jenbo 57d7c99a8f Stores.cpp (#551) 7 years ago
Anders Jenbo 429185ef7a Apply CURSOR_FIRSTITEM (#541) 7 years ago
Robin Eklind e915623726 rename SetCursor to SetCursor_ to avoid collision with windows.h 7 years ago
Anders Jenbo b5f69dccdc C compatability from d-p (#519) 7 years ago
Anders Jenbo 4a62a7c678 Code style 7 years ago
Anders Jenbo ab3a6208d2 Use "BOOLEAN" instead of "bool" 7 years ago
Anders Jenbo 0fb5c0bf9c Additional tab indentation 7 years ago
Anders Jenbo b1f6d3698f Update style to use tabs 8 years ago
Anders Jenbo 596f244f50 Align structured data tables 8 years ago
Anders Jenbo 6aa076461e Format inv.cpp 8 years ago
Anders Jenbo 6576954831 Clean up types used in gamemenu.cpp 8 years ago
Andrew Dunstan 47244b9f3c clean all On_* functions 8 years ago
Anders Jenbo 48a1035d4a Remove unused varialbes 8 years ago
Anders Jenbo f80de53b14 _iMagical enum (#393) 8 years ago
Anders Jenbo 96ab38730f Control.cpp (#396) 8 years ago
Anders Jenbo 4d8ceea32d Types (#395) 8 years ago
Anders Jenbo 411fa9f24a Add enumds for _pgfxnum and fully use inv_body_loc (#392) 8 years ago
squidcc 51bfa2353b Use quest enum values (#362) 8 years ago
squidcc 4ed6d83265 fix regression in DrawSpellList() that caused only the first 1/4 spells to be drawn (#355) 8 years ago
Anders Jenbo b7dfcf5ed5 Clean up CheckPlrSpell (#339) 8 years ago
Anders Jenbo d8c4bcab5c Clean up DropHalfPlayersGold (#330) 8 years ago
Anders Jenbo 5d2130e52e Confirm itemavail size via beta 8 years ago
galaxyhaxz 42c9076ce5
Sync with nightly (#302) 8 years ago
Dennis Duda 2f7f7d055e Switched all remaining uses of `UINT64` to `unsigned __int64` to make it compilable on <=VC5 8 years ago
galaxyhaxz 38b498ac4b
Add 'const' to data to match original binary (#200) 8 years ago
Dennis Duda 0f05d32bae Added bugfix notices to RemoveInvItem and RemoveSpdBarItem 8 years ago
Dennis Duda 01fdf361da Fixed drawpanflag not being set in `RemoveSpdBarItem` and removed wrong cast of literal `1` to `UINT64`. 8 years ago
Dennis Duda e8b53791d3 `DrawInv` is now binary exact. 8 years ago
Dennis Duda 4c79827d3c `FreeInvGFX` and `InitInv` are now binary exact. 8 years ago
Dennis Duda 91b6568ef9 Fixed CheckInvCut to be binary exact now with the new compiler version 8 years ago
Dennis Duda 0508308eba Fixed missing cast for literal `1` to UINT64 8 years ago
Dennis Duda 07b5dc3939 Cleaned up `inv_update_rem_item`, `RemoveInvItem`, `RemoveSpdBarItem`, `CheckInvItem`, `CheckInvScrn`, `CheckItemStats` 8 years ago
Dennis Duda a061f6d6f0 Cleaned up `CheckInvSwap` (0x3B6 → 0x390, orig: 0x373) 8 years ago
Dennis Duda 2f25466ed6 Cleaned up `CheckInvSwap` 8 years ago
galaxyhaxz a336c38226
Fix random(idx,v) calls (#157) 8 years ago
Stephan Unverwerth c8af0523ac refactor leveltype to use macros (#103) 8 years ago
Adam Heinermann 87ca6557c3 Changed _oBreak and _oSelFlag to char (#95) 8 years ago
galaxyhaxz 49a6f4f9fc
Add include guards, prepare for XRef (#28) 8 years ago
galaxyhaxz bb01c6f084
Remove the "fear factor" (#21) 8 years ago
galaxyhaxz 083833d589
Fix item swapping deleting the item 8 years ago
galaxyhaxz ade35fb4a4
Fixed decompilation, game can now be played start to finish (#15) 8 years ago
galaxyhaxz dde68ff89e
Add files via upload 8 years ago