114 Commits (a9d2aea984294279123da034b539d06016b4da08)

Author SHA1 Message Date
Juliano Leal Goncalves 39736e2538 ♻️ Pass 'PlayerStruct' pointer to 'ClrPlrPath' 5 years ago
Anders Jenbo f884ba5340 🔥 Remove more miniwin dependencies 5 years ago
Vladimir Olteanu 0414871265 Cleanup VerifyGoldSeeds 5 years ago
Vladimir Olteanu bea21a5e20 Replace LOAD_LE32 & LOAD_BE32 with signedness- and endian-agnostic equivalents 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo 7912e510f0 🎨 Clean up overuse of SDL types 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Anders Jenbo a32ac83090 🎨 cleanup trivial trype comparisons 5 years ago
Anders Jenbo 97d7171123 🔥 Get rid of _ptargx/y 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
Juliano Leal Goncalves 28ad9d43c5 🎨 Rename 'plr_class' enum to 'HeroClass' 5 years ago
Juliano Leal Goncalves 7d95bfed39 ♻️ Convert 'plr_class' to a scoped enumeration 5 years ago
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 5 years ago
Anders Jenbo 20186e0370 🎨 Replace TRUE/FALSE with true/false 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Juliano Leal Goncalves 9021f8daa5 ♻️ Pluralize global 'item' array variable 5 years ago
Anders Jenbo bba73ea20f Handle mixed item origins in multiplayer 5 years ago
Anders Jenbo 8f09cc3034 [diablo] 🐛 Correct spelling of Sorcerer 5 years ago
Anders Jenbo 17803d5923 ♻️ Apply proper types to PlayerStruct 5 years ago
Juliano Leal Goncalves 37466890e0 ♻️ Extract 'ItemStruct.isEmpty()' function 5 years ago
Anders Jenbo 8101c61037 ♻️ Simplify packing an ear 5 years ago
Anders Jenbo c71efb5960 Better assertions on item generation tests 5 years ago
Anders Jenbo ee3cbdc6ee 🐛 Clear item before reusing it in all cases 5 years ago
Anders Jenbo 5035ac8062 Strip Hellfire items in Diablo sessions 5 years ago
Anders Jenbo 4d47d513ce Implement Hellfire multiplayer saves 5 years ago
Anders Jenbo b4e78c5e79 Remove some unused junk 5 years ago
qndel ab9911064f unify checks for single and multiplayer 5 years ago
qndel c0f5749728 Fix RNG diverging during level generation depending on the code path 5 years ago
Anders Jenbo 0c01aa9928 [hellfire] M_TryH2HHit 5 years ago
Anders Jenbo 4ffbb32952 [hellfire] Allow continuing Diablo saves in Hellfire and vice versa 5 years ago
Anders Jenbo 0c96e32f19 Unify all defines, enums and structs 5 years ago
Anders Jenbo 74daab442a Fix building Hellfire on multiple platforms 5 years ago
Anders Jenbo 043d15db66 [hellfire] PackPlayer and frinds 5 years ago
Anders Jenbo ae31d4182b Fix Windows builds 5 years ago
Anders Jenbo 2b15f61c56 [hellfire] UnPackPlayer 5 years ago
Anders Jenbo 38dbcf7641 Format source 5 years ago
Anders Jenbo ac8a2a410e Fix building Hellfire with CLang 5 years ago
Anders Jenbo 77038ddd77 Share pDiabloKillLevel in UnPackPlayer 5 years ago
Anders Jenbo bd5c7233d4 Add missing bit to UnPackPlayer 5 years ago
Anders Jenbo c5d02b21bd Load hellfire spells from hero save 6 years ago
qndel b0142637b7
Ear cleanup #2 (#2100) 6 years ago
Troy Bronzan 8960450560 Fixed player base block is zero bug after loading a new game. This value is not saved in single player or multiplayer, so when a character is loaded, the value is always zero. Now when a player is loaded, it is set to the default. See section 2.1.4 in Jarulf's Guide. 6 years ago
Anders Jenbo 1ba96a6777 Add doxygen description to remaining engine files 6 years ago
Anders Jenbo f1c216e688 Make player struct x/y fields match monster struct 6 years ago
Anders Jenbo e8454376d3 Semantically get the first item instead of the array 6 years ago
Anders Jenbo 3c276a3cd3 Add documentation 6 years ago
Anders Jenbo 20621a0642
add all.h and use in place of diablo.h (#2005) 6 years ago