697 Commits (a4ac41cecef3df2d09db4d3958d5ff93bb920e48)

Author SHA1 Message Date
Gleb Mazovetskiy a4ac41cece Replace `DVL_VK` virtual key codes with `SDLK` 4 years ago
Anders Jenbo 16b65120ea Clean up LevelMonsterTypes related code 4 years ago
Anders Jenbo ac2bf9aaac Limit what gets called in headless mode 4 years ago
obligaron ebfb519ee0 Rename gbQuietMode to HeadlessMode 4 years ago
obligaron 40283ca69e Introduce timedemo based tests 4 years ago
obligaron bab9baa42a Handle gbQuietMode for paths in StartGame 4 years ago
Gleb Mazovetskiy 33ac2cca8e ♻️ Make Monster counters `size_t` 4 years ago
Gleb Mazovetskiy 2be823a468 Fix progress bar on already-visited levels 4 years ago
Anders Jenbo 3ae834148a Split event handeling from general miniwin features 4 years ago
Anders Jenbo a7be622aa3 Clean up naming of event handler 4 years ago
Anders Jenbo 2d21fc372e Remove more miniwin code 4 years ago
Trihedraf 5ee6e5dd3a
Make zoom a setting in the menu (#4931) 4 years ago
Anders Jenbo 6a8fd04067
Use player by references (#4938) 4 years ago
Mikołaj Piróg 15989609a8
Members' name changes and comments in Monster struct (#4861) 4 years ago
Gleb Mazovetskiy 17f8cdddc4 Clean up `GetSpellLevel` 4 years ago
Anders Jenbo b00ae287b8 Minimize propegation of global Players index 4 years ago
Gleb Mazovetskiy 72660d9189
Migrate snprintf to fmt (#4845) 4 years ago
k-bar c2432d23e8 Berserk light fix 4 years ago
Gleb Mazovetskiy 5d1a4fd8af `IncProgress`: Do not render bar if not active 4 years ago
Anders Jenbo 99181fd709 Move more files to the engine folder 4 years ago
ephphatha c68fcf3cb1 Apply MethodCase config to Rectangle::Contains 4 years ago
Anders Jenbo 6d56058708 Move level generation to subfolder 4 years ago
ephphatha 3af11ad355 Use the same function when checking and actually dropping an item 4 years ago
Anders Jenbo 98e4310cad Index Minis by tile instead of by coordinate 4 years ago
Anders Jenbo 860bd1cebf Operate directly on SOL data 4 years ago
obligaron 184290a977 Support setlevel in multiplayer 4 years ago
obligaron 19749420b5 Introduce Player::isOnActiveLevel 4 years ago
obligaron 7afe7d2a70 Save Methods in loadsave gets MpqWriter passed 4 years ago
Gleb Mazovetskiy 1fc8ecb6f6 Add fmt::runtime annotations for C++20 support 4 years ago
Anders Jenbo 1203514383 Clean up use of currlevel 4 years ago
Anders Jenbo 54cd839cf6 Clean up drlg tests 4 years ago
obligaron 1608219b39 Timedemo: Create reference save game and allow comparing of reference save game with actual timedemo save game 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
obligaron bc15bdf3a9 Remove PANEL_ defines and replace them with GetMainPanel() 4 years ago
obligaron 2b0b944afb Manage friendly mode per player and sync state between clients 4 years ago
obligaron 70c5cf6cad
Fix item label text with open stash (#4595) 4 years ago
Gleb Mazovetskiy 85f0802f01 printInConsole: Add string_view support 4 years ago
Anders Jenbo 9d082389d8 Clean up music track selection 4 years ago
Anders Jenbo 0645d9b2a1 Correct missing hellfire level mapping in leveltype 4 years ago
ephphatha 7f15aa730d Move definition of ghMainWnd to utils/display.cpp 4 years ago
staphen 2ebd80c8e8 Use ifdef when checking for _DEBUG 4 years ago
staphen 0bbb7a1572 Initialize options before first call to SaveOptions() 4 years ago
ephphatha 0cfd0e194a Refactor TryDropItem to reduce use of globals 4 years ago
obligaron d921fb3e97 Throttle send player commands to avoid desyncs 4 years ago
Anders Jenbo dc706e8ed5 Use HoldItem for determining if an item is held 4 years ago
Brandon Cullen 926f6b44bc Minimize direct usage of Lights[] global 4 years ago
Gleb Mazovetskiy b312edee49 Fix snd_deinit called even if snd_init failed 4 years ago
Gleb Mazovetskiy 80599319bc
Don't hide the automap in Help and Chat Log (#4379) 4 years ago
qndel 4f491cba6f allow remapping P for pause and always treat pause button as pause 4 years ago
Anders Jenbo 2575f76bbd Make 'quit game' return to the main menu when NOEXIT is set 4 years ago