26 Commits (a1256cdf32dcdfb22d0ba043b03ad9ae1d42d2bb)

Author SHA1 Message Date
Anders Jenbo 50186331f4 Apply enum and style to cursor.cpp 7 years ago
galaxyhaxz 3308bbf3eb Cleanup CheckCursMove [WIP] 7 years ago
galaxyhaxz c3e8ff1c18 Add Assertion 7 years ago
galaxyhaxz 5bab5d12f7 cursor.cpp 7 years ago
Robin Eklind e915623726 rename SetCursor to SetCursor_ to avoid collision with windows.h 7 years ago
Anders Jenbo 4a62a7c678 Code style 7 years ago
Anders Jenbo ab3a6208d2 Use "BOOLEAN" instead of "bool" 7 years ago
Anders Jenbo 507d12082f Use MAXDUR* in most instances 7 years ago
Anders Jenbo e340ce2241 Monster.cpp (#442) 7 years ago
Anders Jenbo b1f6d3698f Update style to use tabs 7 years ago
Anders Jenbo 27b23b4186 Format ingame UI 8 years ago
Anders Jenbo 6576954831 Clean up types used in gamemenu.cpp 8 years ago
Anders Jenbo 8f3d59e513 Monster.cpp (#400) 8 years ago
Anders Jenbo 7da6f4d08a Clean up PM_DoDeath (#317) 8 years ago
galaxyhaxz 38b498ac4b
Add 'const' to data to match original binary (#200) 8 years ago
Dennis Duda e8b53791d3 `DrawInv` is now binary exact. 8 years ago
Dennis Duda b6baa965bb Revert "Switched back `NewCursor` to the original name `j_SetCursor`" 8 years ago
Dennis Duda 4c93cca082 Switched back `NewCursor` to the original name `j_SetCursor` 8 years ago
Dennis Duda 0200a2abba Refactored spells.cpp (#147) 8 years ago
Stephan Unverwerth c8af0523ac refactor leveltype to use macros (#103) 8 years ago
Adam Heinermann 87ca6557c3 Changed _oBreak and _oSelFlag to char (#95) 8 years ago
galaxyhaxz 6077d64ee3
Fix decompiler error in resurrect func 8 years ago
galaxyhaxz 49a6f4f9fc
Add include guards, prepare for XRef (#28) 8 years ago
galaxyhaxz bb01c6f084
Remove the "fear factor" (#21) 8 years ago
galaxyhaxz dde68ff89e
Add files via upload 8 years ago