5856 Commits (9fa99ea800dd5d75fbd361a46c56f84339c12975)

Author SHA1 Message Date
Gleb Mazovetskiy b8affd5fe5 Fix a few build warnings 4 years ago
Gleb Mazovetskiy 731377aca6 Net: Show "Unknown network error" as intended 4 years ago
Andrew James 8104432db4
Use object reference (and self-id lookup) for BreakBarrel 4 years ago
Gleb Mazovetskiy 40b1dc7a12 WordWrap: Require whitespace to break after Latin punctuation 4 years ago
Gleb Mazovetskiy e1dc7df3a5 Fix crash in `WordWrapString` 4 years ago
Anders Jenbo 56170b3372 Clean up id normalization 4 years ago
Gleb Mazovetskiy b7beb2fbe9 Optimize `DrawHalfTransparentBlendedRectTo` 4 years ago
ephphatha 335b0b9349 Use crawl table based search for item checks 4 years ago
ephphatha 07843bd007 Separate search and spawn logic for AddRune 4 years ago
ephphatha 93425deb92 Separate search and effect logic for berserk 4 years ago
ephphatha a79d1fa9f7 Separate search and effect logic for mana trap 4 years ago
ephphatha aedb1c5526 Separate search and spawn logic for teleport 4 years ago
ephphatha 9201a27b99 Separate search and spawn logic for town portal 4 years ago
ephphatha ef02982465 Tidy up guardian spawn routine 4 years ago
ephphatha a0a8ce93a7 Separate logic for targeting a monster and applying Petrify 4 years ago
ephphatha 9e133afd8a Tidy up golem spawn routine 4 years ago
ephphatha 958602d600 Use FindClosestValidPosition for casting firewall 4 years ago
ephphatha b5bda7dbeb Use FindClosestValidPosition when placing Hork Spawn 4 years ago
ephphatha db8b8c245e Use FindClosestValidPosition for FindClosestMonster 4 years ago
ephphatha 730f0e65d5 Introduce FindClosestValidPosition function 4 years ago
Gleb Mazovetskiy 4ee81f805f OpenDingux: Minor fixes 4 years ago
Gleb Mazovetskiy 8e5bc0597a Don't line-break in the middle of a punct sequence 4 years ago
Gleb Mazovetskiy 63dd136e6a Disable RLE compression for PCX surfaces 4 years ago
Gleb Mazovetskiy b4aa0a2093 Open music assets with threadsafe=true 4 years ago
qndel 53f89fb9d9
debug fps command (#3418) 4 years ago
Gleb Mazovetskiy e9a9daa794 DrawString: Stop allocating 4 years ago
Andrew James 796e2813cf
Use scoped enums for DungeonFlags/BFLAG (#3135) 4 years ago
Gleb Mazovetskiy 3d308983a8 Migrate to libmpq 4 years ago
NiteKat 3f85fdae37 Add mWhoHit Indicators 4 years ago
qndel f9838d849d dont allow casting berserk on berserked monster 4 years ago
qndel b6e7c3818b fix hellfire shareware monk 4 years ago
qndel c26501f59e fix sound crashes (#3403) 4 years ago
qndel b00feb4c3d sync monster mWhoHit and hitpoints 4 years ago
qndel 46ed79ad42
add megatiles to tiledata (#3211) 4 years ago
staphen d669f8ce19 Remove call to SetRndSeed() from OperateFountains() 4 years ago
qndel bf1df33aa8 dont allow casting berserk on berserked monster 4 years ago
Andrew James 021c7a652f
Add helpers for checking object type (#3357) 4 years ago
qndel e087b109ea fix hellfire shareware monk 4 years ago
qndel 47561716b3
fix sound crashes (#3403) 4 years ago
Gleb Mazovetskiy fe0009708d ArtDraw: Bounds-check top and left 4 years ago
Gleb Mazovetskiy a1125e83d7 ArtDraw: Bounds-check top and left 4 years ago
Gleb Mazovetskiy 9dd0474a52 DrawArt: Fix bounds check (#3395) 4 years ago
staphen 5e49d08ba5 Close SDL_RWops in LoadPNG() 4 years ago
Gleb Mazovetskiy 117695489b
DrawArt: Fix bounds check (#3395) 4 years ago
staphen b5d96665c9 Enable SDL1 build option for Windows 4 years ago
staphen 7782621ee4 Close SDL_RWops in LoadPNG() 4 years ago
Gleb Mazovetskiy 19cbe65ed8
packet.h: Fix `-Wunused-variable` (#3379) 4 years ago
Gleb Mazovetskiy 12b73076b8
Fix build error in plrctrl.cpp (#3374) 4 years ago
Gleb Mazovetskiy 4e8c2e3644 Fix line endings in a few files 4 years ago
Stephen C. Wills 423441c3dc
Fix speedbook navigation on gamepad 4 years ago