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Remove call to SetRndSeed() from OperateFountains()

pull/3123/head
staphen 4 years ago committed by Anders Jenbo
parent
commit
d669f8ce19
  1. 8
      Source/objects.cpp

8
Source/objects.cpp

@ -3834,7 +3834,6 @@ bool OperateFountains(int pnum, int i)
{
auto &player = Players[pnum];
bool applied = false;
SetRndSeed(Objects[i]._oRndSeed);
switch (Objects[i]._otype) {
case OBJ_BLOODFTN:
if (deltaload)
@ -3906,12 +3905,13 @@ bool OperateFountains(int pnum, int i)
if (pnum != MyPlayerId)
return false;
int fromStat = GenerateRnd(4);
int toStat = abs(GenerateRnd(3));
unsigned randomValue = (Objects[i]._oRndSeed >> 16) % 12;
unsigned fromStat = randomValue / 3;
unsigned toStat = randomValue % 3;
if (toStat >= fromStat)
toStat++;
std::pair<int, int> alterations[] = { { fromStat, -1 }, { toStat, 1 } };
std::pair<unsigned, int> alterations[] = { { fromStat, -1 }, { toStat, 1 } };
for (auto alteration : alterations) {
switch (alteration.first) {
case 0:

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