747 Commits (986650afc8d67541bc4a0f8540e6c5d948c75f2a)

Author SHA1 Message Date
Andrew James 986650afc8
Take Object by reference when operating quest objects (#5066) 4 years ago
ephphatha 9e76cd4ab7 Use object pointer for pcursobj 4 years ago
Gleb Mazovetskiy 8ca71272b8 Load all CEL as CL2 4 years ago
Anders Jenbo 56915974d6 Minimize passing of player indexes 4 years ago
Cesar Canassa aa6ea3907e
♻️ Adds Missile::SourcePlayer and Missile::SourceMonster (#4999) 4 years ago
Anders Jenbo d1189388f5 Use user by reference 4 years ago
Gleb Mazovetskiy 70364013b0 Fix fmt v9 deprecation warnings 4 years ago
Gleb Mazovetskiy f460405818 Fix warnings 4 years ago
Anders Jenbo ac2bf9aaac Limit what gets called in headless mode 4 years ago
ephphatha 073b62549c Cleanup AddTrap 4 years ago
ephphatha 16b8530375 Object reference in AddObjectLight 4 years ago
ephphatha 90c8f41e52 Object reference in AddChest 4 years ago
ephphatha 1337ff6ea2 Add check if a monster potentially has leashed minions 4 years ago
Gleb Mazovetskiy ae6a3dbe5e Add missing <ctime> includes for `std::tm` 4 years ago
Anders Jenbo 38113c0ad8 Convert monster_goal in to a scoped enum 4 years ago
Anders Jenbo 6a8fd04067
Use player by references (#4938) 4 years ago
Gleb Mazovetskiy 197e1180b2 Add StrCat and StrAppend 4 years ago
ephphatha 420a248e0c Use FlipCoin for most uses of GenerateRnd with variable frequency 4 years ago
ephphatha bc0a058350 Invert FlipCoin 4 years ago
Anders Jenbo ce4595b440 Split Crypt from Cathedral 4 years ago
Cesar Canassa bb3fb36ddc
Introduces FlipCoin() (#4908) 4 years ago
Cesar Canassa e538acb248
📝 Fixes Doxygen warnings (#4904) 4 years ago
Gleb Mazovetskiy d07ac14440 Handle nullptr localtime 4 years ago
Mikołaj Piróg 15989609a8
Members' name changes and comments in Monster struct (#4861) 4 years ago
Cesar Canassa de971c6a8b
♻️ Refactor AddMonster to return a monster pointer (#4894) 4 years ago
Mikołaj Piróg dda0b96ea5
Remove #defines in player.h and add constexpr where applicable (#4896) 4 years ago
Gleb Mazovetskiy 495448c460 Fix extra bracket in (disabled) translation 4 years ago
Anders Jenbo b00ae287b8 Minimize propegation of global Players index 4 years ago
Gleb Mazovetskiy 3178dd5158
Replace most uses of `sprintf` with `fmt` (#4837) 4 years ago
Anders Jenbo b68fd1ff5e Use player by reference in OperateShrine 4 years ago
Anders Jenbo 488a052ce6 Clean up OperateShrine 4 years ago
Anders Jenbo ba4ee58c9f Pass along bools instead of player index 4 years ago
Anders Jenbo d82f2ebc9e Pass players by reference instead of an index 4 years ago
Anders Jenbo e47599c45f Clean up BreakBarrel 4 years ago
Anders Jenbo 0d27761ac2 Make _oAnimFlag a boolean 4 years ago
Anders Jenbo 4c62905381 Deduplicate OperateLever 4 years ago
Anders Jenbo 21fd0fb686 Split delta sync from realtime sync 4 years ago
Anders Jenbo 9d167e22c1 Clean up Operate Door 4 years ago
Anders Jenbo 6d56058708 Move level generation to subfolder 4 years ago
ephphatha 3354c57ca8 Rename SkipThemeRoom/invert logic to match use 4 years ago
Anders Jenbo 4cc3a5264c Make dPiece zero-indexed 4 years ago
Anders Jenbo 98e4310cad Index Minis by tile instead of by coordinate 4 years ago
Anders Jenbo 860bd1cebf Operate directly on SOL data 4 years ago
obligaron 19749420b5 Introduce Player::isOnActiveLevel 4 years ago
Vladimir Olteanu 6f4fe8a142 Fix typo in CanPlaceRandomObject 4 years ago
Vladimir Olteanu 5d3274de45 Consolidate random object placement 4 years ago
Vladimir Olteanu 4d6ff58c22
Reduce reliance on `bool done` for control flow (part 1 of x) (#4720) 4 years ago
Anders Jenbo d17d7e018d Use common function for loading .dun tile data 4 years ago
Gleb Mazovetskiy 1fc8ecb6f6 Add fmt::runtime annotations for C++20 support 4 years ago
Anders Jenbo 98a10d262e Unify PlaceMiniSet 4 years ago